Difference between revisions of "Sandbags"

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(type: Security -> Building; type2: - -> Security; placeable: Yes -> true; path cost: - -> 42; passability: - -> pass through only; minifiable: - -> false; terrain affordance: - -> light;)
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{{rewrite|reason=Format standardisation, analysis needed, ensure Sandbag/Barricade parity}}{{See also|Barricade}}{{infobox main|security|
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#REDIRECT[[Sand bag]]
|name = Sandbags
 
|image = Sandbags.png|192px{{!}}Row of sandbags
 
|description = Bags of locally-sourced dirt or sand, stacked for use as cover. Sandbags are ugly, but provide better cover than other low objects.
 
|type = Building
 
|type2 = Security
 
|placeable = true
 
|path cost = 42
 
|passability = pass through only
 
|cover = 0.55
 
|minifiable = false
 
|size = 1 ˣ 1
 
|flammability = 0
 
|hp = 300
 
|beauty = -10
 
|terrain affordance = light
 
|work to make = 180
 
|stuff tags = Fabric, Leathery
 
|resource 1 = Stuff
 
|resource 1 amount = 5
 
}}
 
'''Sandbags''' can be placed to cover your colonists from gunfire, but not melee attacks, thrown projectiles, or explosions. Sandbags take damage from bullets and explosions. [[Raider]]s can also use sandbags as cover, so place them in a way so enemy units cannot take advantage of them.
 
 
 
Sandbags provide 55% [[cover]] effectiveness, meaning that bullets aimed at targets behind sandbags have a 55% chance to hit the bags, and a 45% chance to cross over.
 
Sandbags slow down pawns walking over them.
 
 
 
Sandbags require {{Required Resources}} and {{Ticks|{{P|Work To Make}}}} to build.
 
 
 
==Material Table==
 
As [[Barricade]]s and Sandbags are largely interchangeable except for their aesthetics and material properties, both are included in the following table for convenience.
 
 
 
Note that cover effectiveness is 55% regardless of material.
 
 
 
<div><li style="display: inline-table;">
 
{| {{STDT|sortable c_01 text-center}}
 
|-
 
! Material
 
! data-sort-type="number" | [[Stuff]] cost
 
! data-sort-type="number" | Beauty
 
! data-sort-type="number" | Work
 
! data-sort-type="number" | Mass
 
! data-sort-type="number" | HP
 
! data-sort-type="number" | Flammability
 
! Terrain Affordance
 
! data-sort-type="number" | Market Value
 
|-
 
 
 
{{#vardefine:name | Barricade }}<!---
 
-->{{#vardefine:beauty|{{formatnum:{{Q|{{#var:name}}|Beauty Base}}|R}}}}<!---
 
-->{{#vardefine:work|{{formatnum:{{Q|{{#var:name}}|Work To Make}}|R}}}}<!---
 
-->{{#vardefine:mass|{{formatnum:{{Q|{{#var:name}}|Mass Base}}|R}}}}<!---
 
-->{{#vardefine:HP|{{formatnum:{{Q|{{#var:name}}|Max Hit Points Base}}|R}}}}<!---
 
-->{{#vardefine:flammability|{{formatnum:{{Q|{{#var:name}}|Flammability Base}}|R}}}}<!---
 
-->{{#vardefine:value|{{formatnum:{{Q|{{#var:name}}|Market Value Base}}|R}}}}<!---
 
