Difference between revisions of "Module:Test/data"

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(pawn data)
(research Defs added)
 
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return {
 
return {
  
   ["BasePawn"] = {
+
   ["BiomeDef:BorealForest"] = {
     ["abstract"] = true,
+
     _ = {
    ["thingClass"] = "Pawn",
+
      DefCategory = "BiomeDef",
     ["category"] = "Pawn",
+
      FileName = "Biomes_Cold.xml",
     ["statBases"] = {
+
      GameVersion = "1.2.2753",
       ["Mass"] = 60,
+
      DLC = "Core",
       ["Flammability"] = 0.7,
+
     },
 +
    defName = "BorealForest",
 +
    label = "boreal forest",
 +
     description = [[Forests of coniferous trees. Despite the harsh winters, boreal forests sustain a diverse population of small and large animals, and have warm summers.]],
 +
    movementDifficulty = 1,
 +
    forageability = 0.75,
 +
    foragedFood = "RawBerries",
 +
    diseaseMtbDays = 60,
 +
    wildPlants = {
 +
      Plant_Grass = 8.0,
 +
      Plant_Brambles = 2.0,
 +
      Plant_Moss = 4.0,
 +
      Plant_Bush = 3.0,
 +
      Plant_TreePine = 5.0,
 +
      Plant_TreeBirch = 1.5,
 +
      Plant_TreePoplar = 1.2,
 +
      Plant_Berry = 0.16,
 +
      Plant_HealrootWild = 0.16,
 +
    },
 +
    wildAnimals = {
 +
       Yak = 0.12,
 +
      Horse = 0.15,
 +
      Squirrel = 1,
 +
      Hare = 1,
 +
      Rat = 1,
 +
      Elk = 0.5,
 +
      Caribou = 0.5,
 +
      Muffalo = 0.5,
 +
      WildBoar = 0.5,
 +
      Ibex = 0.5,
 +
      Raccoon = 0.5,
 +
      Turkey = 0.5,
 +
      Deer = 0.5,
 +
      Megasloth = 0.1,
 +
      Fox_Red = 0.07,
 +
      Fox_Arctic = 0.07,
 +
      Bear_Grizzly = 0.07,
 +
      Wolf_Timber = 0.07,
 +
      Wolf_Arctic = 0.07,
 +
      Cougar = 0.07,
 +
      Lynx = 0.07,
 +
       Warg = 0.07,
 
     },
 
     },
 
   },
 
   },
  
   ["AnimalThingBase"] = {
+
   ["BiomeDef:Tundra"] = {
     ["ParentName"] = "BasePawn",
+
     _ = {
     ["abstract"] = true,
+
      DefCategory = "BiomeDef",
     ["statBases"] = {
+
      FileName = "Biomes_Cold.xml",
       ["LeatherAmount"] = 30,
+
      GameVersion = "1.2.2753",
 +
      DLC = "Core",
 +
    },
 +
    defName = "Tundra",
 +
     label = "tundra",
 +
    description = [[These mostly-frozen plains bear almost no trees and little vegetation. There are a few small animals interspersed with large herds of migratory grazers and their predators.]],
 +
    movementDifficulty = 1,
 +
     forageability = 0.5,
 +
    foragedFood = "RawBerries",
 +
    diseaseMtbDays = 80,
 +
    wildPlants = {
 +
       Plant_Grass = 3.6,
 +
      Plant_Moss = 0.5,
 +
      Plant_Bush = 0.3,
 +
      Plant_Astragalus = 0.1,
 +
      Plant_Dandelion = 0.1,
 +
      Plant_TreePine = 0.08,
 +
      Plant_TreeBirch = 0.08,
 +
      Plant_Berry = 0.07,
 +
      Plant_HealrootWild = 0.05,
 
     },
 
     },
     ["race"] = {
+
     wildAnimals = {
       ["hasGenders"] = "true",
+
       Hare = 2,
       ["manhunterOnDamageChance"] = 0.02,
+
       Snowhare = 2,
       ["manhunterOnTameFailChance"] = 0.013,
+
      Caribou = 2,
       ["nameOnNuzzleChance"] = 0.5,
+
      Elk = 2,
       ["trainability"] = "Intermediate",
+
      Muffalo = 2,
 +
      Ibex = 2,
 +
      Megasloth = 0.2,
 +
      Fox_Arctic = 0.07,
 +
      Wolf_Arctic = 0.07,
 +
       Wolf_Timber = 0.07,
 +
       Lynx = 0.07,
 +
       Warg = 0.07,
 +
      Bear_Polar = 0.07,
 +
      Bear_Grizzly = 0.07,
 
     },
 
     },
 
   },
 
   },
  
   ["Muffalo"] = {
+
   ["BiomeDef:ColdBog"] = {
     ["ParentName"] = "AnimalThingBkase",
+
     _ = {
    ["defName"] = "Muffalo",
+
      DefCategory = "BiomeDef",
    ["label"] = "muffalo",
+
      FileName = "Biomes_Cold.xml",
    ["description"] = "A large herding herbivore descended from buffalo and adapted for both cold and warm environments. While enraged muffalo are deadly, tamed muffalo are quite docile and can be used as pack animals.\n\nNobody is quite sure why they're blue - it might even be some early genetic modification test that just never got changed.",
+
      GameVersion = "1.2.2753",
    ["statBases"] = {
+
       DLC = "Core",
       ["MoveSpeed"] = 4.5,
 
      ["MarketValue"] = 300,
 
      ["ComfyTemperatureMin"] = -55,
 
      ["ComfyTemperatureMax"] = 45,
 
 
     },
 
     },
     ["tools"] = {
+
     defName = "ColdBog",
      {
+
    label = "cold bog",
        ["label"] = "head",
+
    description = [[A wetland packed with trees and vines. Much of the marshy land here can't support heavy structures, moving around is slow due to choking vegetation. Disease is endemic in this dense, wet ecosystem.]],
        ["capacities"] = {
+
    movementDifficulty = 4,
          {"Blunt"},
+
    forageability = 0.5,
        },
+
    foragedFood = "RawBerries",
        ["power"] = 13,
+
    diseaseMtbDays = 45,
        ["cooldownTime"] = 2.6,
+
    wildPlants = {
        ["linkedBodyPartsGroup"] = "HeadAttackTool",
+
      Plant_Chokevine = 3.0,
      },
+
      Plant_TallGrass = 2.4,
      {
+
      Plant_Moss = 0.5,
        ["label"] = "left hoof",
+
       Plant_Bush = 0.3,
        ["capacities"] = {
+
       Plant_Astragalus = 0.1,
          {"Blunt"},
+
      Plant_TreeWillow = 0.6,
          {"Poke"},
+
      Plant_TreeCypress = 0.6,
        },
+
      Plant_TreeMaple = 0.6,
        ["power"] = 10,
+
      Plant_Berry = 0.07,
        ["cooldownTime"] = 2,
+
       Plant_HealrootWild = 0.05,
        ["linkedBodyPartsGroup"] = "FrontLeftLeg",
 
      },
 
      {
 
        ["label"] = "right hoof",
 
        ["capacities"] = {
 
          {"Blunt"},
 
          {"Poke"},
 
        },
 
        ["power"] = 10,
 
        ["cooldownTime"] = 2,
 
        ["linkedBodyPartsGroup"] = "FrontRightLeg",
 
       },
 
       {
 
        ["capacities"] = {
 
          {"Bite"},
 
        },
 
        ["power"] = 10,
 
        ["cooldownTime"] = 2,
 
        ["linkedBodyPartsGroup"] = "Teeth",
 
        ["chanceFactor"] = 0.5,
 
       },
 
 
     },
 
     },
     ["comps"] = {
+
     wildAnimals = {
       ["CompProperties_Shearable"] = {
+
       GuineaPig = 0.07,
        ["woolDef"] = "WoolMuffalo",
+
      Yak = 0.2,
        ["shearIntervalDays"] = 25,
+
      Squirrel = 1,
        ["woolAmount"] = 100,
+
      Hare = 1,
       },
+
      Rat = 1,
 +
      Elk = 0.5,
 +
      Caribou = 0.5,
 +
      Muffalo = 0.5,
 +
      WildBoar = 0.5,
 +
      Ibex = 0.5,
 +
      Raccoon = 0.5,
 +
      Turkey = 0.5,
 +
      Deer = 0.5,
 +
      Megasloth = 0.1,
 +
      Fox_Red = 0.07,
 +
      Fox_Arctic = 0.07,
 +
      Wolf_Timber = 0.07,
 +
      Wolf_Arctic = 0.07,
 +
      Cougar = 0.07,
 +
      Lynx = 0.07,
 +
      Warg = 0.07,
 +
       Bear_Polar = 0.07,
 +
      Bear_Grizzly = 0.07,
 
     },
 
     },
    ["race"] = {
+
  },
      ["herdAnimal"] = true,
+
 
      ["body"] = "QuadrupedAnimalWithHooves",
+
  ["BiomeDef:IceSheet"] = {
      ["baseBodySize"] = 2.1,
+
    _ = {
      ["baseHealthScale"] = 1.75,
+
       DefCategory = "BiomeDef",
      ["baseHungerRate"] = 0.85,
+
       FileName = "Biomes_Cold.xml",
       ["foodType"] = "VegetarianRoughAnimal",
+
       GameVersion = "1.2.2753",
       ["leatherDef"] = "Leather_Bluefur",
+
       DLC = "Core",
       ["gestationPeriodDays"] = 28,
 
      ["wildness"] = 0.6,
 
      ["trainability"] = "Simple",
 
      ["packAnimal"] = true,
 
       ["lifeExpectancy"] = 15,
 
      ["lifeStageAges"] = {
 
        {
 
          ["def"] = "AnimalBaby",
 
          ["minAge"] = 0,
 
        },
 
        {
 
          ["def"] = "AnimalJuvenile",
 
          ["minAge"] = 0.25,
 
        },
 
        {
 
          ["def"] = "AnimalAdult",
 
          ["minAge"] = 0.5,
 
        },
 
      },
 
 
     },
 
     },
     ["tradeTags"] = {
+
     defName = "IceSheet",
       {"AnimalCommon"},
+
    label = "ice sheet",
       {"AnimalFarm"},
+
    description = [[Sheets of ice which can be kilometers thick. There is no soil for plants to grow in. The only animals here are migrating to somewhere else - or badly lost.]],
 +
    movementDifficulty = 1.5,
 +
    forageability = 0,
 +
    diseaseMtbDays = 90,
 +
    wildAnimals = {
 +
       Snowhare = 2,
 +
      Muffalo = 0.1,
 +
      Bear_Polar = 0.1,
 +
      Wolf_Arctic = 0.1,
 +
      Fox_Arctic = 0.1,
 +
      Lynx = 0.1,
 +
       Megasloth = 0.1,
 
     },
 
     },
 
   },
 
   },
  
   ["Gazelle"] = {
+
   ["BiomeDef:SeaIce"] = {
     ["ParentName"] = "AnimalThingBase",
+
     _ = {
    ["defName"] = "Gazelle",
+
      DefCategory = "BiomeDef",
    ["label"] = "gazelle",
+
      FileName = "Biomes_Cold.xml",
    ["description"] = "A small, extremely quick antelope known for its amazingly long leap.",
+
      GameVersion = "1.2.2753",
    ["statBases"] = {
+
       DLC = "Core",
      ["MoveSpeed"] = 6.0,
 
       ["ComfyTemperatureMin"] = -10,
 
      ["MarketValue"] = 150,
 
 
     },
 
     },
     ["tools"] = {
+
     defName = "SeaIce",
      {
+
    label = "sea ice",
        ["label"] = "left hoof",
+
    description = [[Permanent ice sheets floating on water. There is no soil for plants to grow, no minerals to mine, and almost no animal life.]],
        ["capacities"] = {
+
    movementDifficulty = 1.5,
          {"Blunt"},
+
    forageability = 0,
          {"Poke"},
+
    diseaseMtbDays = 90,
        },
+
    wildAnimals = {
        ["power"] = 5.5,
+
      Snowhare = 2,
        ["cooldownTime"] = 1.5,
+
      Muffalo = 0.1,
        ["linkedBodyPartsGroup"] = "FrontLeftLeg",
+
      Bear_Polar = 0.1,
      },
+
      Wolf_Arctic = 0.1,
      {
+
       Fox_Arctic = 0.1,
        ["label"] = "right hoof",
+
    },
        ["capacities"] = {
+
  },
          {"Blunt"},
+
 
          {"Poke"},
+
  ["BiomeDef:TemperateForest"] = {
        },
+
    _ = {
        ["power"] = 5.5,
+
       DefCategory = "BiomeDef",
        ["cooldownTime"] = 1.5,
+
      FileName = "Biomes_Temperate.xml",
        ["linkedBodyPartsGroup"] = "FrontRightLeg",
+
      GameVersion = "1.2.2753",
       },
+
      DLC = "Core",
      {
 
