Difference between revisions of "Repair Success Chance"

From RimWorld Wiki
Jump to navigation Jump to search
Line 1: Line 1:
{{Stub}}
+
{{Verified|1.3.3080}}
 
{{Stat
 
{{Stat
 
| default base value = 1
 
| default base value = 1
Line 6: Line 6:
 
}}
 
}}
  
 +
Repair Success Chance is capped at 100%.
 
==Factors==
 
==Factors==
* [[Skills#Construction|Construction]] [[Skill::Construction| ]]: ?
+
* [[Skills#Construction|Construction]] [[Skill::Construction| ]]
 
* [[Manipulation]]: [[Manipulation Importance::0.3|30%]] importance, [[Manipulation Limit::-|No]] max
 
* [[Manipulation]]: [[Manipulation Importance::0.3|30%]] importance, [[Manipulation Limit::-|No]] max
 
* [[Sight]]: [[Sight Importance::0.2|20%]] importance, [[Sight Limit::1|100%]] limit
 
* [[Sight]]: [[Sight Importance::0.2|20%]] importance, [[Sight Limit::1|100%]] limit
  
 +
=== Skill Table ===
 +
{| {{STDT| c_03 text-center}}
 +
! Construction Skill !! Chance
 +
|-
 +
| 0 || 75%
 +
|-
 +
| 1 || 80%
 +
|-
 +
| 2 || 85%
 +
|-
 +
| 3 || 87.5%
 +
|-
 +
| 4 || 90%
 +
|-
 +
| 5 || 92.5%
 +
|-
 +
| 6 || 95%
 +
|-
 +
| 7 || 97.5%
 +
|-
 +
| 8 || 100%
 +
|-
 +
| 9 || 100% ''(101%)''{{ref label|Over100|A}}
 +
|-
 +
| 10 || 100% ''(102%)''{{ref label|Over100|A}}
 +
|-
 +
| 11 || 100% ''(103%)''{{ref label|Over100|A}}
 +
|-
 +
| 12 || 100% ''(104%)''{{ref label|Over100|A}}
 +
|-
 +
| 13 || 100% ''(105%)''{{ref label|Over100|A}}
 +
|-
 +
| 14 || 100% ''(106%)''{{ref label|Over100|A}}
 +
|-
 +
| 15 || 100% ''(107%)''{{ref label|Over100|A}}
 +
|-
 +
| 16 || 100% ''(108%)''{{ref label|Over100|A}}
 +
|-
 +
| 17 || 100% ''(109%)''{{ref label|Over100|A}}
 +
|-
 +
| 18 || 100% ''(110%)''{{ref label|Over100|A}}
 +
|-
 +
| 19 || 100% ''(112%)''{{ref label|Over100|A}}
 +
|-
 +
| 20 || 100% ''(113%)''{{ref label|Over100|A}}
 +
|}
 +
:{{note label|Over100|A}} Repair Success Chance is capped at 100%, but the value added by increased construction skill continues to improve. This only becomes relevant when the pawn has impaired Sight or Manipulation as higher skill can make up the difference. 
 
{{nav|stats|wide}}
 
{{nav|stats|wide}}

Revision as of 00:41, 5 August 2021

Repair Success Chance is a stat: The chance that this person will successfully repair a broken down building using a component. Failing means wasting time and resources. Note that this only applies to repairing breakdowns, which is different from repairing damage.

Repair Success Chance is capped at 100%.

Factors

Skill Table

Construction Skill Chance
0 75%
1 80%
2 85%
3 87.5%
4 90%
5 92.5%
6 95%
7 97.5%
8 100%
9 100% (101%)[A]
10 100% (102%)[A]
11 100% (103%)[A]
12 100% (104%)[A]
13 100% (105%)[A]
14 100% (106%)[A]
15 100% (107%)[A]
16 100% (108%)[A]
17 100% (109%)[A]
18 100% (110%)[A]
19 100% (112%)[A]
20 100% (113%)[A]
A Repair Success Chance is capped at 100%, but the value added by increased construction skill continues to improve. This only becomes relevant when the pawn has impaired Sight or Manipulation as higher skill can make up the difference.