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| type = Medical Items
 
| type = Medical Items
 
| type2 = Body Parts
 
| type2 = Body Parts
| tech level = Industrial
 
 
| description = Simple prosthesis made to replace missing leg. Not very comfortable but quite efficient.
 
| description = Simple prosthesis made to replace missing leg. Not very comfortable but quite efficient.
 
| production facility 1 = Machining table
 
| production facility 1 = Machining table
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| tradeTags = TechHediff
 
| tradeTags = TechHediff
 
| techHediffsTags = Simple
 
| techHediffsTags = Simple
}}{{Info|'''Prosthetic legs''' are an [[artificial body part]] that replaces a pawn's leg. They are much better than a [[peg leg]] or no leg at all, but are inferior to [[bionic leg]]s, which actually improve the pawn's [[moving]] capacity.}}
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}}{{Info|A '''prosthetic leg''' replaces the natural leg of a pawn. Each leg has 85% part efficiciency and thus having one prosthetic reduces a colonist's mobility to 92.5% while having one healthy leg and two prosthetic legs provide 85% [[moving]]. They are much better than a [[peg leg]] or no leg at all, but are inferior to [[bionic leg]]s, which allows to actually move faster.}}
  
 
== Acquisition ==
 
== Acquisition ==
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Each prosthetic leg results in -?% character quality and thus a ?% reduction in the affected individual's pawn value.{{Check Tag|Values}}
 
Each prosthetic leg results in -?% character quality and thus a ?% reduction in the affected individual's pawn value.{{Check Tag|Values}}
  
As an artificial part, prosthetic legs will give a mood buff to anyone with the [[Body modder]] trait, and a mood penalty to anyone with the [[Body purist]] trait.
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As an artificial part, prosthetic legs will give a mood buff to anyone with the [[Traits#Body modder|Body modder]] trait, and a mood penalty to anyone with the [[Traits#Body purist|Body purist]] trait.
  
=== Installation ===  
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=== Installation ===
Installing the part requires {{ticks|2500}} of work, 2x medicine of [[Herbal medicine|herbal]] quality or better, and a [[Skills#Medical|Medical skill]] of 4.
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{{stub|section=1}}
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Installing the part requires {{ticks|2500}} of work, ?x medicine of ?? quality or better, and a [[Skills#Medical|Medical skill]] of 4.
  
Removing the part requires {{ticks|2000}} of work, 1x medicine of [[Herbal medicine|herbal]] quality or better, and has no [[Skills#Medical|Medical skill]] requirements.
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Removing the part requires ? of work, ?x medicine of ?? quality or better, and a [[Skills#Medical|Medical skill]] of ?.
  
If the operation fails, the part will be destroyed.
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If the operation fails, the part has a chance{{Check Tag|What Chance?}} to be destroyed.
  
 
== Analysis ==
 
== Analysis ==
If a pawn's [[Moving]] is lower than 92% due to damage to, or loss of, an organic leg, it is a good idea to replace that leg with a prosthetic leg. Compared to a [[peg leg]], a prosthetic leg gives +12.5% Moving (base +0.575 {{CS}} move speed); upgrading gives a great improvement for both work and combat and the cost of a prosethetic is low. [[Bionic leg]]s offer a large improvement over even organic legs but are significantly more expensive to make or buy.
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{{stub|section=1}}
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If a pawn's [[Moving]] is lower than 92% due to damage or loss of the leg, it is a good idea to replace the organic leg with a prosthetic Leg.
  
Compared to a [[wooden foot]], a prosthetic leg only offers +2.5% Moving (base +0.115 {{CS}}). If damage is limited to the foot or toes, then a wooden foot is mostly sufficient; the extra [[component]]s can usually be put to better use than making a prosthetic.
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The options are:
 
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{| class="wikitable"
{{Moving Part Efficiency Table}}
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|-
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! Name              !! [[Moving]] (1x) !! [[Moving]] (2x) !! Market Value
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|-
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| [[Peg leg]]        || <span style="color:firebrick; font-weight:bold">80%</span>      || <span style="color:firebrick; font-weight:bold">60%</span>  || {{Q|Peg leg|Market Value Base}} {{Icon small|Silver}}
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|-
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| Wooden foot       || <span style="color:firebrick; font-weight:bold">90%</span>      || <span style="color:firebrick; font-weight:bold">80%</span>  || {{Q|Wooden foot|Market Value Base}} {{Icon small|Silver}}
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|-
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| [[Prosthetic leg]] || <span style="color:firebrick; font-weight:bold">92.5%</span>    || <span style="color:firebrick; font-weight:bold">85%</span> || {{Q|Prosthetic leg|Market Value Base}} {{Icon small|Silver}}
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|-
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| [[Prosthetic leg]] || '''100%''' || '''100%''' || -
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|-
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| [[Bionic leg]]     || <span style="color:forestgreen; font-weight:bold">112.5%</span> || <span style="color:forestgreen; font-weight:bold">125%</span> || {{Q|Bionic leg|Market Value Base}} {{Icon small|Silver}}
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|-
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| [[Archotech leg]]  || <span style="color:forestgreen; font-weight:bold">125%</span>  || <span style="color:forestgreen; font-weight:bold">150%</span> || {{Q|Archotech leg|Market Value Base}} {{Icon small|Silver}}
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|}
  
 
== Version history ==
 
== Version history ==

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