        ["capacities"] = {
 
          {"Bite"},
 
        },
 
        ["power"] = 7,
 
        ["cooldownTime"] = 2,
 
        ["linkedBodyPartsGroup"] = "Teeth",
 
        ["chanceFactor"] = 0.7,
 
      },
 
       {
 
        ["label"] = "head",
 
        ["capacities"] = {
 
          {"Blunt"},
 
        },
 
        ["power"] = 7,
 
        ["cooldownTime"] = 2,
 
        ["linkedBodyPartsGroup"] = "HeadAttackTool",
 
        ["chanceFactor"] = 0.2,
 
      },
 
 
     },
 
     },
     ["race"] = {
+
     defName = "TemperateForest",
      ["body"] = "QuadrupedAnimalWithHooves",
+
    label = "temperate forest",
      ["herdAnimal"] = true,
+
    description = [[Forests of deciduous trees interspersed with fertile clearings. Many species of animals move around among the trees and on the plains.]],
      ["baseBodySize"] = 0.7,
+
    movementDifficulty = 1,
      ["baseHungerRate"] = 0.35,
+
    forageability = 1,
      ["baseHealthScale"] = 0.7,
+
    foragedFood = "RawBerries",
      ["foodType"] = "VegetarianRoughAnimal",
+
    diseaseMtbDays = 50,
      ["leatherDef"] = "Leather_Plain",
+
    wildPlants = {
       ["wildness"] = 0.75,
+
       Plant_Grass = 5.0,
       ["gestationPeriodDays"] = 22,
+
       Plant_TallGrass = 2.0,
       ["lifeExpectancy"] = 12,
+
       Plant_Brambles = 1.0,
       ["manhunterOnTameFailChance"] = 0,
+
       Plant_Dandelion = 0.5,
       ["manhunterOnDamageChance"] = 0,
+
       Plant_Bush = 0.6,
       ["lifeStageAges"] = {
+
       Plant_TreeOak = 0.5,
        {
+
      Plant_TreePoplar = 0.5,
          ["def"] = "AnimalBaby",
+
      Plant_Berry = 0.05,
          ["minAge"] = 0,
+
      Plant_HealrootWild = 0.05,
        },
 
        {
 
          ["def"] = "AnimalJuvenile",
 
          ["minAge"] = 0.20,
 
        },
 
        {
 
          ["def"] = "AnimalAdult",
 
          ["minAge"] = 0.4,
 
        },
 
      },
 
 
     },
 
     },
     ["tradeTags"] = {
+
     wildAnimals = {
       {"AnimalCommon"},
+
       Donkey = 0.20,
 +
      GuineaPig = 0.45,
 +
      Yak = 0.06,
 +
      Bison = 0.07,
 +
      Horse = 0.20,
 +
      Hare = 1.0,
 +
      Squirrel = 1.0,
 +
      Rat = 1.0,
 +
      Deer = 0.5,
 +
      WildBoar = 0.5,
 +
      Turkey = 0.5,
 +
      Raccoon = 0.5,
 +
      Ibex = 0.5,
 +
      Muffalo = 0.5,
 +
      Alpaca = 0.5,
 +
      Boomalope = 0.4,
 +
      Boomrat = 0.4,
 +
      Tortoise = 0.3,
 +
      Gazelle = 0.3,
 +
      Megasloth = 0.2,
 +
      Rhinoceros = 0.1,
 +
      Bear_Grizzly = 0.07,
 +
      Wolf_Timber = 0.07,
 +
      Fox_Red = 0.07,
 +
      Cougar = 0.07,
 +
      Lynx = 0.07,
 +
      Warg = 0.07,
 
     },
 
     },
 
   },
 
   },
  
   ["Iguana"] = {
+
   ["BiomeDef:TemperateSwamp"] = {
     ["ParentName"] = "AnimalThingBase",
+
     _ = {
    ["defName"] = "Iguana",
+
      DefCategory = "BiomeDef",
    ["label"] = "iguana",
+
      FileName = "Biomes_Temperate.xml",
    ["description"] = "These large lizards normally feed on plant matter. However, when angered, their tough hide and sharp claws make them quite dangerous.\n\nResting iguanas hold their heads high, giving them an amusing 'proud' look. But they're not proud; they're just trying to see predators so they don't get eaten.",
+
      GameVersion = "1.2.2753",
    ["statBases"] = {
+
       DLC = "Core",
      ["MoveSpeed"] = 3.0,
 
      ["MarketValue"] = 100,
 
       ["ComfyTemperatureMin"] = 0,
 
      ["ComfyTemperatureMax"] = 60,
 
 
     },
 
     },
     ["tools"] = {
+
     defName = "TemperateSwamp",
      {
+
    label = "temperate swamp",
        ["label"] = "left claw",
+
    description = [[Wetlands choked with vegetation and disease. Dense overgrowth makes it hard to move around, and clearing areas for building takes a long time. Much of the terrain is too marshy to support heavy structures.]],
        ["capacities"] = {
+
    movementDifficulty = 4,
          {"Scratch"},
+
    forageability = 0.75,
        },
+
    foragedFood = "RawBerries",
        ["power"] = 8,
+
    diseaseMtbDays = 40,
        ["cooldownTime"] = 2,
+
    wildPlants = {
        ["linkedBodyPartsGroup"] = "FrontLeftClaws",
+
      Plant_TallGrass = 3.2,
       },
+
      Plant_Chokevine = 0.8,
       {
+
      Plant_Bush = 0.2,
        ["label"] = "right claw",
+
      Plant_TreeWillow = 1.0,
        ["capacities"] = {
+
       Plant_TreeCypress = 1.0,
          {"Scratch"},
+
       Plant_TreeMaple = 1.0,
        },
+
      Plant_Berry = 0.05,
        ["power"] = 8,
+
      Plant_HealrootWild = 0.05,
        ["cooldownTime"] = 2,
+
    },
        ["linkedBodyPartsGroup"] = "FrontRightClaws",
+
    wildAnimals = {
       },
+
      GuineaPig = 0.15,
       {
+
      Yak = 0.04,
        ["capacities"] = {
+
      Horse = 0.20,
          {"Bite"},
+
      Hare = 1.0,
        },
+
       Squirrel = 1.0,
        ["power"] = 10,
+
       Rat = 1.0,
        ["cooldownTime"] = 2.6,
+
      Tortoise = 0.6,
        ["linkedBodyPartsGroup"] = "Teeth",
+
      Deer = 0.5,
        ["chanceFactor"] = 0.7,
+
      WildBoar = 0.5,
       },
+
      Turkey = 0.5,
       {
+
      Raccoon = 0.5,
        ["label"] = "head",
+
      Ibex = 0.5,
        ["capacities"] = {
+
      Muffalo = 0.5,
          {"Blunt"},
+
       Alpaca = 0.5,
        },
+
       Boomalope = 0.4,
        ["power"] = 5,
+
      Boomrat = 0.4,
        ["cooldownTime"] = 2,
+
      Megasloth = 0.2,
        ["linkedBodyPartsGroup"] = "HeadAttackTool",
+
      Rhinoceros = 0.1,
        ["chanceFactor"] = 0.2,
+
      Bear_Grizzly = 0.07,
       },
+
      Wolf_Timber = 0.07,
 +
      Fox_Red = 0.07,
 +
      Cougar = 0.07,
 +
      Lynx = 0.07,
 +
       Warg = 0.07,
 
     },
 
     },
    ["comps"] = {
+
  },
      ["CompProperties_EggLayer"] = {
+
 
        ["eggFertilizedDef"] = "EggIguanaFertilized",
+
  ["BiomeDef:TropicalRainforest"] = {
        ["eggFertilizationCountMax"] = 1,
+
    _ = {
        ["eggLayIntervalDays"] = 15,
+
      DefCategory = "BiomeDef",
        ["eggProgressUnfertilizedMax"] = 0.5,
+
      FileName = "Biomes_Warm.xml",
        ["eggCountRange"] = "1~2",
+
      GameVersion = "1.2.2753",
       },
+
       DLC = "Core",
 
     },
 
     },
     ["race"] = {
+
     defName = "TropicalRainforest",
      ["body"] = "QuadrupedAnimalWithClawsTailAndJowl",
+
    label = "tropical rainforest",
      ["baseBodySize"] = 0.20,
+
    description = [[A thick, moist jungle, buzzing with animal life and infested with disease. Despite its visual beauty, this is a very dangerous biome. Choking overgrowth, aggressive animals, and constant sickness are why some explorers call this the "green hell".]],
      ["baseHealthScale"] = 0.5,
+
    movementDifficulty = 2,
      ["baseHungerRate"] = 0.28,
+
    forageability = 1,
      ["foodType"] = "OmnivoreRoughAnimal",
+
    foragedFood = "RawBerries",
       ["leatherDef"] = "Leather_Lizard",
+
    diseaseMtbDays = 35,
       ["wildness"] = 0.5,
+
    wildPlants = {
       ["trainability"] = "None",
+
       Plant_Grass = 3.0,
       ["petness"] = 0.15,
+
       Plant_TallGrass = 2.0,
       ["lifeExpectancy"] = 12,
+
       Plant_ShrubLow = 2.0,
       ["lifeStageAges"] = {
+
       Plant_Alocasia = 0.8,
        {
+
       Plant_TreeCecropia = 0.3,
          ["def"] = "AnimalBaby",
+
       Plant_TreePalm = 0.3,
          ["minAge"] = 0,
+
      Plant_TreeBamboo = 0.3,
        },
+
      Plant_TreeTeak = 0.2,
        {
+
      Plant_Bush = 0.15,
          ["def"] = "AnimalJuvenile",
+
      Plant_Clivia = 0.07,
          ["minAge"] = 0.09,
+
      Plant_Berry = 0.05,
        },
+
       Plant_Rafflesia = 0.0008,
        {
 
          ["def"] = "AnimalAdult",
 
          ["minAge"] = 0.25,
 
        },
 
       },
 
 
     },
 
     },
     ["tradeTags"] = {
+
     wildAnimals = {
       {"AnimalUncommon"},
+
       GuineaPig = 0.25,
 +
      Rat = 1,
 +
      Monkey = 1,
 +
      Boomalope = 0.5,
 +
      Capybara = 0.5,
 +
      Cassowary = 0.5,
 +
      Tortoise = 0.5,
 +
      Chinchilla = 0.5,
 +
      WildBoar = 0.5,
 +
      Elephant = 0.5,
 +
      Rhinoceros = 0.5,
 +
      Alpaca = 0.5,
 +
      Cobra = 0.15,
 +
      Panther = 0.15,
 
     },
 
     },
 
   },
 
   },
  
   ["Dromedary"] = {
+
   ["BiomeDef:TropicalSwamp"] = {
     ["ParentName"] = "AnimalThingBase",
+
     _ = {
    ["defName"] = "Dromedary",
+
      DefCategory = "BiomeDef",
    ["label"] = "dromedary",
+
      FileName = "Biomes_Warm.xml",
    ["description"] = "A large land mammal adapted to arid environments. Domesticated since ancient times, its wool and leather are both exceptionally good at insulating against the desert heat, and its milk is quite nourishing. It can be used as a pack animal, but its bouncing gait makes it too uncomfortable to ride for any distance.\n\nBy storing water in its large humps and reclaiming moisture from its breath as it exhales, it can go weeks without drinking.",
+
      GameVersion = "1.2.2753",
    ["statBases"] = {
+
       DLC = "Core",
       ["MoveSpeed"] = 4.3,
 
      ["MarketValue"] = 300,
 
      ["ComfyTemperatureMin"] = -22,
 
      ["ComfyTemperatureMax"] = 60,
 
 
     },
 
     },
     ["comps"] = {
+
     defName = "TropicalSwamp",
      ["CompProperties_Milkable"] = {
+
    label = "tropical swamp",
        ["milkDef"] = "Milk",
+
    description = [[A plant-choked, steamy swamp seething with parasites and pathogens. Much of the land is too marshy to build on. Difficult movement, aggressive animals, and rampant disease make living here a nightmare.]],
        ["milkIntervalDays"] = 2,
+
    movementDifficulty = 4,
        ["milkAmount"] = 12,
+
    forageability = 0.75,
       },
+
    foragedFood = "RawBerries",
 +
    diseaseMtbDays = 30,
 +
    wildPlants = {
 +
      Plant_TallGrass = 4.8,
 +
      Plant_ShrubLow = 2.0,
 +
      Plant_TreeWillow = 1.72,
 +
      Plant_TreeCypress = 1.72,
 +
      Plant_TreeMaple = 1.72,
 +
      Plant_Chokevine = 0.8,
 +
      Plant_Alocasia = 0.8,
 +
      Plant_Bush = 0.15,
 +
      Plant_Clivia = 0.07,
 +
      Plant_Berry = 0.05,
 +
       Plant_Rafflesia = 0.0008,
 +
    },
 +
    wildAnimals = {
 +
      GuineaPig = 0.18,
 +
      Rat = 1,
 +
      Monkey = 1,
 +
      Boomalope = 0.5,
 +
      Capybara = 0.5,
 +
      Cassowary = 0.5,
 +
      Tortoise = 0.5,
 +
      Chinchilla = 0.5,
 +
      WildBoar = 0.5,
 +
      Elephant = 0.5,
 +
      Rhinoceros = 0.5,
 +
      Alpaca = 0.5,
 +
      Cobra = 0.15,
 +
      Panther = 0.15,
 
