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{{Infobox main|metallic
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{{Define|Metal
| name = Plasteel
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| category = Metallic
| image = Plasteel c.png
 
 
| description = Advanced spacer tech structural material. Plasteel is extremely strong due to its unique molecular structure.
 
| description = Advanced spacer tech structural material. Plasteel is extremely strong due to its unique molecular structure.
<!-- Base Stats -->
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| color = (160,178,181)
| type = Material
 
| type2 = Metal
 
| stuff category = Metallic
 
| marketvalue = 9
 
| beauty = -4
 
| mass base = 0.25
 
| stack limit = 75
 
| path cost = 14
 
| rotatable = false
 
| terrain affordance = Medium
 
<!-- Stat Modifiers -->
 
| beauty factor = 1
 
| beauty offset = 0
 
| work to make factor = 2.2
 
| work to build factor = 2.2
 
| max hit points factor = 2.8
 
| flammability factor = 0
 
| armor - sharp factor = 1.14
 
| armor - blunt factor = 0.55
 
| armor - heat factor = 0.65
 
| insulation - cold factor = 3
 
| insulation - heat factor = 0
 
| melee blunt damage factor = 0.9
 
| melee sharp damage factor = 1.1
 
| melee cooldown factor = 0.8
 
| door opening speed factor = 1
 
| rest effectiveness factor = 1
 
<!-- Technical -->
 
| defName = Plasteel
 
<!-- Unused -->
 
 
| always haulable = true
 
| always haulable = true
| color = (160,178,181)
 
 
| construct effect = ConstructMetal
 
| construct effect = ConstructMetal
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| def name = Plasteel
 
| draw gui overlay = true
 
| draw gui overlay = true
 
| graphic class = Graphic_Single
 
| graphic class = Graphic_Single
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| label = plasteel
 
| label = plasteel
 
| parent name = ResourceBase
 
| parent name = ResourceBase
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| path cost = 15
 
| resource readout priority = Middle
 
| resource readout priority = Middle
 +
| rotatable = false
 
| selectable = true
 
| selectable = true
 
| sound drop = Metal_Drop
 
| sound drop = Metal_Drop
 
| sound impact stuff = BulletImpactMetal
 
| sound impact stuff = BulletImpactMetal
 
| sound interact = Metal_Drop
 
| sound interact = Metal_Drop
 +
| stack limit = 75
 +
| thing class = ThingWithComps
 
| sound melee hit blunt = MeleeHit_Metal_Blunt
 
| sound melee hit blunt = MeleeHit_Metal_Blunt
 
| sound melee hit sharp = MeleeHit_Metal_Sharp
 
| sound melee hit sharp = MeleeHit_Metal_Sharp
| thing class = ThingWithComps
 
 
| use hit points = false
 
| use hit points = false
| volume = 1
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| beauty base = -4
 +
| beauty factor = 1
 +
| flammability factor = 0.1
 +
| market value base = 14
 +
| max hit points factor = 2.8
 +
| melee blunt damage factor = 1.0
 +
| melee cooldown factor = 0.8
 +
| melee sharp damage factor = 1.2
 +
| work to make factor = 2.2
 +
| work to build factor = 2.2
 +
| mass = 0.05
 
}}
 
}}
{{Info|'''Plasteel''' is the [[Max Hit Points|strongest]] [[material]] in the game. Commonly used for high tech items, especially [[ship engine]]s and other modules, which are needed to [[Ship|build a spaceship]] to escape the planet and win the game.}}
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{{Info|The [[Max Hit Points|strongest]] material in the game. Used for a lot of high tech stuff, especially ship engines and other modules, which are needed to [[Ship|build a spaceship]] to escape the planet and win the game. Can be obtained by [[trading]], disassembling a dead [[Mechanoid]], mining compacted plasteel deposits or using a [[deep drill]] on an underground plasteel vein.}}
 
 
== Acquisition ==
 
Plasteel can be obtained in the following ways:
 
* Mining compacted plasteel deposits.
 
* [[Trading]].
 
* [[Quest]] rewards.
 
* Using a [[deep drill]] on an underground plasteel vein.
 
* Using a [[long-range mineral scanner]] to find plasteel ore deposits.
 
* Shredding dead [[centipede]]s, [[termite]]s, [[diaboli]],{{BiotechIcon}} [[tunneler]]s,{{BiotechIcon}} [[centurion]]s,{{BiotechIcon}} and [[war queen]]s.{{BiotechIcon}}{{Check Tag|Wb others?|There are still several mechanoid pages that don't have their shred yield listed. Do any of them yield plasteel?}}
 
* [[Mechanoid]] raiders may also come with plasteel in their inventory, in addition to the amount you gain from shredding them.
 
 
 
== Ore ==
 
[[File:Compacted_plasteel.png|frameless|left|Compacted plasteel in game]]
 
 
 
'''Compacted plasteel''' tiles have 8,000 health each, making it the slowest ore to mine and the toughest object in-game. They can be found in smaller veins, ranging from 2 to 8 tiles in size. Each mined block has a base yield of 40 plasteel, however this is modified by factors such as the [[Difficulty]] setting and the [[Mining_Yield|mining yield]] of the pawn.
 
 
 
== Usage ==
 
Plasteel is used in the following crafting recipes:
 
{{Ingredient List}}
 
In addition, plasteel is a metallic material for buildings and items that use the [[stuff]] system. It can be used for [[wall]]s, [[door]]s, and other buildings, in addition to [[longsword]]s and other melee [[weapon]]s. Plasteel has the highest HP and highest sharp damage of any material.
 
 
 
== Trivia ==
 
*The term  "Plasteel" has been used in sci-fi as early as 1942 to describe materials with properties of both plastic and metal, including seminal works such as Dune and Star Wars.
 
 
 
== Gallery ==
 
<gallery>
 
Plasteel a.png|One plasteel
 
Plasteel b.png|Partial stack
 
Plasteel c.png|Full stack
 
</gallery>
 
  
== Version history ==
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Plasteel can be used to make some ''very'' tough defensive [[turret]]s and [[wall]]s, so consider setting some aside to shore up your frontline against [[raiders]].
* [[Version/1.1.2624|1.1.2624]] - Plasteel, and objects made from it, are no longer flammable.
 
<gallery>
 
Plasteel old.png|Old texture
 
</gallery>
 
  
{{nav|materials|wide}}
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==Ore==
[[Category:Material]] [[Category:Metal]]
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[[File:Compacted_plasteel.png|frameless|Compacted plasteel in game]] Compacted plasteel comes in veins of 10 up to a possible 50. Each mined block yields 35 plasteel. Each chunk of ore has 10,000 HP, making it the slowest ore to mine and the toughest item in-game.

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