Editing Prosthetic leg

Jump to navigation Jump to search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{infobox main|
+
{{Define|Body Part
| name = Prosthetic leg
+
| image = Artificial Organ
| image = Health item prosthetic.png|Prosthetic leg
+
| always haulable = true
| type = Medical Items
+
| def name = SimpleProstheticLeg
| type2 = Body Parts
 
| tech level = Industrial
 
 
| description = Simple prosthesis made to replace missing leg. Not very comfortable but quite efficient.
 
| description = Simple prosthesis made to replace missing leg. Not very comfortable but quite efficient.
| production facility 1 = Machining table
+
| graphic class = Graphic_Single
| research = Prosthetics
+
| graphic path = Things/Item/BodyPart/ArtificialOrgan
| skill 1 = Crafting
+
| is body part = true
| skill 1 level = 5
+
| label = simple prosthetic leg
| resource 1 = Steel
+
| parent name = BodyPartBase
| resource 1 amount = 40
+
| path cost = 10
| resource 2 = Component
+
| selectable = true
| resource 2 amount = 4
+
| thing class = ThingWithComps
| work to make = 15000
+
| ticker type = Never
| mass base = 8
+
| use hit points = true
| hp = 50
+
| flammability base = 1.0
| flammability = 1.0
+
| market value base = 400
| marketvalue  = 260
+
| max hit points base = 50
| tradeTags = TechHediff
+
|mass = 8
| techHediffsTags = Simple
+
}}
}}{{Info|'''Prosthetic legs''' are an [[artificial body part]] that replaces a pawn's leg. They are much better than a [[peg leg]] or no leg at all, but are inferior to [[bionic leg]]s, which actually improve the pawn's [[moving]] capacity.}}
+
{{Info|Prosthetic legs can sometimes be purchased from [[Trade#Exotic_Goods_Trader|Exotic goods trader]]s. They are like a discount version of a bionic leg, but much better than a peg leg. Once installed, a prosthetic leg reduces a colonist's mobility to 92.5% while having one healthy leg. Two prosthetic legs provide 85% mobility.
 +
}}
  
== Acquisition ==
+
== Crafting ==
Prosthetic legs can be crafted at a [[{{P|Production Facility 1}}]] once the [[Research#{{P|Required Research}}|{{P|Required Research}}]] research project has been completed. They require {{Required Resources}}, {{Ticks|{{P|Work To Make}}}} of work, and a [[{{P|Skill 1}}]] skill of {{P|Skill 1 Level}}.
 
  
They can also be purchased from [[Trade#Exotic Goods Trader|Exotic goods trader]]s.
+
Requirements:
 +
* 50 Steel
 +
* 6 Components
 +
* Minimum crafting skill: 4
  
== Summary ==
 
Prosthetic legs replace the user's [[Table of Human Body Parts|entire organic leg]]. They are universal and can be installed on either the left or right side. The prosthetic leg has a part efficiency of 85%. This partially replaces the functionality of a normal leg - when coupled with the leg body part having a [[Moving]] importance of 50%, it results in restoring 42.5% [[moving]] per missing leg replaced, or a loss of 7.5% when replacing a healthy leg.
 
  
Moving, in turn, affects the following [[stats]]: {{#ask: [[Moving Importance::+]]}}. This results in a directly proportional change to a pawn's [[move speed]], and a change in [[melee dodge chance]] equivalent to losing {{#expr: {{Q|Melee Dodge Chance|Moving Importance}}*0.075}} levels of [[Melee]] skill per leg replaced. Due to how the stat is fit to a post-process curve, this can result in the melee dodge chance dropping to 0% for pawns with skill under 7, when replacing one leg, or under 10 for both legs.
+
== Version history ==
 
 
Each prosthetic leg results in -?% character quality and thus a ?% reduction in the affected individual's pawn value.{{Check Tag|Values}}
 
 
 
As an artificial part, prosthetic legs will give a mood buff to anyone with the [[Body modder]] trait, and a mood penalty to anyone with the [[Body purist]] trait.
 
 
 
=== Installation ===
 
Installing the part requires {{ticks|2500}} of work, 2x medicine of [[Herbal medicine|herbal]] quality or better, and a [[Skills#Medical|Medical skill]] of 4.
 
 
 
Removing the part requires {{ticks|2000}} of work, 1x medicine of [[Herbal medicine|herbal]] quality or better, and has no [[Skills#Medical|Medical skill]] requirements.
 
 
 
If the operation fails, the part will be destroyed.
 
  
== Analysis ==
+
Prior to 1.0 it used to be known as the Simple prosthetic leg, and could not be made by players.
If a pawn's [[Moving]] is lower than 92% due to damage to, or loss of, an organic leg, it is a good idea to replace that leg with a prosthetic leg. Compared to a [[peg leg]], a prosthetic leg gives +12.5% Moving (base +0.575 {{CS}} move speed); upgrading gives a great improvement for both work and combat and the cost of a prosethetic is low. [[Bionic leg]]s offer a large improvement over even organic legs but are significantly more expensive to make or buy.
 
 
 
Compared to a [[wooden foot]], a prosthetic leg only offers +2.5% Moving (base +0.115 {{CS}}). If damage is limited to the foot or toes, then a wooden foot is mostly sufficient; the extra [[component]]s can usually be put to better use than making a prosthetic.
 
 
 
{{Moving Part Efficiency Table}}
 
 
 
== Version history ==
 
* [[Version/0.19.2009|0.19.2009]] - Renamed from '''Simple Prosthetic Leg''' to '''Prosthetic Leg''', and now craftable.
 
  
{{nav|body parts|wide}}
+
{{nav/body_parts}}
[[Category: Medical Item]] [[Category: Body Part]] [[Category:Artificial Body Part]]
 

Please note that all contributions to RimWorld Wiki are considered to be released under the CC BY-SA 3.0 (see RimWorld Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

This page is a member of 2 hidden categories: