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− | {{ | + | {{UC}} |
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− | The | + | ==Overview== |
+ | The only cause of Overdose is to consume an excess amount of 'drugs' in a short time period, before Blood Filtration has the time to deal with it. | ||
− | + | The severity of a Drug Overdose is determined by what drugs are consumed; with social drugs (i.e. Beer, Smokeleaf) and Luciferium not contributing to overdoses, hard drugs (i.e. Go-Juice, Flake, Yayo, Wake-up) increasing the severity by 0.18-0.35 per drug consumed, and malari-block being an outsider with a severity increase by 0.08-0.14. | |
− | There are four stages of Drug Overdose | + | ==Stages== |
+ | There are technically four stages of Drug Overdose in RimWorld...<br> | ||
− | + | * Hidden (severity: 0.01-0.59) | |
− | + | ** Doesn't affect the 'overdosing' pawn | |
− | * | + | *** This is because this is within tolerable levels of hard drug consumption |
− | * Doesn't show on the health tab of colonists | + | ** Doesn't show on the health tab of colonists |
+ | * Minor (severity: 0.6-0.74) | ||
+ | ** Reduces the affected pawn's consciousness by 50% | ||
+ | *** Note this isn't 'Consciousness max: 50%' | ||
+ | ** Frequent vomiting | ||
+ | *** Every 0.3 days (4.8h) on average | ||
+ | ** May immediately progress to fatal if severity is at least 0.65 and a hard drug increases it to 1 | ||
+ | *** This is somewhat unlikely however | ||
+ | * Major (severity: 0.75-0.99) | ||
+ | ** Pawn will lose consciousness (Consciousness max: 10%) | ||
+ | ** May become fatal if the pawn regains consciousness and immediately consumes another drug | ||
+ | *** This is somewhat luck-based, as the severity gain will have to be at least 0.26 | ||
+ | *** Will also automatically become fatal if the pawn doesn't regain consciousness in 2.3 days on average | ||
+ | **** This is only possible if blood filtration is very poor | ||
+ | * Fatal/Extreme (severity: 1) | ||
+ | ** Overdosing pawn's body is unable to handle extreme drug levels, and succumbs | ||
+ | ** Still shows up as 'Major' in health tab | ||
− | === | + | ==Information== |
− | + | For the most recent info, go straight to the XML. The relevant files are <code>\Mods\Core\Defs\HediffDefs\Hediffs_Global_Misc.xml</code> and everything in <code>Mods\Core\Defs\Drugs\</code>. | |
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