     },
 
     },
    ["tools"] = {
+
  },
      {
+
 
        ["label"] = "left hoof",
+
  ["BiomeDef:AridShrubland"] = {
        ["capacities"] = {
+
    _ = {
          {"Blunt"},
+
      DefCategory = "BiomeDef",
          {"Poke"},
+
      FileName = "Biomes_WarmArid.xml",
        },
+
       GameVersion = "1.2.2753",
        ["power"] = 9,
+
       DLC = "Core",
        ["cooldownTime"] = 2,
 
        ["linkedBodyPartsGroup"] = "FrontLeftLeg",
 
      },
 
      {
 
        ["label"] = "right hoof",
 
        ["capacities"] = {
 
          {"Blunt"},
 
          {"Poke"},
 
        },
 
        ["power"] = 9,
 
        ["cooldownTime"] = 2,
 
        ["linkedBodyPartsGroup"] = "FrontRightLeg",
 
       },
 
      {
 
        ["capacities"] = {
 
          {"Bite"},
 
        },
 
        ["power"] = 10,
 
        ["cooldownTime"] = 2,
 
        ["linkedBodyPartsGroup"] = "Teeth",
 
        ["chanceFactor"] = 0.7,
 
       },
 
      {
 
        ["label"] = "head",
 
        ["capacities"] = {
 
          {"Blunt"},
 
        },
 
        ["power"] = 7,
 
        ["cooldownTime"] = 2,
 
        ["linkedBodyPartsGroup"] = "HeadAttackTool",
 
        ["chanceFactor"] = 0.2,
 
      },
 
 
     },
 
     },
     ["race"] = {
+
     defName = "AridShrubland",
      ["body"] = "QuadrupedAnimalWithHoovesAndHump",
+
    label = "arid shrubland",
      ["herdAnimal"] = true,
+
    description = [[A dry region, but not dry enough to become a true desert. Open plains with grasses and bushes give way to scattered groves of trees. Plants are hardy and there is a moderate density of animals, but arable soil is hard to find.]],
      ["baseBodySize"] = 2.0,
+
    movementDifficulty = 1,
      ["baseHealthScale"] = 1.6,
+
    forageability = 0.5,
      ["baseHungerRate"] = 0.80,
+
    foragedFood = "RawAgave",
      ["foodType"] = "VegetarianRoughAnimal",
+
    diseaseMtbDays = 65,
      ["leatherDef"] = "Leather_Camel",
+
    wildPlants = {
      ["wildness"] = 0.25,
+
       Plant_Grass = 7.0,
       ["trainability"] = "Simple",
+
       Plant_Dandelion = 0.8,
       ["packAnimal"] = true,
+
       Plant_Bush = 0.7,
       ["gestationPeriodDays"] = 28,
+
       Plant_PincushionCactus = 0.6,
       ["lifeExpectancy"] = 45,
+
       Plant_Agave = 0.2,
       ["manhunterOnTameFailChance"] = 0,
+
       Plant_SaguaroCactus = 0.26,
       ["manhunterOnDamageChance"] = 0,
+
       Plant_TreeDrago = 0.20,
       ["lifeStageAges"] = {
+
      Plant_Berry = 0.10,
        {
 
          ["def"] = "AnimalBaby",
 
          ["minAge"] = 0,
 
        },
 
        {
 
          ["def"] = "AnimalJuvenile",
 
          ["minAge"] = 0.25,
 
        },
 
        {
 
          ["def"] = "AnimalAdult",
 
          ["minAge"] = 0.5,
 
        },
 
      },
 
 
     },
 
     },
     ["tradeTags"] = {
+
     wildAnimals = {
       {"AnimalCommon"},
+
       Donkey = 0.2,
       {"AnimalFarm"},
+
      GuineaPig = 0.017,
 +
      Horse = 0.1,
 +
      Bison = 0.1,
 +
      Rat = 1.3,
 +
      Hare = 1.3,
 +
      Iguana = 0.7,
 +
      Gazelle = 0.7,
 +
      Ostrich = 0.7,
 +
      Emu = 0.7,
 +
      Dromedary = 0.7,
 +
      Boomrat = 0.5,
 +
      Elephant = 0.5,
 +
      Rhinoceros = 0.5,
 +
      Boomalope = 0.5,
 +
      Cougar = 0.15,
 +
      Fox_Fennec = 0.15,
 +
       Megasloth = 0.1,
 
     },
 
     },
 
   },
 
   },
  
   ["BaseBear"] = {
+
   ["BiomeDef:Desert"] = {
     ["Abstract"] = "true",
+
     _ = {
    ["ParentName"] = "AnimalThingBase",
+
      DefCategory = "BiomeDef",
    ["statBases"] = {
+
      FileName = "Biomes_WarmArid.xml",
      ["MoveSpeed"] = 4.6,
+
       GameVersion = "1.2.2753",
       ["ComfyTemperatureMin"] = -40,
+
       DLC = "Core",
       ["MarketValue"] = 700,
 
 
     },
 
     },
     ["tools"] = {
+
     defName = "Desert",
      {
+
    label = "desert",
        ["label"] = "left claw",
+
    description = [[A very dry area which supports little life. There is very little arable land, and animal life is very sparse. Deserts can be hot, or quite cold.]],
        ["capacities"] = {
+
    movementDifficulty = 1,
          {"Scratch"},
+
    forageability = 0.25,
        },
+
    foragedFood = "RawAgave",
        ["power"] = 17,
+
    diseaseMtbDays = 90,
        ["cooldownTime"] = 2,
+
    wildPlants = {
        ["linkedBodyPartsGroup"] = "FrontLeftPaw",
+
      Plant_Grass = 6,
        ["surpriseAttack"] = {
+
      Plant_PincushionCactus = 1,
          ["extraMeleeDamages"] = {
+
      Plant_SaguaroCactus = 1.0,
            {
+
      Plant_Dandelion = 0.5,
              ["def"] = "Stun",
+
      Plant_TreeDrago = 0.45,
              ["amount"] = 14,
+
       Plant_Agave = 0.25,
            },
+
       Plant_Bush = 0.25,
          },
+
    },
        },
+
    wildAnimals = {
       },
+
      Donkey = 0.15,
       {
+
      GuineaPig = 0.01,
        ["label"] = "right claw",
+
      Iguana = 1.2,
        ["capacities"] = {
+
      Dromedary = 0.7,
          {"Scratch"},
+
      Boomalope = 0.6,
        },
+
      Ostrich = 0.6,
        ["power"] = 17,
+
      Emu = 0.6,
        ["cooldownTime"] = 2,
+
      Gazelle = 0.6,
        ["linkedBodyPartsGroup"] = "FrontRightPaw",
+
      Cougar = 0.07,
        ["surpriseAttack"] = {
+
      Fox_Fennec = 0.07,
          ["extraMeleeDamages"] = {
+
    },
            {
+
  },
              ["def"] = "Stun",
+
 
              ["amount"] = 14,
+
  ["BiomeDef:ExtremeDesert"] = {
            },
+
    _ = {
          },
+
      DefCategory = "BiomeDef",
        },
+
      FileName = "Biomes_WarmArid.xml",
      },
+
      GameVersion = "1.2.2753",
      {
+
      DLC = "Core",
        ["capacities"] = {
+
    },
          {"Bite"},
+
    defName = "ExtremeDesert",
        },
+
    label = "extreme desert",
        ["power"] = 23.6,
+
    description = [[An extremely hot, dry area, devoid of almost all life. Searing heat and a near total lack of arable land make it very difficult to survive here.]],
        ["cooldownTime"] = 2.6,
+
    movementDifficulty = 1,
        ["linkedBodyPartsGroup"] = "Teeth",
+
    forageability = 0,
        ["chanceFactor"] = 0.5,
+
    diseaseMtbDays = 90,
        ["surpriseAttack"] = {
+
    wildPlants = {
          ["extraMeleeDamages"] = {
+
       Plant_Grass = 6,
            {
+
       Plant_SaguaroCactus = 1,
              ["def"] = "Stun",
+
      Plant_Agave = 0.25,
              ["amount"] = 14,
+
    },
            },
+
    wildAnimals = {
          },
+
      Donkey = 0.20,
        },
+
      GuineaPig = 0.002,
       },
+
      Iguana = 1.5,
       {
+
      Dromedary = 0.2,
        ["label"] = "head",
+
       Fox_Fennec = 0.1,
        ["capacities"] = {
 
          {"Blunt"},
 
        },
 
        ["power"] = 11,
 
        ["cooldownTime"] = 2,
 
        ["linkedBodyPartsGroup"] = "HeadAttackTool",
 
        ["chanceFactor"] = 0.2,
 
       },
 
 
     },
 
     },
    ["race"] = {
+
  },
      ["herdAnimal"] = "false",
+
 
      ["predator"] = "true",
+
  ["BiomeDef:Ocean"] = {
      ["maxPreyBodySize"] = 3,
+
    _ = {
       ["body"] = "QuadrupedAnimalWithPaws",
+
       DefCategory = "BiomeDef",
      ["baseHungerRate"] = 0.35,
+
       FileName = "Biomes_Water.xml",
       ["baseBodySize"] = 2.15,
+
       GameVersion = "1.2.2753",
      ["baseHealthScale"] = 2.5,
+
       DLC = "Core",
      ["foodType"] = "OmnivoreAnimal, OvivoreAnimal",
 
       ["leatherDef"] = "Leather_Bear",
 
      ["gestationPeriodDays"] = 30,
 
      ["wildness"] = 0.80,
 
      ["lifeExpectancy"] = 22,
 
      ["trainability"] = "Advanced",
 
      ["manhunterOnTameFailChance"] = 0.10,
 
      ["manhunterOnDamageChance"] = 0.10,
 
       ["lifeStageAges"] = {
 
        {
 
          ["def"] = "AnimalBaby",
 
          ["minAge"] = 0,
 
        },
 
        {
 
          ["def"] = "AnimalJuvenile",
 
          ["minAge"] = 0.4,
 
        },
 
        {
 
          ["def"] = "AnimalAdult",
 
          ["minAge"] = 0.8,
 
        },
 
      },
 
 
     },
 
     },
     ["tradeTags"] = {
+
     defName = "Ocean",
       {"AnimalUncommon"},
+
    label = "ocean",
       {"AnimalFighter"},
+
    description = [[Open ocean. Great for fish. Not so great for you.]],
 +
  },
 +
 
 +
  ["BiomeDef:Lake"] = {
 +
    _ = {
 +
       DefCategory = "BiomeDef",
 +
      FileName = "Biomes_Water.xml",
 +
      GameVersion = "1.2.2753",
 +
       DLC = "Core",
 
     },
 
     },
 +
    defName = "Lake",
 +
    label = "lake",
 +
    description = [[A large lake. Beautiful to live next to. Not so beautiful to live in.]],
 
   },
 
   },
  
   ["Bear_Grizzly"] = {
+
   ["DamageDef:Flame"] = {
     ["ParentName"] = "BaseBear",
+
     _ = {
    ["defName"] = "Bear_Grizzly",
+
      Name = "Flame",
    ["label"] = "grizzly bear",
+
      DefCategory = "DamageDef",
    ["description"] = "A huge omnivorous mammal adapted for cold climates. Bears' thick blubber and fur keeps them warm in winter.\n\nWhile their usual diet consists of fish, berries, honey, and scavenged meat, the grizzly is capable of using its massive strength and deadly claws to kill live prey. They are startlingly quick for such lumbering creatures.",
+
      FileName = "Damages_Environmental.xml",
    ["race"] = {
+
      GameVersion = "1.2.2753",
      ["wildness"] = 0.80,
+
       DLC = "Core",
       ["meatLabel"] = "bear meat",
 
 
     },
 
     },
 +
    defName = "Flame",
 +
    label = "flame",
 +
    defaultDamage = 10,
 
   },
 
   },
  
   ["Bear_Polar"] = {
+
   ["DamageDef:Burn"] = {
     ["ParentName"] = "BaseBear",
+
     _ = {
    ["defName"] = "Bear_Polar",
+
      ParentName = "Flame",
    ["label"] = "polar bear",
+
      DefCategory = "DamageDef",
    ["description"] = "A great white bear adapted for frozen climates. Their thick blubber and fur keep them warm in winter.\n\nWhile their usual diet consists of fish and scavenged meat, the polar bear can also use its massive strength and deadly claws to kill live prey. They are startlingly quick for such lumbering creatures.",
+
      FileName = "Damages_Environmental.xml",
    ["statBases"] = {
+
      GameVersion = "1.2.2753",
      ["ComfyTemperatureMin"] = -55,
+
      DLC = "Core",
 
