Editing Nutrient paste meal

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| flammability = 1
 
| flammability = 1
 
| stack limit = 10
 
| stack limit = 10
| path cost = 14
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| path cost = 15
 
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| taste = Awful
 
| taste = Awful
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A nutrient paste meal can be eaten for 0.9 [[nutrition]]. As paste takes 0.3 nutrition to make, it has a nutrition efficiency of 300%. Nutrient paste cannot cause [[food poisoning]].
 
A nutrient paste meal can be eaten for 0.9 [[nutrition]]. As paste takes 0.3 nutrition to make, it has a nutrition efficiency of 300%. Nutrient paste cannot cause [[food poisoning]].
  
When consumed, nutrient paste gives a {{Thought|desc=I had to eat a disgusting, tasteless meal. I know it keeps you alive, but nobody wants to swallow that glop.|label=Ate awful meal|value=−4|stack=1|duration=1}}. This mood penalty is not applied to [[Ascetic]] pawns and those with the [[Ideoligion#Eating_nutrient_paste|Eating Nutrient Paste: Don't Mind]]{{IdeologyIcon}} ideoligious precept. If the meal was made out of [[insect meat]] or [[human meat]], their respective moodlets will be applied. If [[Ideology DLC]] is active and the meal was made out of [[raw fungus]], its normal moodlet will also be applied.
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When consumed, nutrient paste gives a {{--|4}} ''[[Thoughts#Eating|Ate awful meal]]'' [[mood]]let. This mood penalty is not applied to [[Ascetic]] pawns and those with the [[Ideoligion#Eating_nutrient_paste|Eating Nutrient Paste: Don't Mind]]{{IdeologyIcon}} ideoligious precept.
  
 
== Analysis ==
 
== Analysis ==
Nutrient paste is the most efficient way to prepare a meal, noticeably better than [[simple meal|simple]] and [[fine meal]]s (180% efficiency). This makes nutrient paste useful in a famine, even if you don't plan to use it indefinitely. In addition, no cooking is necessary. This avoids [[food poisoning]] entirely and can save a lot of time off a cook's hands. Nutrient paste is a poor choice for [[caravan]]s, given how quickly nutrient paste spoils and the tedious micro required to make stacks of them.
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Nutrient paste is the most efficient way to prepare a meal, noticeably better than [[simple meal|simple]] and [[fine meal]]s (180% efficiency, for. In addition, no cooking is necessary, which can save a lot of time off a cook's hands. This makes nutrient paste useful in a famine, even if you don't plan to use it indefinitely. Nutrient paste is a poor choice for [[caravan]]s, given how quickly nutrient paste spoils and the tedious micro required to make stacks of them.
 
   
 
   
 
However, nutrient paste meals give a -4 [[mood]] debuff, which ends up being -9 net mood compared to [[fine meal]]s. It is advised to not give nutrient paste to pawns with a [[trait]] that gives a negative modifier to mental break threshold, because they can push a pawn over the edge. Because pawns prefer normal meals over nutrient paste, you can set restrictions to prevent normal pawns from consuming all of the good meals, leaving them to the volatile ones.
 
However, nutrient paste meals give a -4 [[mood]] debuff, which ends up being -9 net mood compared to [[fine meal]]s. It is advised to not give nutrient paste to pawns with a [[trait]] that gives a negative modifier to mental break threshold, because they can push a pawn over the edge. Because pawns prefer normal meals over nutrient paste, you can set restrictions to prevent normal pawns from consuming all of the good meals, leaving them to the volatile ones.
  
Nutrient paste is also the most efficient [[animal]] food, who don't care about [[mood]], assuming it can eat the full 0.9 nutrition without [[overeating]]. But using it as such requires a pawn to manually produce nutrient paste meals, since animals can't use the dispenser.
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Nutrient paste is also the most efficient [[animal]] food, who don't care about [[mood]], assuming it can eat the full 0.9 nutrition without [[Saturation#Rounding_Error_and_Eating_Thresholds|overeating]]. But using it as such requires a pawn to manually produce nutrient paste meals, since animals can't use the dispenser.
  
 
The mood penalty is negated if the colonist eating it has a precept "Eating Nutrient paste" as "Don't mind" for their [[Ideoligion]]{{IdeologyIcon}}, making it a powerful choice for day-to-day work flow.
 
The mood penalty is negated if the colonist eating it has a precept "Eating Nutrient paste" as "Don't mind" for their [[Ideoligion]]{{IdeologyIcon}}, making it a powerful choice for day-to-day work flow.
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== Version history ==
 
== Version history ==
 
* [[Version/0.3.410|0.3.410]] - Pawns now try to eat nice meals when they have the choice over nutrient meals.
 
* [[Version/0.3.410|0.3.410]] - Pawns now try to eat nice meals when they have the choice over nutrient meals.
* Beta 19/1.0 - Traders will no longer accept typical short-life meals, including nutrient paste meals.
 
 
* [[Version/1.4.3523|1.4.3523]] - [[Ascetic]]s no longer get a negative mood debuff when eating nutrient paste meals.
 
* [[Version/1.4.3523|1.4.3523]] - [[Ascetic]]s no longer get a negative mood debuff when eating nutrient paste meals.
 
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