Editing Persona plasmasword

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== Summary ==
 
== Summary ==
{{Persona Weapon Summary}}
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=== Persona weaponry ===
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{{Main|Persona weapon}}
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Persona weapons form a psychic bond with the first wielder that equips them. The weapon must be destroyed for a wielder to bond to another persona weapon. Without the Freewielder trait, the wielder must die for the weapon to be held by another. The bond remains broken if the wielder is [[Resurrector mech serum|resurrected]], though they can relink with the weapon. When bonded, persona weapons have no value, both for [[trade]] and for the purposes of [[raid points]].
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Each individual persona weapon has randomly generated custom name, and a certain combination of traits, listed in [[#Persona traits|persona traits]].
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Persona weapons are also superior to their baseline versions in terms of combat.
  
 
=== Flame damage ===
 
=== Flame damage ===
 
Persona plasmaswords perform largely the same as any other melee weapon, with one primary difference. When performing the [[Damage Types#Cut|Cut]] and [[Damage Types#Stab|Stab]] attacks, a successful strike has a 70% chance to do an extra 10 [[Damage Types#Flame|Flame]] damage. As with all Flame damage, this damage has no AP and, if it successfully damages the target, there is a chance to set them on fire based on the target's [[flammability]]. For most non-[[mechanoid]] enemies, this chance is 100% assuming the attack successfully deals Flame damage.
 
Persona plasmaswords perform largely the same as any other melee weapon, with one primary difference. When performing the [[Damage Types#Cut|Cut]] and [[Damage Types#Stab|Stab]] attacks, a successful strike has a 70% chance to do an extra 10 [[Damage Types#Flame|Flame]] damage. As with all Flame damage, this damage has no AP and, if it successfully damages the target, there is a chance to set them on fire based on the target's [[flammability]]. For most non-[[mechanoid]] enemies, this chance is 100% assuming the attack successfully deals Flame damage.
  
{{Pyromaniac Weapon Note}}
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[[Pyromaniac]] pawns receive a {{Thought|desc=It makes me think of flame and fire. I'm so happy.|label=pyromaniac has incendiary weapon|value=+5|stack=1}} buff while equipped with a persona plasmasword. Note that it must be equipped, not merely carried.
  
 
== Analysis ==
 
== Analysis ==
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* [[Royalty DLC]] Release - Added as '''linked plasmasword'''.
 
* [[Royalty DLC]] Release - Added as '''linked plasmasword'''.
 
* [[Version/1.1.2570|1.1.2570]] - Can now be detected as intended.
 
* [[Version/1.1.2570|1.1.2570]] - Can now be detected as intended.
* [[Version/1.1.2647|1.1.2647]] - Renamed from '''linked plasmaswords''' to '''persona plasmasword'''. No longer damages relations with the Empire without the necessary titles. Previously, a title of Knight or Dame was required.
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* [[Version/1.1.2647|1.1.2647]] - Renamed to '''persona plasmasword'''. No longer damages relations with the Empire without the necessary titles. Previously, a title of Knight or Dame was required.
 
* [[Version/1.2.2719|1.2.2719]] - Persona plasmasword damage increased from 20 to 22. Persona plasmasword extra flame damage chance increased from 50% to 70%.  
 
* [[Version/1.2.2719|1.2.2719]] - Persona plasmasword damage increased from 20 to 22. Persona plasmasword extra flame damage chance increased from 50% to 70%.  
 
* [[Version/1.4.3523|1.4.3523]] - Now provides pyromaniacs a mood buff, like other incendiary weapons.
 
* [[Version/1.4.3523|1.4.3523]] - Now provides pyromaniacs a mood buff, like other incendiary weapons.

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