Difference between revisions of "Monkey"

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Revision as of 21:36, 7 September 2015

Template:UC

Monkey

Monkey

"This monkey can use its curly tail to grab on to branches, leaving its hands free to do other things."

Base Stats

Type
AnimalsWild
Market Value
300 Silver

Pawn Stats

Move Speed
4.84 c/s
Health Scale
0.45
Body Size
0.35
Mass - Baby
4.2 kg
Mass - Juvenile
10.5 kg
Mass - Adult
21 kg
Carrying Capacity
26 kg
Filth Rate
1
Hunger Rate
0.4 Nutrition/Day
Diet
omnivorous
Life Expectancy
30 years
Manhunter Chance
1.25%
Trainable Intelligence
Advanced
Wildness
60%
Minimum Handling Skill
5
"+" can not be assigned to a declared number type with value 3.
Maturity Age
Expression error: Unexpected round operator. years Expression error: Unexpected < operator.

Production

Meat Yield
49 monkey meat
Leather Yield
21 monkeyhide
Gestation Period
32 days
Offspring Per Birth
2

Melee Combat

Damage
4
Damage Type
blunt

Monkeys are omnivorous primates which live in the tropical rainforest. If slain, they can be butchered for 72 monkey meat and 16 monkeyhide.[1]

Taming

Training

Monkeys can be trained as follows:

This animal can be trained as follows:

Guard:  Check.png
Attack:  Check.png
Rescue:  Ex.png
Haul:  Ex.png

*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.


Template:Clr

  1. Amounts given are at 100% butchery efficiency.

Health

Body part Health
Head
Torso 32
Heart[1] 16
Kidney[1]
(left, right)
16
Lung[1]
(left, right)
16
Arm
(left, right)
24
Leg
(left, right)
Tail 8
  1. 1.0 1.1 1.2 Located inside of Torso.