Editing Plasteel
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− | {{ | + | {{Define|Metal |
− | | | + | | category = Metallic |
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| description = Advanced spacer tech structural material. Plasteel is extremely strong due to its unique molecular structure. | | description = Advanced spacer tech structural material. Plasteel is extremely strong due to its unique molecular structure. | ||
− | + | | color = (160,178,181) | |
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| always haulable = true | | always haulable = true | ||
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| construct effect = ConstructMetal | | construct effect = ConstructMetal | ||
+ | | def name = Plasteel | ||
| draw gui overlay = true | | draw gui overlay = true | ||
| graphic class = Graphic_Single | | graphic class = Graphic_Single | ||
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| label = plasteel | | label = plasteel | ||
| parent name = ResourceBase | | parent name = ResourceBase | ||
+ | | path cost = 15 | ||
| resource readout priority = Middle | | resource readout priority = Middle | ||
+ | | rotatable = false | ||
| selectable = true | | selectable = true | ||
| sound drop = Metal_Drop | | sound drop = Metal_Drop | ||
| sound impact stuff = BulletImpactMetal | | sound impact stuff = BulletImpactMetal | ||
| sound interact = Metal_Drop | | sound interact = Metal_Drop | ||
− | | | + | | stack limit = 75 |
− | + | | thing class = ThingWithComponents | |
− | | thing class = | + | | use standard health = false |
− | | use | + | | beauty factor = 1.2 |
− | | | + | | flammability factor = 0.1 |
+ | | market value base = 27 | ||
+ | | max health factor = 2.8 | ||
+ | | melee blunt damage base = 1.0 | ||
+ | | melee cooldown factor = 0.8 | ||
+ | | melee sharp damage base = 1.2 | ||
+ | | work to make factor = 2.0 | ||
}} | }} | ||
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− | + | {{Info|The strongest material in the game. Used for a lot of high tech stuff, especially ship walls and other modules, which are needed to build a spaceship to escape the planet and win the game. Can be obtained by trading, disassembling dead mechanoids, or by mining [[Compacted Plasteel]] deposits.}} | |
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− | Plasteel | ||
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− | + | Plasteel can be used to make some ''very'' tough defensive turrets and walls, so consider setting some aside to shore up your frontline against raiders. | |
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