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Natural roofs (e.g. rock roof (thin) and overhead mountain) cannot be created by the player, and only appear in natural [[rock]] formations. Thin rock roof can be removed as usual, but overhead mountain cannot be destroyed by any means short of [[development mode]].
 
Natural roofs (e.g. rock roof (thin) and overhead mountain) cannot be created by the player, and only appear in natural [[rock]] formations. Thin rock roof can be removed as usual, but overhead mountain cannot be destroyed by any means short of [[development mode]].
  
A roof can extend up to 6 tiles from a wall, column, rock wall, or any other fully impassible structure. This means that building with interior dimensions 12x(#) or smaller will always be able to be fully roofed. Areas built larger than this will remain partially unroofed without the use of additional support. In addition, a roof must be adjacent to either a roof-bearing structure, or another roof.
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A roof can extend up to 6 tiles from a wall, column, rock wall, or any other fully impassible structure. In addition, a roof must be adjacent to either a roof-bearing structure, or another roof. A building with interior dimensions 12x(#) will always be able to be fully roofed. Areas built larger than this will remain partially unroofed without the use of additional support.  
  
 
If a roof's support is removed after it was built, then it will cause a [[#Roof collapse|roof collapse]].
 
If a roof's support is removed after it was built, then it will cause a [[#Roof collapse|roof collapse]].

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