     },
 
     },
     ["race"] = {
+
     defName = "Burn",
       ["wildness"] = 0.85,
+
    label = "burn",
       ["useMeatFrom"] = "Bear_Grizzly",
+
  },
 +
 
 +
  ["DamageDef:Frostbite"] = {
 +
    _ = {
 +
       DefCategory = "DamageDef",
 +
      FileName = "Damages_Environmental.xml",
 +
       GameVersion = "1.2.2753",
 +
      DLC = "Core",
 
     },
 
     },
 +
    defName = "Frostbite",
 +
    label = "frostbite",
 
   },
 
   },
  
   ["BigCatThingBase"] = {
+
   ["DamageDef:TornadoScratch"] = {
     ["Abstract"] = "true",
+
     _ = {
    ["ParentName"] = "AnimalThingBase",
+
      DefCategory = "DamageDef",
    ["statBases"] = {
+
      FileName = "Damages_Environmental.xml",
      ["MoveSpeed"] = 5.0,
+
      GameVersion = "1.2.2753",
       ["MarketValue"] = 400,
+
       DLC = "Core",
 
     },
 
     },
     ["tools"] = {
+
     defName = "TornadoScratch",
      {
+
    label = "scratch",
        ["label"] = "left claw",
+
  },
        ["capacities"] = {
+
 
          {"Scratch"},
+
  ["DamageDef:SurgicalCut"] = {
        },
+
    _ = {
        ["power"] = 11,
+
      ParentName = "CutBase",
        ["cooldownTime"] = 1.5,
+
      DefCategory = "DamageDef",
        ["linkedBodyPartsGroup"] = "FrontLeftPaw",
+
       FileName = "Damages_Medical.xml",
        ["surpriseAttack"] = {
+
       GameVersion = "1.2.2753",
          ["extraMeleeDamages"] = {
+
      DLC = "Core",
            {
+
    },
              ["def"] = "Stun",
+
    defName = "SurgicalCut",
              ["amount"] = 14,
+
    label = "surgical cut",
            },
+
  },
          },
+
 
        },
+
  ["DamageDef:ExecutionCut"] = {
       },
+
    _ = {
       {
+
      ParentName = "CutBase",
        ["label"] = "right claw",
+
      DefCategory = "DamageDef",
        ["capacities"] = {
+
      FileName = "Damages_Medical.xml",
          {"Scratch"},
+
       GameVersion = "1.2.2753",
        },
+
       DLC = "Core",
        ["power"] = 11,
+
    },
        ["cooldownTime"] = 1.5,
+
    defName = "ExecutionCut",
        ["linkedBodyPartsGroup"] = "FrontRightPaw",
+
    label = "execution cut",
        ["surpriseAttack"] = {
+
  },
          ["extraMeleeDamages"] = {
+
 
            {
+
  ["DamageDef:Cut"] = {
              ["def"] = "Stun",
+
    _ = {
              ["amount"] = 14,
+
      Name = "CutBase",
            },
+
      DefCategory = "DamageDef",
          },
+
      FileName = "Damages_MeleeWeapon.xml",
        },
+
      GameVersion = "1.2.2753",
       },
+
      DLC = "Core",
       {
+
    },
        ["capacities"] = {
+
    defName = "Cut",
          {"Bite"},
+
    label = "cut",
        },
+
  },
        ["power"] = 16,
+
 
        ["cooldownTime"] = 2,
+
  ["DamageDef:Crush"] = {
        ["linkedBodyPartsGroup"] = "Teeth",
+
    _ = {
        ["chanceFactor"] = 0.7,
+
      DefCategory = "DamageDef",
        ["surpriseAttack"] = {
+
      FileName = "Damages_MeleeWeapon.xml",
          ["extraMeleeDamages"] = {
+
      GameVersion = "1.2.2753",
            {
+
       DLC = "Core",
              ["def"] = "Stun",
 
              ["amount"] = 14,
 
            },
 
          },
 
        },
 
      },
 
      {
 
        ["label"] = "head",
 
        ["capacities"] = {
 
          {"Blunt"},
 
        },
 
        ["power"] = 9,
 
        ["cooldownTime"] = 2,
 
        ["linkedBodyPartsGroup"] = "HeadAttackTool",
 
        ["chanceFactor"] = 0.2,
 
       },
 
 
     },
 
     },
     ["race"] = {
+
     defName = "Crush",
      ["body"] = "QuadrupedAnimalWithPawsAndTail",
+
    label = "crush",
      ["herdAnimal"] = "false",
+
  },
      ["predator"] = "true",
+
 
      ["maxPreyBodySize"] = 1.0,
+
  ["DamageDef:Blunt"] = {
      ["baseBodySize"] = 1.4,
+
    _ = {
       ["baseHungerRate"] = 0.3,
+
       Name = "BluntBase",
      ["baseHealthScale"] = 1.3,
+
       DefCategory = "DamageDef",
       ["foodType"] = "CarnivoreAnimal, OvivoreAnimal",
+
       FileName = "Damages_MeleeWeapon.xml",
       ["leatherDef"] = "Leather_Panthera",
+
       GameVersion = "1.2.2753",
       ["wildness"] = 0.80,
+
       DLC = "Core",
      ["trainability"] = "Advanced",
 
      ["manhunterOnTameFailChance"] = 0.10,
 
      ["manhunterOnDamageChance"] = 0.10,
 
      ["gestationPeriodDays"] = 26,
 
       ["lifeExpectancy"] = 13,
 
      ["lifeStageAges"] = {
 
        {
 
          ["def"] = "AnimalBaby",
 
          ["minAge"] = 0,
 
        },
 
        {
 
          ["def"] = "AnimalJuvenile",
 
          ["minAge"] = 0.25,
 
        },
 
        {
 
          ["def"] = "AnimalAdult",
 
          ["minAge"] = 0.5,
 
        },
 
      },
 
 
     },
 
     },
     ["tradeTags"] = {
+
     defName = "Blunt",
       {"AnimalUncommon"},
+
    label = "blunt",
       {"AnimalFighter"},
+
  },
 +
 
 +
  ["DamageDef:Poke"] = {
 +
    _ = {
 +
       ParentName = "BluntBase",
 +
      DefCategory = "DamageDef",
 +
      FileName = "Damages_MeleeWeapon.xml",
 +
      GameVersion = "1.2.2753",
 +
       DLC = "Core",
 
     },
 
     },
 +
    defName = "Poke",
 
   },
 
   },
  
   ["Cougar"] = {
+
   ["DamageDef:Stab"] = {
     ["ParentName"] = "BigCatThingBase",
+
     _ = {
    ["defName"] = "Cougar",
+
      DefCategory = "DamageDef",
    ["label"] = "cougar",
+
      FileName = "Damages_MeleeWeapon.xml",
    ["description"] = "One of the most dangerous big cats, cougars are solitary hunters with long, sharp teeth and claws. They stalk prey from hidden positions before pouncing.\n\nWhile humans are not their normal diet, they won't turn down a meal of vulnerable human meat.",
+
      GameVersion = "1.2.2753",
    ["statBases"] = {
+
      DLC = "Core",
      ["ComfyTemperatureMin"] = -25,
 
 
     },
 
     },
 +
    defName = "Stab",
 +
    label = "stab",
 
   },
 
   },
  
   ["Panther"] = {
+
   ["DamageDef:Scratch"] = {
     ["ParentName"] = "BigCatThingBase",
+
     _ = {
    ["defName"] = "Panther",
+
      Name = "Scratch",
    ["label"] = "panther",
+
      DefCategory = "DamageDef",
    ["description"] = "An agile and powerful big cat native to the jungles of old Earth. As solitary ambush predators, panthers are masters of taking down both large and small prey. Onlookers tend to focus on their graceful movements, while those in closer contact usually notice their skull-crushing strength.",
+
      FileName = "Damages_MeleeWeapon.xml",
    ["statBases"] = {
+
      GameVersion = "1.2.2753",
       ["ComfyTemperatureMin"] = -8,
+
       DLC = "Core",
      ["ComfyTemperatureMax"] = 50,
 
 
     },
 
     },
 +
    defName = "Scratch",
 +
    label = "scratch",
 
   },
 
   },
  
   ["Lynx"] = {
+
   ["DamageDef:ScratchToxic"] = {
     ["ParentName"] = "AnimalThingBase",
+
     _ = {
    ["defName"] = "Lynx",
+
      ParentName = "Scratch",
    ["label"] = "lynx",
+
      DefCategory = "DamageDef",
    ["description"] = "A wildcat larger than a housecat, but smaller than a cougar. Lynxes survive on a diet of small birds and animals. Their very warm fur keeps them safe from the brutally cold temperatures of their frozen territories.",
+
      FileName = "Damages_MeleeWeapon.xml",
    ["statBases"] = {
+
      GameVersion = "1.2.2753",
      ["MoveSpeed"] = 5.0,
+
       DLC = "Core",
       ["ComfyTemperatureMin"] = -50,
 
      ["MarketValue"] = 250,
 
 
     },
 
     },
     ["tools"] = {
+
     defName = "ScratchToxic",
      {
+
    label = "toxic scratch",
        ["label"] = "left claw",
+
  },
        ["capacities"] = {
+
 
          {"Scratch"},
+
  ["DamageDef:Bite"] = {
        },
+
    _ = {
        ["power"] = 9,
+
      Name = "Bite",
        ["cooldownTime"] = 1.5,
+
      DefCategory = "DamageDef",
        ["linkedBodyPartsGroup"] = "FrontLeftPaw",
+
       FileName = "Damages_MeleeWeapon.xml",
        ["surpriseAttack"] = {
+
       GameVersion = "1.2.2753",
          ["extraMeleeDamages"] = {
+
      DLC = "Core",
            {
+
    },
              ["def"] = "Stun",
+
    defName = "Bite",
              ["amount"] = 14,
+
    label = "bite",
            },
+
  },
          },
+
 
        },
+
  ["DamageDef:ToxicBite"] = {
       },
+
    _ = {
       {
+
      ParentName = "Bite",
        ["label"] = "right claw",
+
      DefCategory = "DamageDef",
        ["capacities"] = {
+
       FileName = "Damages_MeleeWeapon.xml",
          {"Scratch"},
+
      GameVersion = "1.2.2753",
        },
+
      DLC = "Core",
        ["power"] = 9,
+
    },
        ["cooldownTime"] = 1.5,
+
    defName = "ToxicBite",
        ["linkedBodyPartsGroup"] = "FrontRightPaw",
+
    label = "toxic bite",
        ["surpriseAttack"] = {
+
  },
          ["extraMeleeDamages"] = {
+
 
            {
+
  ["DamageDef:Deterioration"] = {
              ["def"] = "Stun",
+
    _ = {
              ["amount"] = 14,
+
      DefCategory = "DamageDef",
            },
+
      FileName = "Damages_Misc.xml",
          },
+
      GameVersion = "1.2.2753",
        },
+
      DLC = "Core",
      },
 
       {
 
        ["capacities"] = {
 
          {"Bite"},
 
        },
 
        ["power"] = 12,
 
        ["cooldownTime"] = 2,
 
        ["linkedBodyPartsGroup"] = "Teeth",
 
        ["chanceFactor"] = 0.7,
 
        ["surpriseAttack"] = {
 
          ["extraMeleeDamages"] = {
 
            {
 
              ["def"] = "Stun",
 
              ["amount"] = 14,
 
            },
 
          },
 
        },
 
      },
 
      {
 
        ["label"] = "head",
 
        ["capacities"] = {
 
          {"Blunt"},
 
        },
 
        ["power"] = 6,
 
        ["cooldownTime"] = 2,
 
        ["linkedBodyPartsGroup"] = "HeadAttackTool",
 
        ["chanceFactor"] = 0.2,
 
      },
 
 
     },
 
     },
     ["race"] = {
+
     defName = "Deterioration",
      ["body"] = "QuadrupedAnimalWithPawsAndTail",
+
    label = "deterioration",
      ["herdAnimal"] = "false",
+
  },
      ["predator"] = "true",
+
 
      ["maxPreyBodySize"] = 1.0,
+
  ["DamageDef:Mining"] = {
      ["baseBodySize"] = 0.8,
+
    _ = {
      ["baseHungerRate"] = 0.19,
+
       DefCategory = "DamageDef",
      ["baseHealthScale"] = 0.8,
+
       FileName = "Damages_Misc.xml",
       ["foodType"] = "CarnivoreAnimal, OvivoreAnimal",
+
       GameVersion = "1.2.2753",
       ["leatherDef"] = "Leather_Panthera",
+
       DLC = "Core",
       ["wildness"] = 0.80,
 