-->{{#vardefine:stufftags|{{Q|{{#var:name}}|Stuff Tags}}}}<!---
 
-->{{#vardefine:stuffAmount|{{Q|{{#var:name}}|Resource 1 Amount}}}}<!---
 
-->{{#vardefine:useTerrainAffordance|1}}
 
{{#ifeq: | {{#pos:{{#var:stufftags}}|Leathery|}}||
 
{{Building Material Table Row |Bearskin}}
 
{{Building Material Table Row |Birdskin}}
 
{{Building Material Table Row |Bluefur}}
 
{{Building Material Table Row |Camelhide}}
 
{{Building Material Table Row |Chinchilla fur}}
 
{{Building Material Table Row |Dog leather}}
 
{{Building Material Table Row |Elephant leather}}
 
{{Building Material Table Row |Foxfur}}
 
{{Building Material Table Row |Guinea pig fur}}
 
{{Building Material Table Row |Heavy fur}}
 
{{Building Material Table Row |Human leather}}
 
{{Building Material Table Row |Lightleather}}
 
{{Building Material Table Row |Lizardskin}}
 
{{Building Material Table Row |Panthera fur}}
 
{{Building Material Table Row |Patchleather}}
 
{{Building Material Table Row |Pigskin}}
 
{{Building Material Table Row |Plainleather}}
 
{{Building Material Table Row |Rhinoceros leather}}
 
{{Building Material Table Row |Thrumbofur}}
 
{{Building Material Table Row |Wolfskin}}
 
}}
 
|-
 
{{#ifeq: | {{#pos:{{#var:stufftags}}|Fabric|}}||
 
{{Building Material Table Row |Alpaca wool}}
 
{{Building Material Table Row |Bison wool}}
 
{{Building Material Table Row |Cloth}}
 
{{Building Material Table Row |Devilstrand}}
 
{{Building Material Table Row |Hyperweave}}
 
{{Building Material Table Row |Megasloth wool}}
 
{{Building Material Table Row |Muffalo wool}}
 
{{Building Material Table Row |Sheep wool}}
 
{{Building Material Table Row |Synthread}}
 
}}
 
|-
 
{{#ifeq: | {{#pos:{{#var:stufftags}}|Woody|}}||
 
{{Building Material Table Row |Wood}}
 
}}
 
|-
 
{{#ifeq: | {{#pos:{{#var:stufftags}}|Stony|}}||
 
{{Building Material Table Row |Granite blocks}}
 
{{Building Material Table Row |Limestone blocks}}
 
{{Building Material Table Row |Marble blocks}}
 
{{Building Material Table Row |Sandstone blocks}}
 
{{Building Material Table Row |Slate blocks}}
 
{{Building Material Table Row |Jade}}
 
}}
 
|-
 
{{#ifeq: | {{#pos:{{#var:stufftags}}|Metallic|}}||
 
{{Building Material Table Row |Gold}}
 
{{Building Material Table Row |Plasteel}}
 
{{Building Material Table Row |Silver}}
 
{{Building Material Table Row |Steel}}
 
{{Building Material Table Row |Uranium}}
 
}}
 
{{#vardefine:name | Sandbags }}<!---
 
-->{{#vardefine:beauty|{{formatnum:{{Q|{{#var:name}}|Beauty Base}}|R}}}}<!---
 
-->{{#vardefine:work|{{formatnum:{{Q|{{#var:name}}|Work To Make}}|R}}}}<!---
 
-->{{#vardefine:mass|{{formatnum:{{Q|{{#var:name}}|Mass Base}}|R}}}}<!---
 
-->{{#vardefine:HP|{{formatnum:{{Q|{{#var:name}}|Max Hit Points Base}}|R}}}}<!---
 
-->{{#vardefine:flammability|{{formatnum:{{Q|{{#var:name}}|Flammability Base}}|R}}}}<!---
 
-->{{#vardefine:value|{{formatnum:{{Q|{{#var:name}}|Market Value Base}}|R}}}}<!---
 
-->{{#vardefine:stufftags|{{Q|{{#var:name}}|Stuff Tags}}}}<!---
 
-->{{#vardefine:stuffAmount|{{Q|{{#var:name}}|Resource 1 Amount}}}}<!---
 
-->{{#ifeq: | {{#pos:{{#var:stufftags}}|Leathery|}}||
 
{{Building Material Table Row |Bearskin}}
 
{{Building Material Table Row |Birdskin}}
 
{{Building Material Table Row |Bluefur}}
 
{{Building Material Table Row |Camelhide}}
 
{{Building Material Table Row |Chinchilla fur}}
 
{{Building Material Table Row |Dog leather}}
 
{{Building Material Table Row |Elephant leather}}
 
{{Building Material Table Row |Foxfur}}
 
{{Building Material Table Row |Guinea pig fur}}
 
{{Building Material Table Row |Heavy fur}}
 
{{Building Material Table Row |Human leather}}
 
{{Building Material Table Row |Lightleather}}
 
{{Building Material Table Row |Lizardskin}}
 
{{Building Material Table Row |Panthera fur}}
 
{{Building Material Table Row |Patchleather}}
 
{{Building Material Table Row |Pigskin}}
 
{{Building Material Table Row |Plainleather}}
 
{{Building Material Table Row |Rhinoceros leather}}
 
{{Building Material Table Row |Thrumbofur}}
 
{{Building Material Table Row |Wolfskin}}
 
}}
 
|-
 
{{#ifeq: | {{#pos:{{#var:stufftags}}|Fabric|}}||
 
{{Building Material Table Row |Alpaca wool}}
 
{{Building Material Table Row |Bison wool}}
 
{{Building Material Table Row |Cloth}}
 
{{Building Material Table Row |Devilstrand}}
 
{{Building Material Table Row |Hyperweave}}
 
{{Building Material Table Row |Megasloth wool}}
 
{{Building Material Table Row |Muffalo wool}}
 
{{Building Material Table Row |Sheep wool}}
 
{{Building Material Table Row |Synthread}}
 
}}
 
|-
 
{{#ifeq: | {{#pos:{{#var:stufftags}}|Woody|}}||
 
{{Building Material Table Row |Wood}}
 
}}
 
|-
 
{{#ifeq: | {{#pos:{{#var:stufftags}}|Stony|}}||
 
{{Building Material Table Row |Granite blocks}}
 
{{Building Material Table Row |Limestone blocks}}
 
{{Building Material Table Row |Marble blocks}}
 
{{Building Material Table Row |Sandstone blocks}}
 
{{Building Material Table Row |Slate blocks}}
 
{{Building Material Table Row |Jade}}
 
}}
 
|-
 
{{#ifeq: | {{#pos:{{#var:stufftags}}|Metallic|}}||
 
{{Building Material Table Row |Gold}}
 
{{Building Material Table Row |Plasteel}}
 
{{Building Material Table Row |Silver}}
 
{{Building Material Table Row |Steel}}
 
{{Building Material Table Row |Uranium}}
 
}}
 
|-
 
|}
 
 
 
== Version history ==
 
In earlier versions (Alpha 16/17?) it used to have 70% cover rating.
 
* Beta 19 - received a new, extended description and a retexture, and its cost was reduced from 6 steel to 5.
 
* 1.1 - crafting recipe was changed to use textiles rather than steel, and its health was nerfed (450 -> 300), along with its cover value (65 -> 57%).
 
* [[Version/1.3.3066|1.3.3066]] - fill percent (i.e. cover) reduced from 57% to 55%.
 
 
 
<gallery>
 
Sandbags wall.png|Old Sandbag Texture
 
</gallery>
 
 
 
== See also ==
 
* [[Defense tactics]]
 
* [[Defense structures#Sandbags|Defense structures]]
 
 
 
{{nav|security|wide}}
 
[[Category:Security]]
 

Revision as of 22:06, 20 January 2022

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