Editing Refused classification
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On the 28th of February, 2022, RimWorld was '''refused classification''' by the Australian Classification Board. Refused games [https://www.classification.gov.au/classification-ratings/what-do-ratings-mean cannot be sold, hired, advertised or legally imported] in Australia. While preexisting owners did not lose access, new sales were banned and there was some loss of services as Steam shut down access to the store page and some community pages for Australian users. | On the 28th of February, 2022, RimWorld was '''refused classification''' by the Australian Classification Board. Refused games [https://www.classification.gov.au/classification-ratings/what-do-ratings-mean cannot be sold, hired, advertised or legally imported] in Australia. While preexisting owners did not lose access, new sales were banned and there was some loss of services as Steam shut down access to the store page and some community pages for Australian users. | ||
− | As of the 20 of April | + | As of the 20 of April 2022, this decision was reviewed and amended, and RimWorld was unanimously rated R 18+ (i.e. legal adults only, with proof of ID potentially required). This provides an avenue for future sales and hopefully will allow Steam to provide the lost services in the future. |
== Initial Statement from Ludeon: "Rimworld removed from sale in Australia on Steam,existing owners unaffected" == | == Initial Statement from Ludeon: "Rimworld removed from sale in Australia on Steam,existing owners unaffected" == | ||
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:"The game includes fantasy drug use, but in the Review Board’s opinion, the game mechanic ultimately provides disincentives related to drug-taking behaviour, to the point where regular drug use leads to negative consequences such as overdose, addiction, and withdrawal. Players may choose for colonist pawns to consume drugs in certain scenarios, but this greatly hinders player progress, as characters will succumb to addiction and must deal with long-term negative impacts of their drug use. The drug use is depicted at a distance through a top-down perspective, in a highly stylised, simplified form. The game also contains high impact themes that are justified by the context of colonists surviving in an inhospitable fantasy world." | :"The game includes fantasy drug use, but in the Review Board’s opinion, the game mechanic ultimately provides disincentives related to drug-taking behaviour, to the point where regular drug use leads to negative consequences such as overdose, addiction, and withdrawal. Players may choose for colonist pawns to consume drugs in certain scenarios, but this greatly hinders player progress, as characters will succumb to addiction and must deal with long-term negative impacts of their drug use. The drug use is depicted at a distance through a top-down perspective, in a highly stylised, simplified form. The game also contains high impact themes that are justified by the context of colonists surviving in an inhospitable fantasy world." | ||
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