Editing Psychic emanator

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Suggestions include:
 
Suggestions include:
 
* Hospitals to help negate some of the negative effects of being bedridden with an illness. Note that pawns that are immobile or unconscious cannot break and are therefore a low priority for mood management.
 
* Hospitals to help negate some of the negative effects of being bedridden with an illness. Note that pawns that are immobile or unconscious cannot break and are therefore a low priority for mood management.
* Near prison cells to reduce mental breaks.
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* Near prison cells to reduce both mental.
 
* Near work spaces to provide a mood bonuses throughout the day - a pawn that spends all of its time in the field and then goes out of it to eat and sleep effectively has it 24/7. Ideal places include workshops, kitchens, [[meditation]] locations,{{RoyaltyIcon}} and any worksite that does not require the pawn to range over a large area.
 
* Near work spaces to provide a mood bonuses throughout the day - a pawn that spends all of its time in the field and then goes out of it to eat and sleep effectively has it 24/7. Ideal places include workshops, kitchens, [[meditation]] locations,{{RoyaltyIcon}} and any worksite that does not require the pawn to range over a large area.
 
* In shared spaces such as dining and rec rooms - this is less efficient on a per pawn basis but will increase the happiness of the colony as a whole more effectively.
 
* In shared spaces such as dining and rec rooms - this is less efficient on a per pawn basis but will increase the happiness of the colony as a whole more effectively.

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