      ["manhunterOnTameFailChance"] = 0.10,
 
      ["manhunterOnDamageChance"] = 0.10,
 
      ["gestationPeriodDays"] = 26,
 
      ["lifeExpectancy"] = 9,
 
       ["lifeStageAges"] = {
 
        {
 
          ["def"] = "AnimalBaby",
 
          ["minAge"] = 0,
 
        },
 
        {
 
          ["def"] = "AnimalJuvenile",
 
          ["minAge"] = 0.2,
 
        },
 
        {
 
          ["def"] = "AnimalAdult",
 
          ["minAge"] = 0.4,
 
        },
 
      },
 
 
     },
 
     },
     ["tradeTags"] = {
+
     defName = "Mining",
       {"AnimalUncommon"},
+
    label = "mining",
       {"AnimalFighter"},
+
  },
 +
 
 +
  ["DamageDef:Rotting"] = {
 +
    _ = {
 +
       DefCategory = "DamageDef",
 +
      FileName = "Damages_Misc.xml",
 +
      GameVersion = "1.2.2753",
 +
       DLC = "Core",
 
     },
 
     },
 +
    defName = "Rotting",
 +
    label = "rotting",
 
   },
 
   },
  
   ["BigBirdThingBase"] = {
+
   ["DamageDef:Extinguish"] = {
     ["Abstract"] = "true",
+
     _ = {
    ["ParentName"] = "AnimalThingBase",
+
       DefCategory = "DamageDef",
    ["race"] = {
+
       FileName = "Damages_Misc.xml",
       ["body"] = "Bird",
+
       GameVersion = "1.2.2753",
       ["leatherDef"] = "Leather_Bird",
+
       DLC = "Core",
       ["gestationPeriodDays"] = 24,
 
       ["lifeStageAges"] = {
 
        {
 
          ["def"] = "AnimalBabyTiny",
 
          ["minAge"] = 0,
 
        },
 
        {
 
          ["def"] = "AnimalJuvenile",
 
          ["minAge"] = 0.22,
 
        },
 
        {
 
          ["def"] = "AnimalAdult",
 
          ["minAge"] = 0.45,
 
        },
 
      },
 
 
     },
 
     },
 +
    defName = "Extinguish",
 +
    label = "extinguish",
 +
    defaultDamage = 999999,
 
   },
 
   },
  
   ["Cassowary"] = {
+
   ["DamageDef:Bomb"] = {
     ["ParentName"] = "BigBirdThingBase",
+
     _ = {
    ["defName"] = "Cassowary",
+
      Name = "Bomb",
    ["label"] = "cassowary",
+
      DefCategory = "DamageDef",
    ["description"] = "A large flightless bird with brightly-colored feathers. While it looks beautiful, its kick is vicious. It's known for being quick to aggression when harmed by violence or confronted by incompetent animal tamers.",
+
      FileName = "Damages_Misc.xml",
    ["statBases"] = {
+
      GameVersion = "1.2.2753",
      ["MoveSpeed"] = 4.6,
+
       DLC = "Core",
      ["MarketValue"] = 200,
 
       ["ComfyTemperatureMin"] = -8,
 
      ["ComfyTemperatureMax"] = 50,
 
 
     },
 
     },
     ["race"] = {
+
     defName = "Bomb",
      ["herdAnimal"] = "false",
+
    label = "bomb",
      ["baseBodySize"] = 0.8,
+
    defaultDamage = 50,
      ["baseHealthScale"] = 0.8,
+
  },
      ["baseHungerRate"] = 0.40,
+
 
       ["foodType"] = "VegetarianRoughAnimal",
+
  ["DamageDef:BombSuper"] = {
       ["wildness"] = 0.80,
+
    _ = {
       ["lifeExpectancy"] = 45,
+
       ParentName = "Bomb",
       ["meatLabel"] = "bird meat",
+
       DefCategory = "DamageDef",
       ["manhunterOnTameFailChance"] = 0.10,
+
       FileName = "Damages_Misc.xml",
      ["manhunterOnDamageChance"] = 0.10,
+
       GameVersion = "1.2.2753",
 +
       DLC = "Core",
 
     },
 
     },
     ["comps"] = {
+
     defName = "BombSuper",
      ["CompProperties_EggLayer"] = {
+
    defaultDamage = 550,
        ["eggFertilizedDef"] = "EggCassowaryFertilized",
+
  },
        ["eggFertilizationCountMax"] = 1,
+
 
        ["eggLayIntervalDays"] = 17,
+
  ["DamageDef:Smoke"] = {
        ["eggProgressUnfertilizedMax"] = 0.5,
+
    _ = {
        ["eggCountRange"] = 1,
+
      DefCategory = "DamageDef",
      },
+
      FileName = "Damages_Misc.xml",
 +
      GameVersion = "1.2.2753",
 +
      DLC = "Core",
 
     },
 
     },
     ["tools"] = {
+
     defName = "Smoke",
      {
+
    label = "smoke",
        ["label"] = "claws",
+
    defaultDamage = 0,
        ["capacities"] = {
+
  },
          {Scratch},
+
 
        },
+
  ["DamageDef:RangedStab"] = {
        ["power"] = 7,
+
    _ = {
        ["cooldownTime"] = 1.5,
+
      DefCategory = "DamageDef",
        ["linkedBodyPartsGroup"] = "Feet",
+
      FileName = "Damages_RangedWeapon.xml",
        ["surpriseAttack"] = {
+
      GameVersion = "1.2.2753",
          ["extraMeleeDamages"] = {
+
      DLC = "Core",
            {
+
    },
              ["def"] = "Stun",
+
    defName = "RangedStab",
              ["amount"] = 14,
+
    label = "stab",
            },
+
  },
          },
+
 
        },
+
  ["DamageDef:Bullet"] = {
      },
+
    _ = {
      {
+
      DefCategory = "DamageDef",
        ["label"] = "beak",
+
      FileName = "Damages_RangedWeapon.xml",
        ["capacities"] = {
+
      GameVersion = "1.2.2753",
          {Bite},
+
      DLC = "Core",
        },
+
    },
        ["power"] = 8,
+
    defName = "Bullet",
        ["cooldownTime"] = 2,
+
    label = "bullet",
        ["linkedBodyPartsGroup"] = "Beak",
+
  },
        ["surpriseAttack"] = {
+
 
          ["extraMeleeDamages"] = {
+
  ["DamageDef:Arrow"] = {
            {
+
    _ = {
              ["def"] = "Stun",
+
      Name = "Arrow",
              ["amount"] = 14,
+
      DefCategory = "DamageDef",
            },
+
      FileName = "Damages_RangedWeapon.xml",
          },
+
      GameVersion = "1.2.2753",
        },
+
      DLC = "Core",
      },
+
    },
      {
+
    defName = "Arrow",
        ["label"] = "head",
+
    label = "arrow",
        ["capacities"] = {
+
  },
          {"Blunt"},
+
 
        },
+
  ["DamageDef:ArrowHighVelocity"] = {
        ["power"] = 6,
+
    _ = {
        ["cooldownTime"] = 2,
+
      ParentName = "Arrow",
        ["linkedBodyPartsGroup"] = "HeadAttackTool",
+
      DefCategory = "DamageDef",
        ["chanceFactor"] = 0.2,
+
      FileName = "Damages_RangedWeapon.xml",
       },
+
      GameVersion = "1.2.2753",
 +
      DLC = "Core",
 +
    },
 +
    defName = "ArrowHighVelocity",
 +
  },
 +
 
 +
  ["DamageDef:Stun"] = {
 +
    _ = {
 +
      ParentName = "StunBase",
 +
      DefCategory = "DamageDef",
 +
      FileName = "Damages_Stun.xml",
 +
      GameVersion = "1.2.2753",
 +
       DLC = "Core",
 
     },
 
     },
     ["tradeTags"] = {
+
     defName = "Stun",
       {"AnimalUncommon"},
+
    label = "stun",
 +
    defaultDamage = 20,
 +
  },
 +
 
 +
  ["DamageDef:EMP"] = {
 +
    _ = {
 +
       ParentName = "StunBase",
 +
      DefCategory = "DamageDef",
 +
      FileName = "Damages_Stun.xml",
 +
      GameVersion = "1.2.2753",
 +
      DLC = "Core",
 
     },
 
     },
 +
    defName = "EMP",
 +
    label = "EMP",
 +
    defaultDamage = 50,
 
   },
 
   },
  
   ["Emu"] = {
+
   ["ThingDef:Beer"] = {
     ["ParentName"] = "BigBirdThingBase",
+
     _ = {
    ["defName"] = "Emu",
+
      ParentName = "DrugBase",
    ["label"] = "emu",
+
      DefCategory = "ThingDef",
    ["description"] = "A large flightless bird with beady eyes on its ugly face. With its bad attitude, it is the jerk of the natural world. Bother it, and it is guaranteed to seek revenge.",
+
      FileName = "Alcohol_Beer.xml",
    ["statBases"] = {
+
      GameVersion = "1.2.2753",
      ["MoveSpeed"] = 5.5,
+
       DLC = "Core",
      ["MarketValue"] = 200,
 
       ["ComfyTemperatureMin"] = -8,
 
      ["ComfyTemperatureMax"] = 50,
 
 
     },
 
     },
     ["race"] = {
+
     defName = "Beer",
      ["herdAnimal"] = "false",
+
    label = "beer",
      ["baseBodySize"] = 0.8,
+
    description = [[The first beverage besides water ever consumed by mankind. Beer can taste good, but its main effect is intoxication. Excessive consumption can lead to alcohol blackouts and, over time, addiction.]],
      ["baseHealthScale"] = 0.9,
+
    stackLimit = 25,
      ["baseHungerRate"] = 0.4,
+
    statBases = {
      ["foodType"] = "VegetarianRoughAnimal",
+
       DeteriorationRate = 0.5,
       ["wildness"] = 0.95,
+
       MarketValue = 12,
       ["lifeExpectancy"] = 45,
+
       Mass = 0.3,
       ["useMeatFrom"] = "Cassowary",
+
       Flammability = 0.5,
       ["manhunterOnTameFailChance"] = 1.00,
+
       Nutrition = 0.08,
       ["manhunterOnDamageChance"] = 1.00,
 
 
     },
 
     },
     ["comps"] = {
+
     ingestible = {
       ["CompProperties_EggLayer"] = {
+
       foodType = {
         ["eggFertilizedDef"] = "EggEmuFertilized",
+
         "Fluid",
         ["eggFertilizationCountMax"] = 1,
+
         "Processed",
         ["eggLayIntervalDays"] = 17,
+
         "Liquor",
        ["eggProgressUnfertilizedMax"] = 0.5,
 
        ["eggCountRange"] = 1,
 
 
       },
 
       },
    },
+
      joyKind = "Chemical",
    ["tools"] = {
+
      joy = 0.17,
       {
+
      drugCategory = "Social",
         ["label"] = "claws",
+
      chairSearchRadius = 25,
        ["capacities"] = {
+
      canAutoSelectAsFoodForCaravan = false,
           {"Scratch"},
+
       outcomeDoers = {
 +
         {
 +
          _ = {
 +
            Class = "IngestionOutcomeDoer_GiveHediff",
 +
          },
 +
          hediffDef = "AlcoholHigh",
 +
          severity = 0.15,
 +
           toleranceChemical = "Alcohol",
 
         },
 
         },
         ["power"] = 8,
+
         {
        ["cooldownTime"] = 1.5,
+
           _ = {
        ["linkedBodyPartsGroup"] = "Feet",
+
             Class = "IngestionOutcomeDoer_GiveHediff",
        ["surpriseAttack"] = {
 
           ["extraMeleeDamages"] = {
 
             {
 
              ["def"] = "Stun",
 
              ["amount"] = 14,
 
            },
 
 
           },
 
           },
 +
          hediffDef = "AlcoholTolerance",
 +
          severity = 0.016,
 +
          divideByBodySize = true,
 
         },
 
         },
 
       },
 
       },
 +
    },
 +
    comps = {
 
       {
 
       {
         ["label"] = "beak",
+
         _ = {
        ["capacities"] = {
+
           Class = "CompProperties_Drug",
           {"Bite"},
 
 
         },
 
         },
         ["power"] = 9,
+
         chemical = "Alcohol",
         ["cooldownTime"] = 2,
+
        addictiveness = 0.010,
         ["linkedBodyPartsGroup"] = "Beak",
+
        minToleranceToAddict = 0.25,
         ["surpriseAttack"] = {
+
         existingAddictionSeverityOffset = 0.20,
          ["extraMeleeDamages"] = {
+
         needLevelOffset = 0.9,
            {
+
         listOrder = 10,
              ["def"] = "Stun",
+
      },
              ["amount"] = 14,
+
      {
            },
+
        compClass = "CompEquippable",
           },
+
      },
 +
    },
 +
    tools = {
 +
      {
 +
        label = "bottle",
 +
        capacities = {
 +
           "Blunt",
 
