Editing Negotiation Ability

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{{Verified|1.2.2900}}{{Stat
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{{Stat
 
| default base value = 1
 
| default base value = 1
 
| min value = 0.4
 
| min value = 0.4
 
| to string style = PercentTwo
 
| to string style = PercentTwo
| description = How effective this person is as a negotiator. This affects the speed of [[prisoner]] recruitment, impact on faction relations when giving gifts, and the outcome of peace talks.
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| description = How effective this person is as a negotiator. <Br>This affects the speed of prisoner recruitment, impact on faction relations when giving gifts, and the outcome of peace talks.
 
}}
 
}}
  
== Factors ==
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==Factors==
* [[Skills#Social|Social]][[Skill::Social| ]]: [[Skill Base Factor::0.4|40%]] plus [[Skill Bonus Factor::0.075|7.5%]] per skill level.
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* [[Skill::Social]]: [[Skill Base Factor::0.4|40%]] plus [[Skill Bonus Factor::0.075|7.5%]] per skill level.
* [[Talking]]: [[Talking Importance::0.9|90%]] importance, 5% allowed defect. Max [[Talking Limit::1|100%]]
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* [[Talking]]: [[Talking Importance::0.9|90%]] importance, 5% allowed defect. Max 100%
* [[Hearing]]: [[Hearing Importance::0.9|90%]] importance, 5% allowed defect. Max [[Hearing Limit::1|100%]]
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* [[Hearing]]: [[Hearing Importance::0.9|90%]] importance, 5% allowed defect. Max 100%
 
 
== Formula ==
 
'''Negotiation Ability''' = (0.4 + Social skill level × 0.075) × {IF Talking < 0.95 THEN [1 + (Talking - 1) × 0.9] ELSE 1} × {IF Hearing < 0.95 THEN [1 + (Hearing - 1) × 0.9] ELSE 1}
 
 
 
For example the maximum possible value:
 
 
 
'''Negotiation Ability''' = (0.4 + 20 × 0.075) × {1} × {1} = '''190%'''
 
 
 
{{Stat Factors Table}}
 
{{nav|stats|wide}}
 

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