Editing Roof
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** Prevent weather from impacting [[Weapons#Accuracy|ranged accuracy]], assuming ''both'' the shooter and the target are under a roof. The area between the shooter and target is irrelevant. | ** Prevent weather from impacting [[Weapons#Accuracy|ranged accuracy]], assuming ''both'' the shooter and the target are under a roof. The area between the shooter and target is irrelevant. | ||
* Prevent item [[deterioration]] completely, if the roofed area is also in a [[room]]. | * Prevent item [[deterioration]] completely, if the roofed area is also in a [[room]]. | ||
− | * A | + | * A room with at least 75% roof allows [[temperature]] changes to occur. If a room goes below that threshold, then temperature will instantly equalize with the Outdoors temperature. Having more of a room roofed will increase insulation. |
− | ** If the | + | ** If the room also has less than 300 unroofed tiles, it will turn from "Unroofed" to "Roofed". |
Certain buildings like [[mortar]]s and [[ground-penetrating scanner]]s do not function under a roof. | Certain buildings like [[mortar]]s and [[ground-penetrating scanner]]s do not function under a roof. |