         },
 
         },
 +
        power = 9,
 +
        cooldownTime = 2,
 
       },
 
       },
 
       {
 
       {
         ["label"] = "head",
+
         label = "neck",
         ["capacities"] = {
+
         capacities = {
           {"Blunt"},
+
           "Poke",
 
         },
 
         },
         ["power"] = 6,
+
         power = 9,
         ["cooldownTime"] = 2,
+
         cooldownTime = 2,
        ["linkedBodyPartsGroup"] = "HeadAttackTool",
 
        ["chanceFactor"] = 0.2,
 
 
       },
 
       },
    },
 
    ["tradeTags"] = {
 
      {"AnimalUncommon"},
 
 
     },
 
     },
 
   },
 
   },
  
   ["Ostrich"] = {
+
   ["ThingDef:Wort"] = {
     ["ParentName"] = "BigBirdThingBase",
+
     _ = {
    ["defName"] = "Ostrich",
+
      ParentName = "ResourceBase",
    ["label"] = "ostrich",
+
      DefCategory = "ThingDef",
    ["description"] = "The largest unmodified bird species, ostriches are known for their fast run, huge eggs, and powerful kick. It is easily angered.",
+
      FileName = "Alcohol_Beer.xml",
    ["statBases"] = {
+
      GameVersion = "1.2.2753",
      ["MoveSpeed"] = 6.0,
+
       DLC = "Core",
      ["MarketValue"] = 250,
 
       ["ComfyTemperatureMin"] = -8,
 
      ["ComfyTemperatureMax"] = 50,
 
 
     },
 
     },
     ["race"] = {
+
     defName = "Wort",
      ["herdAnimal"] = "false",
+
    label = "wort",
      ["baseBodySize"] = 1.0,
+
    description = [[Un-fermented beer. This substance needs to ferment in a fermenting barrel before it becomes drinkable beer.]],
      ["baseHealthScale"] = 1.0,
+
    stackLimit = 25,
      ["baseHungerRate"] = 0.55,
+
    thingCategories = {
      ["foodType"] = "VegetarianRoughAnimal",
+
       "Manufactured",
      ["wildness"] = 0.95,
 
      ["lifeExpectancy"] = 45,
 
      ["useMeatFrom"] = "Cassowary",
 
      ["manhunterOnTameFailChance"] = 0.10,
 
       ["manhunterOnDamageChance"] = 0.10,
 
 
     },
 
     },
     ["comps"] = {
+
     statBases = {
       ["CompProperties_EggLayer"] = {
+
       DeteriorationRate = 1.0,
        ["eggFertilizedDef"] = "EggOstrichFertilized",
+
      MarketValue = 2.5,
        ["eggFertilizationCountMax"] = 1,
+
      Mass = 0.8,
        ["eggLayIntervalDays"] = 19,
+
      Flammability = 0.2,
        ["eggProgressUnfertilizedMax"] = 0.5,
+
       MaxHitPoints = 60,
        ["eggCountRange"] = 1,
 
       },
 
 
     },
 
     },
     ["tools"] = {
+
     comps = {
 
       {
 
       {
         ["label"] = "claws",
+
         _ = {
        ["capacities"] = {
+
           Class = "CompProperties_Rottable",
           {"Scratch"},
 
        },
 
        ["power"] = 11,
 
        ["cooldownTime"] = 1.5,
 
        ["linkedBodyPartsGroup"] = "Feet",
 
        ["surpriseAttack"] = {
 
          ["extraMeleeDamages"] = {
 
            {
 
              ["def"] = "Stun",
 
              ["amount"] = 14,
 
            },
 
          },
 
 
         },
 
         },
 +
        daysToRotStart = 5,
 +
        rotDestroys = true,
 
       },
 
       },
      {
+
     },
        ["label"] = "beak",
+
   },
        ["capacities"] = {
 
          {"Bite"},
 
        },
 
        ["power"] = 11,
 
        ["cooldownTime"] = 2,
 
        ["linkedBodyPartsGroup"] = "Beak",
 
        ["surpriseAttack"] = {
 
          ["extraMeleeDamages"] = {
 
            {
 
              ["def"] = "Stun",
 
              ["amount"] = 14,
 
            },
 
          },
 
        },
 
      },
 
      {
 
        ["label"] = "head",
 
        ["capacities"] = {
 
          {"Blunt"},
 
        },
 
        ["power"] = 6,
 
        ["cooldownTime"] = 2,
 
        ["linkedBodyPartsGroup"] = "HeadAttackTool",
 
        ["chanceFactor"] = 0.2,
 
      },
 
    },
 
    ["tradeTags"] = {
 
      {"AnimalUncommon"},
 
     },
 
   },
 
  
   ["Turkey"] = {
+
   ["ThingDef:Ambrosia"] = {
     ["ParentName"] = "BigBirdThingBase",
+
     _ = {
    ["defName"] = "Turkey",
+
      ParentName = "DrugBase",
    ["label"] = "turkey",
+
      DefCategory = "ThingDef",
    ["description"] = "A short, fat, flightless bird known for its hilarious 'gobbling' call. It has been long domesticated, but also lives in the wild.",
+
      FileName = "Ambrosia.xml",
    ["statBases"] = {
+
      GameVersion = "1.2.2753",
      ["MoveSpeed"] = 3.6,
+
       DLC = "Core",
       ["MarketValue"] = 100,
 
      ["ComfyTemperatureMin"] = -8,
 
 
     },
 
     },
     ["race"] = {
+
     defName = "Ambrosia",
      ["herdAnimal"] = "false",
+
    label = "ambrosia",
      ["baseBodySize"] = 0.6,
+
    description = [[A soft, rare fruit. Ambrosia tastes wonderful and produces a subtle mood-increasing chemical high. However, if eaten too often, it can generate a mild addiction.]],
      ["baseHealthScale"] = 0.6,
+
    tradeability = "Sellable",
      ["baseHungerRate"] = 0.50,
+
    statBases = {
      ["foodType"] = "VegetarianRoughAnimal",
+
       MarketValue = 15,
      ["wildness"] = 0.45,
+
       Mass = 0.1,
       ["trainability"] = "None",
+
       DeteriorationRate = 4,
       ["lifeExpectancy"] = 9,
+
       Nutrition = 0.2,
       ["manhunterOnTameFailChance"] = 0,
 
       ["manhunterOnDamageChance"] = 0,
 
 
     },
 
     },
     ["comps"] = {
+
     ingestible = {
       ["CompProperties_EggLayer"] = {
+
       baseIngestTicks = 80,
        ["eggFertilizedDef"] = "EggTurkeyFertilized",
+
      chairSearchRadius = 4,
        ["eggFertilizationCountMax"] = 1,
+
      preferability = "DesperateOnly",
        ["eggLayIntervalDays"] = 11,
+
      tasteThought = {},
        ["eggProgressUnfertilizedMax"] = 0.5,
+
      foodType = {
         ["eggCountRange"] = "1~1",
+
         "VegetableOrFruit",
 
       },
 
       },
    },
+
      joyKind = "Chemical",
    ["tools"] = {
+
      joy = 0.5,
       {
+
      drugCategory = "Social",
         ["label"] = "claws",
+
      canAutoSelectAsFoodForCaravan = false,
        ["capacities"] = {
+
       outcomeDoers = {
           {"Scratch"},
+
         {
 +
          _ = {
 +
            Class = "IngestionOutcomeDoer_GiveHediff",
 +
          },
 +
          hediffDef = "AmbrosiaHigh",
 +
          severity = 0.50,
 +
           toleranceChemical = "Ambrosia",
 
         },
 
         },
         ["power"] = 5,
+
         {
        ["cooldownTime"] = 1.5,
+
           _ = {
        ["linkedBodyPartsGroup"] = "Feet",
+
             Class = "IngestionOutcomeDoer_GiveHediff",
        ["surpriseAttack"] = {
 
           ["extraMeleeDamages"] = {
 
             {
 
              ["def"] = "Stun",
 
              ["amount"] = 14,
 
            },
 
 
           },
 
           },
 +
          hediffDef = "AmbrosiaTolerance",
 +
          severity = 0.032,
 +
          divideByBodySize = true,
 
         },
 
         },
 
       },
 
       },
 +
    },
 +
    comps = {
 
       {
 
       {
         ["label"] = "beak",
+
         _ = {
        ["capacities"] = {
+
           Class = "CompProperties_Rottable",
           {"Bite"},
 
        },
 
        ["power"] = 6,
 
        ["cooldownTime"] = 2,
 
        ["linkedBodyPartsGroup"] = "Beak",
 
        ["surpriseAttack"] = {
 
          ["extraMeleeDamages"] = {
 
            {
 
              ["def"] = "Stun",
 
              ["amount"] = 14,
 
            },
 
          },
 
 
         },
 
         },
 +
        daysToRotStart = 30,
 +
        rotDestroys = true,
 
       },
 
       },
 
       {
 
       {
         ["label"] = "head",
+
         _ = {
        ["capacities"] = {
+
           Class = "CompProperties_Drug",
           {"Blunt"},
 
 
         },
 
         },
         ["power"] = 4,
+
         chemical = "Ambrosia",
         ["cooldownTime"] = 2,
+
        addictiveness = 0.010,
         ["linkedBodyPartsGroup"] = "HeadAttackTool",
+
         minToleranceToAddict = 0.15,
         ["chanceFactor"] = 0.2,
+
         existingAddictionSeverityOffset = 0.1,
 +
         needLevelOffset = 0.9,
 +
        listOrder = 30,
 
       },
 
       },
    },
 
    ["tradeTags"] = {
 
      {"AnimalCommon"},
 
      {"AnimalFarm"},
 
 
     },
 
     },
 
   },
 
   },
  
   ["Chicken"] = {
+
   ["ThingDef:DrugBase"] = {
     ["ParentName"] = "AnimalThingBase",
+
     _ = {
    ["defName"] = "Chicken",
+
      Name = "DrugBase",
    ["label"] = "chicken",
+
      Abstract = true,
     ["description"] = "The most traditional farm bird, the chicken is raised for its eggs and meat. It grows very quickly and lays eggs very often.",
+
      DefCategory = "ThingDef",
     ["statBases"] = {
+
      FileName = "DrugBases.xml",
       ["MoveSpeed"] = 2.1,
+
      GameVersion = "1.2.2753",
       ["MarketValue"] = 50,
+
      DLC = "Core",
       ["LeatherAmount"] = 0,
+
    },
       ["ComfyTemperatureMin"] = -10,
+
    thingClass = "ThingWithComps",
 +
     category = "Item",
 +
    useHitPoints = true,
 +
     statBases = {
 +
       MaxHitPoints = 50,
 +
       Flammability = 1.0,
 +
       DeteriorationRate = 2,
 +
       Beauty = -4,
 
     },
 
     },
     ["tools"] = {
+
     altitudeLayer = "Item",
 +
    stackLimit = 150,
 +
    thingCategories = {
 +
      "Drugs",
 +
    },
 +
    tradeTags = {
 +
      "Drugs",
 +
    },
 +
    comps = {
 
       {
 
       {
         ["label"] = "claws",
+
         _ = {
        ["capacities"] = {
+
           Class = "CompProperties_Forbiddable",
           {"Scratch"},
 
 
         },
 
         },
        ["power"] = 2,
 
        ["cooldownTime"] = 1.5,
 
        ["linkedBodyPartsGroup"] = "Feet",
 
      },
 
      {
 
        ["label"] = "beak",
 
        ["capacities"] = {
 
          {"Bite"},
 
        },
 
        ["power"] = 3,
 
        ["cooldownTime"] = 2,
 
        ["linkedBodyPartsGroup"] = "Beak",
 
      },
 
      {
 
        ["label"] = "head",
 
        ["capacities"] = {
 
          {"Blunt"},
 
        },
 
        ["power"] = 1,
 
        ["cooldownTime"] = 1.5,
 
        ["linkedBodyPartsGroup"] = "HeadAttackTool",
 
        ["chanceFactor"] = 0.2,
 
 
       },
 
       },
 
     },
 
     },
     ["comps"] = {
+
     pathCost = 14,
      ["CompProperties_EggLayer"] = {
+
    ingestible = {
        ["eggUnfertilizedDef"] = "EggChickenUnfertilized",
+
      preferability = "NeverForNutrition",
        ["eggFertilizedDef"] = "EggChickenFertilized",
+
      chairSearchRadius = 8,
        ["eggFertilizationCountMax"] = 1,
 
