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A '''pen''' is an area created specifically to contain [[Animals|farm animals]]. Pens can be created with a mixture of [[fence]]s and [[fence gate]]s, [[barricade]]s, solid [[wall]]s (constructed or naturally occurring) and/or [[door]]s. [[Animal flap]]s can be used to provide indoor sections to a pen that animals can move freely into and out of without leaving or compromising the pen. Pens can be designated for different types of animals (see below), and colonists assigned to the Animals work will automatically rope wandering tamed farm animals and lead them to a pen. Roped animals can only pass through fence gates. Animals in a pen will be passive and will not attack hostiles, and vice versa.  
 
A '''pen''' is an area created specifically to contain [[Animals|farm animals]]. Pens can be created with a mixture of [[fence]]s and [[fence gate]]s, [[barricade]]s, solid [[wall]]s (constructed or naturally occurring) and/or [[door]]s. [[Animal flap]]s can be used to provide indoor sections to a pen that animals can move freely into and out of without leaving or compromising the pen. Pens can be designated for different types of animals (see below), and colonists assigned to the Animals work will automatically rope wandering tamed farm animals and lead them to a pen. Roped animals can only pass through fence gates. Animals in a pen will be passive and will not attack hostiles, and vice versa.  
  
Pens are good, but not perfect, protection against predatory wild animals, which will happily kill your tamed animals for a quick meal. Predators that are outside a pen will not target penned animals on the other side of a pen's fence/barrier, but if it randomly wanders over a barrier and ''into'' the pen, then it can. An alert will be given when a predator has wandered into a pen that is currently in use. Be aware that all animals except pennable animals will wander the map randomly, and will occasionally enter a pen by jumping over a fence or gate.
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Pens are good, but not perfect, protection against predatory wild animals, which will happily kill your tamed animals for a quick meal. Predators that are outside a pen will not target penned animals on the other side of a pen's fence/barrier, but if it randomly wanders over a barrier and ''into'' the pen, then it can. An alert will be given when a predator has wandered into a pen that is currently in use. Be aware that all animals except pennable animals will wander the map randomly, and will occasionally enter a pen by jumping over a fence or gate.
  
 
Unpenned farm animals cannot be assigned to an area like humans and pets, and will roam around, producing large amounts of [[filth]], which is reduced by a factor of x0.05 by the [[straw matting]] floor. A minor, permanent warning will appear, reminding you to either pen the animal or place straw matting. They will also occasionally attempt to roam off the map, determined by the roam interval [[stat]]. The game will also give a temporary warning in the top left of the screen if this happens.
 
Unpenned farm animals cannot be assigned to an area like humans and pets, and will roam around, producing large amounts of [[filth]], which is reduced by a factor of x0.05 by the [[straw matting]] floor. A minor, permanent warning will appear, reminding you to either pen the animal or place straw matting. They will also occasionally attempt to roam off the map, determined by the roam interval [[stat]]. The game will also give a temporary warning in the top left of the screen if this happens.
  
=== Pen animals ===
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===Pen animals===
All the animals that can be kept in a pen are listed in the "Animals" tab of the Pen Marker UI. With a few exceptions only untrainable herbivores are allowed into the pen, these include:
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All the animals that can be kept in a pen are listed in the "Animals" tab of the Pen Marker UI. Only herbivores are allowed into the Pen, so: Cows, Horses, Boomalopes, Yaks,... to name a few.
 
 
{{#ask: [[Diet::herbivorous]] [[Trainable Intelligence::none]] [[Name::!Guinea pig]] [[Name::!Hare]] [[Name::!Snowhare]] [[Name::!Squirrel]] OR [[Name::Pig||Wild boar]] | format = ul | class = ul-column-width-150 | template = DLC Icons | link = none | sort = From DLC, Name}}
 
  
 
=== Pen markers ===
 
=== Pen markers ===
 
{{Main|Pen marker}}
 
{{Main|Pen marker}}
A pen marker is an important part of a pen, and is quickly built for only 30 [[stuff]]. It designates what animals are to be put inside the pen; until you place a pen marker, no animals will be hauled there. Pen markers also give you additional information and control over each separate pen area (see below). It does not matter where in the pen you place the pen marker; put it somewhere you can easily find it again to refer to it when you need to.
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A pen marker is an important part of a pen, and is quickly built for only 30 [[stuff]]. It designates what animals are to be put inside the pen; until you place a pen marker, no animals will be hauled there. Pen markers also give you additional information and control over each separate pen area (see below). It does not matter where in the pen you place the pen marker; put it somewhere you can easily find it again to refer to it when you need to.
  
