Pod launcher

From RimWorld Wiki
Revision as of 00:20, 8 April 2021 by Harakoni (talk | contribs)
Jump to navigation Jump to search
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.

Pod launcher

A fueling port for launching one transport pod. Pod launchers can launch as a group - but the launchers must be placed adjacent to each other.

Base Stats

Type
Misc
Market Value
138 Silver [Note]
HP
200
Flammability
50%

Building

Size
1 × 2
Placeable
Yes
Cover Effectiveness
50%

Creation

Skill Required
Construction 6
Work To Make
3,000 ticks (50 secs)
Resources to make
Steel 50 + Component 1
Deconstruct yield
Steel 38

The pod launcher deploys a singular transport pod (1 launcher = 1 pod) which must be placed where the rocket icon appears. The transport pod will change color from red to green as a positive signal. The range of a launcher is dependent on the amount of fuel it is filled with, up to 1 tile per 2.25 fuel (rounded down). Each launcher can be filled with a maximum of 150 chemfuel which allows travelling to a distance up to 66 tiles away.

A slide bar can be used horizontally which automatically calculates for you according to your need so that you don't waste fuel/time.

As the description says, launchers can be grouped but they have to be "adjacent", which means they must share one tile length of common border. Touching corner-to-corner or via a Transport Pod touching both launchers will not work. In effect, grouped launchers can only be places in a row lengthwise or in a "spooning L" formation (where the foot of the L is the Pod).

Pod launcher.png Pod launcher max range.jpg

Acquisition

It requires a construction skill of 6.