        ["eggLayIntervalDays"] = 2,
 
        ["eggCountRange"] = 1,
 
      },
 
 
     },
 
     },
    ["race"] = {
+
  },
      ["body"] = "Bird",
+
 
      ["baseHungerRate"] = 0.35,
+
  ["ThingDef:MakeableDrugBase"] = {
      ["baseBodySize"] = 0.18,
+
    _ = {
      ["baseHealthScale"] = 0.35,
+
       Name = "MakeableDrugBase",
       ["foodType"] = "VegetarianRoughAnimal",
+
       ParentName = "DrugBase",
       ["trainability"] = "None",
+
       Abstract = true,
       ["wildness"] = 0,
+
       DefCategory = "ThingDef",
       ["manhunterOnTameFailChance"] = 0,
+
       FileName = "DrugBases.xml",
      ["manhunterOnDamageChance"] = 0,
+
       GameVersion = "1.2.2753",
       ["mateMtbHours"] = 8,
+
      DLC = "Core",
      ["lifeExpectancy"] = 6,
 
       ["lifeStageAges"] = {
 
        {
 
          ["def"] = "AnimalBabyTiny",
 
          ["minAge"] = 0,
 
        },
 
        {
 
          ["def"] = "AnimalJuvenile",
 
          ["minAge"] = 0.12,
 
        },
 
        {
 
          ["def"] = "AnimalAdult",
 
          ["minAge"] = 0.3,
 
        },
 
      },
 
 
     },
 
     },
     ["tradeTags"] = {
+
     recipeMaker = {
       {"AnimalCommon"},
+
      workSpeedStat = "DrugSynthesisSpeed",
       {"AnimalFarm"},
+
      workSkill = "Intellectual",
 +
       effectWorking = "Cook",
 +
       soundWorking = "Recipe_CookMeal",
 +
      bulkRecipeCount = 4,
 
     },
 
     },
 
   },
 
   },
  
   ["Pig"] = {
+
   ["ThingDef:MakeableDrugPillBase"] = {
     ["ParentName"] = "AnimalThingBase",
+
     _ = {
    ["defName"] = "Pig",
+
      Name = "MakeableDrugPillBase",
    ["label"] = "pig",
+
      ParentName = "MakeableDrugBase",
    ["description"] = "The pig was one of the first animals domesticated by humans. It is commonly raised for meat, and is easy to feed because of its omnivorous diet. Though pigs are self-serving by disposition, they can be trained in complex tasks.",
+
      Abstract = true,
    ["statBases"] = {
+
      DefCategory = "ThingDef",
      ["MoveSpeed"] = 3.9,
+
      FileName = "DrugBases.xml",
       ["ComfyTemperatureMin"] = -5,
+
       GameVersion = "1.2.2753",
       ["MarketValue"] = 200,
+
       DLC = "Core",
 
     },
 
     },
     ["tools"] = {
+
     ingestible = {
       {
+
       foodType = {
        ["capacities"] = {
+
         "Processed",
          {"Bite"},
 
        },
 
        ["power"] = 7.3,
 
         ["cooldownTime"] = 2,
 
        ["linkedBodyPartsGroup"] = "Teeth",
 
        ["chanceFactor"] = 0.7,
 
      },
 
      {
 
        ["label"] = "head",
 
        ["capacities"] = {
 
          {"Blunt"},
 
        },
 
        ["power"] = 6,
 
        ["cooldownTime"] = 2,
 
        ["linkedBodyPartsGroup"] = "HeadAttackTool",
 
        ["chanceFactor"] = 0.2,
 
 
       },
 
       },
 +
      baseIngestTicks = 100,
 +
      chairSearchRadius = 0,
 
     },
 
     },
    ["race"] = {
+
  },
       ["body"] = "QuadrupedAnimalWithHooves",
+
 
       ["baseBodySize"] = 0.75,
+
  ["ThingDef:DrugPillBase"] = {
       ["baseHealthScale"] = 0.7,
+
    _ = {
       ["baseHungerRate"] = 0.45,
+
       Name = "DrugPillBase",
       ["foodType"] = "OmnivoreRoughAnimal",
+
      ParentName = "DrugBase",
       ["leatherDef"] = "Leather_Pig",
+
       Abstract = true,
       ["wildness"] = 0.07,
+
      DefCategory = "ThingDef",
      ["trainability"] = "Advanced",
+
      FileName = "DrugBases.xml",
       ["meatLabel"] = "pork",
+
       GameVersion = "1.2.2753",
       ["manhunterOnTameFailChance"] = 0,
+
       DLC = "Core",
       ["manhunterOnDamageChance"] = 0,
+
    },
      ["gestationPeriodDays"] = 17,
+
    ingestible = {
      --[[["litterSizeCurve"] = {
+
       foodType = {
        ["points"] = {
+
        "Processed",
          {(0.5, 0)},
+
       },
          {(1, 1)},
+
      baseIngestTicks = 100,
          {(1.7, 1)},
+
       chairSearchRadius = 0,
          {(2.0, 0)},
+
    },
        },
+
  },
       },]]--
+
 
       ["lifeExpectancy"] = 12,
+
  ["ThingDef:GoJuice"] = {
       ["lifeStageAges"] = {
+
    _ = {
 +
      ParentName = "MakeableDrugBase",
 +
       DefCategory = "ThingDef",
 +
      FileName = "GoJuice.xml",
 +
       GameVersion = "1.2.2753",
 +
       DLC = "Core",
 +
    },
 +
    defName = "GoJuice",
 +
    label = "go-juice",
 +
    description = [[A synthetic performance-enhancing drug developed for space marines during the early days of interplanetary warfare. Go-juice blocks pain, increases movement speed, and improves the user's melee and shooting abilities.\n\nThe military chemists who created it were never able to remove its addictiveness. Some saw this as a downside; others saw it as a benefit.]],
 +
    statBases = {
 +
      WorkToMake = 600,
 +
      MarketValue = 53,
 +
      Mass = 0.1,
 +
    },
 +
    ingestible = {
 +
      joyKind = "Chemical",
 +
      joy = 0.40,
 +
      drugCategory = "Hard",
 +
      foodType = {
 +
        "Processed",
 +
        "Fluid",
 +
      },
 +
       baseIngestTicks = 80,
 +
       chairSearchRadius = 0,
 +
       outcomeDoers = {
 
         {
 
         {
           ["def"] = "AnimalBaby",
+
           _ = {
           ["minAge"] = 0,
+
            Class = "IngestionOutcomeDoer_GiveHediff",
 +
          },
 +
          hediffDef = "GoJuiceHigh",
 +
           severity = 0.5,
 +
          toleranceChemical = "GoJuice",
 
         },
 
         },
 
         {
 
         {
           ["def"] = "AnimalJuvenile",
+
           _ = {
           ["minAge"] = 0.1,
+
            Class = "IngestionOutcomeDoer_OffsetNeed",
 +
          },
 +
          need = "Rest",
 +
           offset = 0.4,
 +
          toleranceChemical = "GoJuice",
 
         },
 
         },
 
         {
 
         {
           ["def"] = "AnimalAdult",
+
           _ = {
           ["minAge"] = 0.4,
+
            Class = "IngestionOutcomeDoer_OffsetPsyfocus",
 +
           },
 +
          offset = 0.15,
 
         },
 
         },
 
       },
 
       },
 
     },
 
     },
     ["tradeTags"] = {
+
     recipeMaker = {
       {"AnimalCommon"},
+
      researchPrerequisite = "GoJuiceProduction",
      {"AnimalFarm"},
+
      recipeUsers = {
 +
        "DrugLab",
 +
      },
 +
      soundWorking = "Recipe_Drug",
 +
    },
 +
    costList = {
 +
      Neutroamine = 2,
 +
      Yayo = 1,
 +
    },
 +
    comps = {
 +
       {
 +
        _ = {
 +
          Class = "CompProperties_Drug",
 +
        },
 +
        chemical = "GoJuice",
 +
        addictiveness = 0.026,
 +
        existingAddictionSeverityOffset = 0.20,
 +
        needLevelOffset = 0.9,
 +
        isCombatEnhancingDrug = true,
 +
        listOrder = 200,
 +
        overdoseSeverityOffset = { ["<"]=0.18, [">"]=0.35 },
 +
        largeOverdoseChance = 0.005,
 +
      },
 
     },
 
     },
 
   },
 
   },
  
   ["Cow"] = {
+
   ["ThingDef:Luciferium"] = {
     ["ParentName"] = "AnimalThingBase",
+
     _ = {
    ["defName"] = "Cow",
+
      ParentName = "DrugPillBase",
     ["label"] = "cow",
+
      DefCategory = "ThingDef",
     ["description"] = "A large domesticated ungulate, cows have been bred for millennia to produce huge amounts of milk, meat, and leather. They are exceptionally gentle creatures and will never seek revenge, no matter how many times they are harmed. Most of them are so adapted to farm life that they cannot survive in the wild.",
+
      FileName = "Luciferium.xml",
     ["statBases"] = {
+
      GameVersion = "1.2.2753",
       ["MoveSpeed"] = 3.2,
+
      DLC = "Core",
      ["ComfyTemperatureMin"] = -10,
+
     },
       ["MarketValue"] = 300,
+
    defName = "Luciferium",
 +
    label = "luciferium",
 +
     description = [[A concoction of mechanites that dramatically improve the body's functioning in all respects. Over time, it can even heal old scarred-over wounds or brain damage, though it cannot regenerate lost limbs. Unfortunately, without the moderating effects of regular doses every five or six days, the mechanites lose cohesion, causing continuous berserk rages and, eventually, death.\n\nAfter the first dose, there is no way to get the mechanites out, ever.\n\nOn the urbworlds, they call Luciferium the 'Devil's Bargain'. Many have been forced to kill friends when no more of the seductive red pills could be found.]],
 +
     statBases = {
 +
       MarketValue = 70,
 +
       Mass = 0.01,
 
     },
 
     },
     ["comps"] = {
+
     ingestible = {
       ["CompProperties_Milkable"] = {
+
       drugCategory = "Medical",
         ["milkDef"] = "Milk",
+
      outcomeDoers = {
        ["milkIntervalDays"] = 1,
+
         {
         ["milkAmount"] = 18,
+
          _ = {
 +
            Class = "IngestionOutcomeDoer_GiveHediff",
 +
          },
 +
          hediffDef = "LuciferiumHigh",
 +
          severity = 1.00,
 +
          doToGeneratedPawnIfAddicted = true,
 +
         },
 
       },
 
       },
 
     },
 
     },
     ["tools"] = {
+
     comps = {
 
       {
 
       {
         ["capacities"] = {
+
         _ = {
           {"Bite"},
+
           Class = "CompProperties_Drug",
 
         },
 
         },
         ["power"] = 8.8,
+
         chemical = "Luciferium",
         ["cooldownTime"] = 2.6,
+
         addictiveness = 1.00,
         ["linkedBodyPartsGroup"] = "Teeth",
+
         needLevelOffset = 0.9,
         ["chanceFactor"] = 0.7,
+
         listOrder = 1010,
 
       },
 
       },
       {
+
    },
        ["label"] = "head",
+
    tradeTags = {
        ["capacities"] = {
+
       "ExoticMisc",
           {"Blunt"},
+
    },
 +
  },
 +
 
 +
  ["ThingDef:Penoxycyline"] = {
 +
    _ = {
 +
      ParentName = "MakeableDrugPillBase",
 +
      DefCategory = "ThingDef",
 +
      FileName = "Penoxycyline.xml",
 +
      GameVersion = "1.2.2753",
 +
      DLC = "Core",
 +
    },
 +
    defName = "Penoxycyline",
 +
    label = "penoxycyline",
 +
    description = [[A drug for preventing infections before they take hold. Blocks malaria, sleeping sickness, plague. Must be taken every five days to remain effective.\n\nThis drug only prevents new infections. It does not cure existing infections - even those that are not yet discovered.]],
 +
    statBases = {
 +
      WorkToMake = 600,
 +
      MarketValue = 18,
 +
      Mass = 0.005,
 +
      Flammability = 0.7,
 +
    },
 +
    ingestible = {
 +
      drugCategory = "Medical",
 +
      outcomeDoers = {
 +
        {
 +
           _ = {
 +
            Class = "IngestionOutcomeDoer_GiveHediff",
 +
          },
 +
          hediffDef = "PenoxycylineHigh",
 +
          severity = 1.0,
 
         },
 
         },
        ["power"] = 7,
 
        ["cooldownTime"] = 2,
 
        ["linkedBodyPartsGroup"] = "HeadAttackTool",
 
        ["chanceFactor"] = 0.2,
 
 
       },
 
       },
      {
+
    },
        ["label"] = "left hoof",
+
    recipeMaker = {
        ["capacities"] = {
+
      researchPrerequisite = "PenoxycylineProduction",
          {"Blunt"},
+
      recipeUsers = {
          {"Poke"},
+
         "DrugLab",
        },
 
         ["power"] = 8,
 
        ["cooldownTime"] = 2,
 
        ["linkedBodyPartsGroup"] = "FrontLeftLeg",
 
 
       },
 
       },
 +
    },
 +
    costList = {
 +
      Neutroamine = 2,
 +
    },
 +
    comps = {
 
       {
 
       {
         ["label"] = "right hoof",
+
         _ = {
        ["capacities"] = {
+
           Class = "CompProperties_Drug",
           {"Blunt"},
 
