Difference between revisions of "Psychic foil helmet"

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<onlyinclude>
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<onlyinclude>{{infobox main
{{infobox main
 
 
|name = Psychic foil helmet
 
|name = Psychic foil helmet
 
|image = PsychicFoilHelmet.png
 
|image = PsychicFoilHelmet.png
|description = "A thin helmet containing finely-tuned sheets of psychically-absorptive foil. Reduces the impact of psychic events."
+
|description = A thin helmet containing finely-tuned sheets of psychically-absorptive foil. Reduces the impact of psychic waves.
 
|type = Gear
 
|type = Gear
|type2 = Armor
+
|type2 = Clothing
|hp = 40
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|hp = 80
 
|mass base = 1
 
|mass base = 1
|marketvalue  = 350
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|marketvalue  = 250
|armorblunt  = 5
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|armorblunt  = 9
|armorsharp  = 5
+
|armorsharp  = 9
 +
|armorheat  = 27
 +
|insulationcold = 2
 +
|insulationheat = 1
 +
|coverage = Head, Left Ear, Right Ear
 +
|layer = Headgear
 +
| thingCategories = Headgear
 +
| tags = IndustrialMilitaryBasic, IndustrialMilitaryAdvanced, SpacerMilitary
 
}}</onlyinclude>
 
}}</onlyinclude>
 +
The '''Psychic Foil Helmet''' is a piece of headgear primarily useful for protecting an individual pawn against psychic phenomena.
  
 
== Acquisition ==
 
== Acquisition ==
This item cannot be crafted but only purchased through trade. It reduces the mood impact of [[Events#Psychic Drone|psychic drone]]s.
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This item cannot be crafted but only purchased through trade or found on [[raiders]].  
  
=== Usage ===
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== Analysis ==
It's a niche item that is only useful during psychic drones, especially on your [[Traits#Psychic Sensitivity|psychically sensitive]] colonists. It only blocks minimal damage, and with its low HP, couldn't last very long, either.
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A psychic foil helmet reduces a pawns [[Psychic Sensitivity]] by 90%. This means it has an modifies the effect of certain [[psycasts]], [[Events#Psychic Drone|psychic drone]]s, and artifacts such as  [[psychic shock lance]]s and [[psychic insanity lance]]s.  
  
It can be worn by psychically dull colonists to make them immune to the effects of [[psychic shock lance]]s and [[psychic insanity lance]]s. This is not much use however, as enemies never use artifacts.
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It's a niche item primarily useful to reduce the mood impact of psychic drones, especially on your [[Traits#Psychic Sensitivity|psychically sensitive]] colonists, but can also have some worth protecting pawns from psycasts, especially in a melee where friendly fire is possible. Note that when worn by psychically dull pawns, it will make them completely immune to the most psychic effects, just as a psychically deaf pawn would be.
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 +
They can appear on some [[raiders]], which can make those pawns likely to resist the psycasts, shock lances and psychic insanity lances integral to some strategies. It is thus important to check a pawns gear before attempting such tactics.  
  
Quality does not affect its psychic protection, so an Awful foil helmet protects just as well as a Legendary foil helmet.
+
Despite being called a helmet, its protection is comparable to a [[bowler hat]] and only one of low-mid tier materials. It only blocks minimal damage and, with its low HP, wouldn't last very long either. Quality does not affect its psychic protection, so an Awful foil helmet blocks psychic effects just as well as a Legendary foil helmet.
 +
{{Apparel Quality Table}}
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<div><li style="display: inline-table;">
 +
{{#vardefine:basesensitivitybonus|-0.90}} {{#vardefine:baseheatratebonus|0.0}}
 +
{| {{STDT| c_07 text-center}}
 +
!Stat
 +
!Increase
 +
|-
 +
!Psychic Sensitivity
 +
| {{#expr:{{#var:basesensitivitybonus}}*1.00*100 round 0}}%
 +
|-
 +
!{{H:title|link=no|Neural Heat Limit increase from the increase Psychic Sensitivity assuming Level 6 Psylink |Neural Heat Limit}} {{RoyaltyIcon}}
 +
| {{#expr:{{#var:basesensitivitybonus}}*80 round 0}}
 +
|-
 +
!Neural Heat Recovery Rate {{RoyaltyIcon}}
 +
| +{{#var:baseheatratebonus}}
 +
|}
 +
</li><div>
 +
 
