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{{Infobox main|food
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{{Stub}}{{Define|Raw Food
| name = Raw fungus
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| always haulable = true
| image = Raw fungus.png
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| def name = RawRaw fungus
 
| description = Raw fungus obtained by harvesting fungi growing in caves. It cannot be farmed.
 
| description = Raw fungus obtained by harvesting fungi growing in caves. It cannot be farmed.
<!-- Base Stats -->
 
| type = Food
 
| type2 = Raw food
 
| hp = 60
 
| deterioration rate base = 6
 
| marketvalue = 1.1
 
| mass base = 0.03
 
| flammability base = 1
 
| stack limit = 75
 
| path cost = 14
 
| rotatable = false
 
<!-- Ingestion -->
 
| taste = Raw
 
| ingested direct thought = AteRawFood
 
| days to rot = 40
 
| nutrition = 0.05
 
<!-- Technical -->
 
| defName = RawRaw fungus
 
| preferability = Raw
 
<!-- Unused -->
 
| always haulable = true
 
 
| draw gui overlay = true
 
| draw gui overlay = true
 
| graphic class = Graphic_Single
 
| graphic class = Graphic_Single
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| label = raw fungus
 
| label = raw fungus
 
| parent name = RawFoodBase
 
| parent name = RawFoodBase
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| path cost = 15
 
| resource readout priority = Middle
 
| resource readout priority = Middle
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| rotatable = false
 
| selectable = true
 
| selectable = true
 
| social properness matters = true
 
| social properness matters = true
 
| sound drop = Food_Drop
 
| sound drop = Food_Drop
 
| sound interact = Food_Drop
 
| sound interact = Food_Drop
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| stack limit = 75
 
| thing class = ThingWithComps
 
| thing class = ThingWithComps
 
| ticker type = Rare
 
| ticker type = Rare
 
| eat effect = EatVegetarian
 
| eat effect = EatVegetarian
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| ingested direct thought = AteRawFood
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| nutrition = 0.05
 
| sound eat = RawVegetable_Eat
 
| sound eat = RawVegetable_Eat
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| taste = Raw
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| preferability = Raw
 
| use hit points = true
 
| use hit points = true
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| deterioration rate base = 6
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| days to rot = 40
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| flammability base = 1.0
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| market value base = 1.10
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| max hit points base = 60
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| mass base = 0.03
 
}}
 
}}
'''Raw fungus''' is a vegetable [[raw food]] obtained by harvesting fungi. If the [[Ideology DLC]] {{IdeologyIcon}} is enabled, eating it is disliked by most pawns.
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'''Raw fungus''' obtained by harvesting fungi growing in caves.
 
 
== Acquisition ==
 
The following plants provide raw fungus:
 
<div><li style="display: inline-table;">
 
{| {{STDT| sortable c_08 text-center}}
 
! Plant !! Harvest Yield <!--!! Yield/Day<br>(70% Fert) !! Yield/Day<br>(100% Fert) !! Yield/Day<br>(140% Fert) !! Yield/Day<br>(280% Fert)-->
 
|-
 
{{#ask: [[Harvest Product::Raw fungus]]
 
| ?Harvest_Yield
 
<!--
 
| ?Harvest_Yield_Per_Day_(70)
 
| ?Harvest_Yield_Per_Day_(100)
 
| ?Harvest_Yield_Per_Day_(140)
 
| ?Harvest_Yield_Per_Day_(280)
 
-->
 
| format = template
 
| template = Ask Table Formatter
 
| link = none
 
}}
 
|}
 
</li></div>
 
 
 
Note that of these, only [[nutrifungus]]{{IdeologyIcon}} can be planted. The rest only spawn naturally.
 
 
 
== Usage ==
 
{{Ingredient List|noCollapse=true}}
 
 
 
== Summary ==
 
As a [[raw food]], raw fungus can be be eaten raw, with a flat 2% chance of giving [[food poisoning]], or cooked into a [[meal]] with a food poisoning chance dependent on the skill of the cook and the [[cleanliness]] of the kitchen. [[Animals]] are immune to food poisoning from raw food but not from meals. When used in food recipes that require specific types of [[nutrition]], such as [[fine meal]]s, raw fungus is classified as a vegetable.
 
 
 
As with most raw food, eating raw fungus directly results in a {{--|7}} ''Ate raw food'' [[mood]] penalty. This mood penalty is negated if the pawn has the [[ascetic]] trait or the [[Genes#Robust digestion|Robust digestion]] {{BiotechIcon}} gene.
 
 
 
With the [[Ideology DLC]] enabled, all [[ideoligion]]s inflict additional moodlets when eating raw fungus or meals made from it depending on which [[Ideoligion#Fungus|Fungus precept]] they have. Ideoligions with the [[Ideoligion#Tunneler|Tunneler]] meme have [[Ideoligion#Fungus|Fungus: Preferred]] and receive a {{+|3}} ''Ate fungus'' mood buff when eating raw fungus and a {{+|3}} ''Ate cooked fungus'' when eating it cooked into a meal. All other ideoligions have the [[Ideoligion#Fungus|Fungus: Despised]] and receive a {{--|6}} ''Ate fungus raw'' mood penalty when eating raw fungus and a {{--|3}} ''Ate fungus cooked'' when eating it cooked into a meal. Note that in all cases, these mood bonuses and malus stack with any applicable mood effects from the form the food is eaten in.  
 
  
Raw fungus is also used to fuel the [[fungus darktorch]].
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When used in food recipes (e.g. a [[fine meal]]), raw fungus is classified as a vegetable.
  
== Analysis ==
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In RimWorld core it cannot be farmed, making it only a supplementary source of vegetables.  
In RimWorld Core, it cannot be farmed, making it at best a random, situational and strictly supplemental source of vegetables.  
 
  
With the [[Ideology DLC]], it can be be farmed, though all non-Tunnelers get a -3 mood debuff. Still, [[nutrifungus]] has the unique property of growing in darkness. This lets you grow crops indoors (e.g. during the winter) without the need of an expensive [[sun lamp]]. Can also be grown if your colony prefers darkness ([[Ideoligion#Combat in darkness|Combat in darkness: Preferred]] precept) or if a [[sun blocker]] is deployed. Note that, without a way of mitigating darkness penalties, colonists will work 80% as fast in the dark.
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However, in the [[Ideology DLC]], fungus is now possible to be farmed by harvesting [[nutrifungus]]{{IdeologyIcon}}. Colonists with the "[[Ideoligion#Tunneler|Tunneler]]" [[Ideology_(DLC)#Memes|meme]] get a +6 mood bonus when eaten raw and a +6 mood bonus for cooked. The other side of this is the [[Ideoligion#Precept|Fungus precept]] that makes all non-Tunneler colonists despise the taste of fungus and gives a -6 [[mood]] penalty to them when eaten raw and a -3 mood penalty for cooked.
  
{{Nav|Food|wide}}
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{{nav|Food|wide}}
[[Category:Food]] [[Category:Raw Food]] [[Category:Vegetarian]]
 

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