Clicking on a pen marker will show three buttons, each containing useful information and configurations for a pen. The first tab is used to configure which species of animal is allowed in the pen. The second shows how many animals a pen can sustain without colonist intervention (through grass and brambles that grow naturally), measured in [[cow]]s, [[goat]]s, and [[chicken]]s, including an option to force display other animals in the count. The third tab allows you to set up auto-cut orders for plants. You can also set up an auto-slaughter order in the animals tab that sets a slaughter job for animals when the count of a certain gender and species surpasses a set number. Juvenile animals are not included in this count, but pregnant animals can be allowed. The auto-slaughter will mark animals in the order of oldest to youngest, and will mark pregnant animals (if allowed) in the order of their pregnancy (most recent to least recent).
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Clicking on a pen marker will show three buttons, each containing useful information and configurations for a pen. The first tab is used to configure which species of animal is allowed in the pen. The second shows how many animals a pen can sustain without colonist intervention (through grass and brambles that grow naturally), measured in [[cow]]s, [[goat]]s, and [[chicken]]s, including an option to force display other animals in the count. The third tab allows you to set up auto-cut orders for plants. You can also set up an auto-slaughter order in the animals tab that sets a slaughter job for animals when the count of a certain gender and species surpasses a set number. Juvenile animals are not included in this count, but pregnant animals can be allowed. The auto-slaughter will mark animals in the order of oldest to youngest, and will mark pregnant animals (if allowed) in the order of their pregnancy (most recent to least recent).
  
 
=== Construction ===
 
=== Construction ===
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Marking the pen area as a separate "zone" manually is not required, it's handled by the pen marker as long as the conditions above are met.
 
Marking the pen area as a separate "zone" manually is not required, it's handled by the pen marker as long as the conditions above are met.
  
A room separated from the pen with an [[animal flap]] instead of a [[door]] will count as part of the attached pen, and extreme temperatures can be harmful for animals. Depending on the season and biome, building a barn (a walled area with roof and [[animal flap]] for a door) with controlled temperature inside a pen can be a good precaution against severe temperatures. Place [[animal sleeping spot]]s inside the barn (place lots, for future births/additions). If you want to place a [[floor]] in a barn, best use [[straw matting]] to minimize filth generated by farm animals (with appropriate [[fire]] precautions).
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A room separated from the pen with an [[animal flap]] instead of a [[door]] will count as part of the attached pen, and extreme temperatures can be harmful for animals. Depending on the season and biome, building a barn (a walled area with roof and [[animal flap]] for a door) with controlled temperature inside a pen can be a good precaution against severe temperatures. Place [[animal sleeping spot]]s inside the barn (place lots, for future births/additions). If you want to place a [[floor]] in a barn, best use [[straw matting]] to minimize filth generated by farm animals (with appropriate [[fire]] precautions).
  
 
=== Sustenance and size planning ===
 
=== Sustenance and size planning ===
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Outdoor plants usually freeze when it's too cold outside and animals can't use normal vegetation in a pen for food any more. Consider stocking on [[Hay]] and/or [[Kibble]] if you want your livestock to survive through the winter and mind their dietary needs to avoid starvation.
 
Outdoor plants usually freeze when it's too cold outside and animals can't use normal vegetation in a pen for food any more. Consider stocking on [[Hay]] and/or [[Kibble]] if you want your livestock to survive through the winter and mind their dietary needs to avoid starvation.
  
=== Orbital trade ===
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=== Orbital Trade ===
 
When receiving items from an orbital trader, the drop pods will not go into pens. Presumably this was implemented to prevent pen animals from eating your goods. This can result in undesirable drop locations if you have a very large pen and/or a mountainous base - it's even possible to not receive your items. If this happens, simply make an unpenned area so that the drop pods can land.  
 
When receiving items from an orbital trader, the drop pods will not go into pens. Presumably this was implemented to prevent pen animals from eating your goods. This can result in undesirable drop locations if you have a very large pen and/or a mountainous base - it's even possible to not receive your items. If this happens, simply make an unpenned area so that the drop pods can land.  
  
== Version history ==
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==Version history==
* [[Version/1.3.3101|1.3.3101]] - Predators no longer hunt animals on the other side of fences. Predators can still randomly wander into animal pens. Add an alert to tell the player when a predator has wandered into a pen in use. Fix: Animal pen marker animal consumption assumes animals are always hungry, halving reported consumption.
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* [[Version/1.3.3101|1.3.3101]] - Predators no longer hunt animals on the other side of fences. Predators can still randomly wander into animal pens. Add an alert to tell the player when a predator has wandered into a pen in use.
 
* [[Version/1.3.3159|1.3.3159]] - Remove animal handling skill requirements for roping to pen.
 
* [[Version/1.3.3159|1.3.3159]] - Remove animal handling skill requirements for roping to pen.
 
[[Category: Game mechanics]]
 
[[Category: Game mechanics]]

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