 +
== Version History ==
 +
* [[Version/0.9.722|0.9.722]] - added.
 +
* At some point (1.1?), the armor rating was increased from Sharp/Blunt/Heat of 5/5/0 to 9/9/27 and the HP was doubled
  
 
{{nav|clothing|wide}}
 
{{nav|clothing|wide}}
 
[[Category:Equipment]]
 
[[Category:Equipment]]
 +
[[Category:Clothing]]
 +
[[Category:Helmet]]

Revision as of 11:03, 12 May 2021

Psychic foil helmet

Psychic foil helmet

A thin helmet containing finely-tuned sheets of psychically-absorptive foil. Reduces the impact of psychic waves.

Base Stats

Type
GearClothing
Market Value
250 Silver
Mass
1 kg
HP
80

Apparel

Insulation - Cold
°C (3.6 °F)
Insulation - Heat
°C (1.8 °F)
Armor - Sharp
9%
Armor - Blunt
9%
Armor - Heat
27%
Coverage
Head, Left Ear, Right Ear
Layer
Headgear
Technical
thingCategories
Headgear
tags
IndustrialMilitaryBasic, IndustrialMilitaryAdvanced, SpacerMilitary


The Psychic Foil Helmet is a piece of headgear primarily useful for protecting an individual pawn against psychic phenomena.

Acquisition

This item cannot be crafted but only purchased through trade or found on raiders.

Analysis

A psychic foil helmet reduces a pawns Psychic Sensitivity by 90%. This means it has an modifies the effect of certain psycasts, psychic drones, and artifacts such as psychic shock lances and psychic insanity lances.

It's a niche item primarily useful to reduce the mood impact of psychic drones, especially on your psychically sensitive colonists, but can also have some worth protecting pawns from psycasts, especially in a melee where friendly fire is possible. Note that when worn by psychically dull pawns, it will make them completely immune to the most psychic effects, just as a psychically deaf pawn would be.

They can appear on some raiders, which can make those pawns likely to resist the psycasts, shock lances and psychic insanity lances integral to some strategies. It is thus important to check a pawns gear before attempting such tactics.

Despite being called a helmet, its protection is comparable to a bowler hat and only one of low-mid tier materials. It only blocks minimal damage and, with its low HP, wouldn't last very long either. Quality does not affect its psychic protection, so an Awful foil helmet blocks psychic effects just as well as a Legendary foil helmet.

Stats table

  • Psychic foil helmet Psychic foil helmet Sharp Blunt Heat HP Insulation
    - Cold
    Insulation
    - Heat
    Market Value
    Quality
    Awful 5.4% 5.4% 16.2% 80 -1.6 °C (-2.9 °F) +0.8 °C (1.4 °F) 125 Silver
    Poor 7.2% 7.2% 21.6% 80 -1.8 °C (-3.2 °F) +0.9 °C (1.6 °F) 188 Silver
    Normal 9% 9% 27% 80 -2 °C (-3.6 °F) +1 °C (1.8 °F) 250 Silver
    Good 10.35% 10.35% 31.05% 80 -2.2 °C (-4 °F) +1.1 °C (2 °F) 310 Silver
    Excellent 11.7% 11.7% 35.1% 80 -2.4 °C (-4.3 °F) +1.2 °C (2.2 °F) 375 Silver
    Masterwork 13.05% 13.05% 39.15% 80 -3 °C (-5.4 °F) +1.5 °C (2.7 °F) 625 Silver
    Legendary 16.2% 16.2% 48.6% 80 -3.6 °C (-6.5 °F) +1.8 °C (3.2 °F) 1250 Silver

    For the full effects of qualities, see Quality.

  • Stat Increase
    Psychic Sensitivity -90%
    Neural Heat Limit Content added by the Royalty DLC -72
    Neural Heat Recovery Rate Content added by the Royalty DLC +0.0
  • Version History

    • 0.9.722 - added.
    • At some point (1.1?), the armor rating was increased from Sharp/Blunt/Heat of 5/5/0 to 9/9/27 and the HP was doubled