          {"Poke"},
 
 
         },
 
         },
         ["power"] = 8,
+
         listOrder = 1000,
         ["cooldownTime"] = 2,
+
         overdoseSeverityOffset = { ["<"]=0.08, [">"]=0.14 },
        ["linkedBodyPartsGroup"] = "FrontRightLeg",
 
 
       },
 
       },
 
     },
 
     },
    ["race"] = {
+
  },
       ["body"] = "QuadrupedAnimalWithHooves",
+
 
       ["herdAnimal"] = "true",
+
  ["ThingDef:Flake"] = {
       ["baseBodySize"] = 2.0,
+
    _ = {
       ["baseHungerRate"] = 0.85,
+
       ParentName = "MakeableDrugBase",
      ["baseHealthScale"] = 1.5,
+
      DefCategory = "ThingDef",
       ["foodType"] = "VegetarianRoughAnimal",
+
       FileName = "Psychite_Flake.xml",
       ["leatherDef"] = "Leather_Plain",
+
       GameVersion = "1.2.2753",
       ["wildness"] = 0.05,
+
       DLC = "Core",
       ["trainability"] = "None",
+
    },
       ["meatLabel"] = "beef",
+
    defName = "Flake",
       ["gestationPeriodDays"] = 20,
+
    label = "flake",
       ["lifeExpectancy"] = 22,
+
    description = [[A flaky white preparation of psychite that can be smoked to induce a short but powerful euphoric state. While it is cheap to produce and extremely pleasurable to use, it is exceptionally addictive. Flake is known for destroying lives, communities, and entire societies.]],
       ["manhunterOnDamageChance"] = 0,
+
    statBases = {
       ["manhunterOnTameFailChance"] = 0,
+
       WorkToMake = 250,
       ["lifeStageAges"] = {
+
       MarketValue = 14,
 +
       Mass = 0.05,
 +
    },
 +
    ingestible = {
 +
       foodType = {
 +
        "Processed",
 +
       },
 +
       joyKind = "Chemical",
 +
       joy = 0.70,
 +
       baseIngestTicks = 650,
 +
       drugCategory = "Hard",
 +
       outcomeDoers = {
 
         {
 
         {
           ["def"] = "AnimalBaby",
+
           _ = {
           ["minAge"] = 0,
+
            Class = "IngestionOutcomeDoer_GiveHediff",
 +
          },
 +
          hediffDef = "FlakeHigh",
 +
           severity = 0.75,
 +
          toleranceChemical = "Psychite",
 
         },
 
         },
 
         {
 
         {
           ["def"] = "AnimalJuvenile",
+
           _ = {
           ["minAge"] = 0.2,
+
            Class = "IngestionOutcomeDoer_OffsetNeed",
 +
          },
 +
          need = "Rest",
 +
           offset = 0.2,
 +
          toleranceChemical = "Psychite",
 
         },
 
         },
 
         {
 
         {
           ["def"] = "AnimalAdult",
+
           _ = {
           ["minAge"] = 0.45,
+
            Class = "IngestionOutcomeDoer_GiveHediff",
 +
          },
 +
          hediffDef = "PsychiteTolerance",
 +
           severity = 0.04,
 +
          divideByBodySize = true,
 
         },
 
         },
 
       },
 
       },
 
     },
 
     },
     ["tradeTags"] = {
+
     recipeMaker = {
      {"AnimalCommon"},
+
      researchPrerequisite = "PsychiteRefining",
       {"AnimalFarm"},
+
      recipeUsers = {
 +
        "DrugLab",
 +
      },
 +
       soundWorking = "Recipe_Drug",
 
     },
 
     },
  },
+
     costList = {
 
+
       PsychoidLeaves = 4,
  ["Alpaca"] = {
 
    ["ParentName"] = "AnimalThingBase",
 
    ["defName"] = "Alpaca",
 
    ["label"] = "alpaca",
 
    ["description"] = "A medium-sized ungulate closely related to the llama, the alpaca is usually raised for its remarkably soft and insulating wool. Alpacas have also been used as pack animals since they hauled cargo on the rugged mountain trails of ancient South America",
 
     ["statBases"] = {
 
       ["MoveSpeed"] = 4.1,
 
      ["ComfyTemperatureMin"] = -18,
 
      ["MarketValue"] = 350,
 
      ["ComfyTemperatureMax"] = 45,
 
 
     },
 
     },
     ["uiIconScale"] = 1.35,
+
     comps = {
    ["tools"] = {
 
 
       {
 
       {
         ["label"] = "left hoof",
+
         _ = {
        ["capacities"] = {
+
           Class = "CompProperties_Drug",
           {"Blunt"},
 
          {"Poke"},
 
 
         },
 
         },
         ["power"] = 7.3,
+
         chemical = "Psychite",
         ["cooldownTime"] = 2,
+
        addictiveness = 0.05,
        ["linkedBodyPartsGroup"] = "FrontLeftLeg",
+
        existingAddictionSeverityOffset = 0.30,
 +
        needLevelOffset = 0.9,
 +
        listOrder = 110,
 +
         overdoseSeverityOffset = { ["<"]=0.18, [">"]=0.35 },
 +
        largeOverdoseChance = 0.015,
 
       },
 
       },
       {
+
    },
         ["label"] = "right hoof",
+
  },
         ["capacities"] = {
+
 
           {"Blunt"},
+
  ["ThingDef:PsychiteTea"] = {
           {"Poke"},
+
    _ = {
 +
      ParentName = "MakeableDrugBase",
 +
      DefCategory = "ThingDef",
 +
      FileName = "Psychite_Tea.xml",
 +
       GameVersion = "1.2.2753",
 +
      DLC = "Core",
 +
    },
 +
    defName = "PsychiteTea",
 +
    label = "psychite tea",
 +
    description = [[A fragrant tea infused with leaves of the psychoid plant. Drinking it induces a subtle psychite euphoria. This tea is easy to produce at cooking facilities, but can produce psychite addiction if consumed too often.\n\nMany tribes use psychoid tea, both as a daily energizer and as part of social and religious rituals.]],
 +
    statBases = {
 +
      WorkToMake = 400,
 +
      MarketValue = 10,
 +
      Mass = 0.05,
 +
      DeteriorationRate = 6,
 +
    },
 +
    ingestible = {
 +
      foodType = {
 +
         "Fluid",
 +
        "Processed",
 +
      },
 +
      joyKind = "Chemical",
 +
      joy = 0.40,
 +
      baseIngestTicks = 210,
 +
      drugCategory = "Social",
 +
      outcomeDoers = {
 +
         {
 +
          _ = {
 +
            Class = "IngestionOutcomeDoer_GiveHediff",
 +
          },
 +
          hediffDef = "PsychiteTeaHigh",
 +
          severity = 0.75,
 +
          toleranceChemical = "Psychite",
 +
        },
 +
        {
 +
           _ = {
 +
            Class = "IngestionOutcomeDoer_OffsetNeed",
 +
          },
 +
           need = "Rest",
 +
          offset = 0.1,
 +
          toleranceChemical = "Psychite",
 +
        },
 +
        {
 +
          _ = {
 +
            Class = "IngestionOutcomeDoer_GiveHediff",
 +
          },
 +
          hediffDef = "PsychiteTolerance",
 +
          severity = 0.03,
 +
          divideByBodySize = true,
 
         },
 
         },
        ["power"] = 7.3,
 
        ["cooldownTime"] = 2,
 
        ["linkedBodyPartsGroup"] = "FrontRightLeg",
 
 
       },
 
       },
      {
+
    },
        ["capacities"] = {
+
    recipeMaker = {
          {"Bite"},
+
      researchPrerequisite = "PsychoidBrewing",
         },
+
      recipeUsers = {
         ["power"] = 8,
+
        "Campfire",
        ["cooldownTime"] = 2,
+
         "ElectricStove",
        ["linkedBodyPartsGroup"] = "Teeth",
+
         "FueledStove",
         ["chanceFactor"] = 0.7,
+
      },
 +
      workSpeedStat = "DrugCookingSpeed",
 +
      workSkill = "Cooking",
 +
      skillRequirements = {
 +
         Cooking = 2,
 
       },
 
       },
 +
      requiredGiverWorkType = "Cooking",
 +
    },
 +
    costList = {
 +
      PsychoidLeaves = 4,
 +
    },
 +
    comps = {
 
       {
 
       {
         ["label"] = "head",
+
         _ = {
        ["capacities"] = {
+
           Class = "CompProperties_Drug",
           {"Blunt"},
 
 
         },
 
         },
         ["power"] = 7,
+
         chemical = "Psychite",
         ["cooldownTime"] = 2,
+
        addictiveness = 0.02,
         ["linkedBodyPartsGroup"] = "HeadAttackTool",
+
         minToleranceToAddict = 0.10,
         ["chanceFactor"] = 0.2,
+
         existingAddictionSeverityOffset = 0.15,
 +
         needLevelOffset = 0.9,
 +
        listOrder = 110,
 
       },
 
       },
 
     },
 
     },
    ["comps"] = {
+
  },
       ["CompProperties_Shearable"] = {
+
 
        ["woolDef"] = "WoolAlpaca",
+
  ["ThingDef:Yayo"] = {
        ["shearIntervalDays"] = 15,
+
    _ = {
         ["woolAmount"] = 100,
+
      ParentName = "MakeableDrugBase",
 +
       DefCategory = "ThingDef",
 +
      FileName = "Psychite_Yayo.xml",
 +
      GameVersion = "1.2.2753",
 +
      DLC = "Core",
 +
    },
 +
    defName = "Yayo",
 +
    label = "yayo",
 +
    description = [[A refined powdery preparation of the psychite drug. When snorted, it produces a rapid euphoric high, dramatically reduces the user's need for rest, and suppresses pain. Like all forms of psychite, it is addictive, though it is not as addictive as the cruder flake.\n\nBecause of its high cost and refined appearance, many cultures associate yayo with degenerate wealth. Whether in the throneroom or the boardroom, many hare-brained policy schemes have been developed during yayo-fueled binge parties.]],
 +
    statBases = {
 +
      WorkToMake = 350,
 +
      MarketValue = 21,
 +
      Mass = 0.05,
 +
    },
 +
    ingestible = {
 +
      foodType = {
 +
         "Processed",
 
       },
 
       },
    },
+
       joyKind = "Chemical",
    ["race"] = {
+
       joy = 0.80,
      ["body"] = "QuadrupedAnimalWithHooves",
+
       drugCategory = "Hard",
      ["herdAnimal"] = "true",
+
       baseIngestTicks = 150,
      ["packAnimal"] = "true",
+
       outcomeDoers = {
      ["baseBodySize"] = 1.0,
 
      ["baseHealthScale"] = 1.0,
 
       ["baseHungerRate"] = 0.45,
 
      ["foodType"] = "VegetarianRoughAnimal",
 
      ["leatherDef"] = "Leather_Camel",
 
       ["wildness"] = 0.25,
 
       ["manhunterOnTameFailChance"] = 0,
 
      ["manhunterOnDamageChance"] = 0,
 
       ["gestationPeriodDays"] = 25,
 
      ["lifeExpectancy"] = 15,
 
       ["lifeStageAges"] = {
 
 
         {
 
         {
           ["def"] = "AnimalBaby",
+
           _ = {
           ["minAge"] = 0,
+
            Class = "IngestionOutcomeDoer_GiveHediff",
 +
          },
 +
          hediffDef = "YayoHigh",
 +
           severity = 0.75,
 +
          toleranceChemical = "Psychite",
 
         },
 
         },
 
         {
 
         {
           ["def"] = "AnimalJuvenile",
+
           _ = {
           ["minAge"] = 0.2,
+
            Class = "IngestionOutcomeDoer_OffsetNeed",
 +
          },
 +
          need = "Rest",
 +
           offset = 0.4,
 +
          toleranceChemical = "Psychite",
 
         },
 
         },
 
         {
 
         {
           ["def"] = "AnimalAdult",
+
           _ = {
           ["minAge"] = 0.45,
+
            Class = "IngestionOutcomeDoer_GiveHediff",
 +
          },
 +
          hediffDef = "PsychiteTolerance",
 +
           severity = 0.040,
 +
          divideByBodySize = true,
 
         },
 
         },
 
       },
 
       },
 
     },
 
     },
     ["tradeTags"] = {
+
     recipeMaker = {
      {"AnimalCommon"},
+
      researchPrerequisite = "PsychiteRefining",
       {"AnimalFarm"},
+
      recipeUsers = {
 +
        "DrugLab",
 +
      },
 +
       soundWorking = "Recipe_Drug",
 
     },
 
     },
  },
+
     costList = {
 
+
       PsychoidLeaves = 8,
  ["Duck"] = {
 
    ["ParentName"] = "AnimalThingBase",
 
    ["defName"] = "Duck",
 
    ["label"] = "duck",
 
    ["description"] = "A very common type of farm bird, also appearing in the wild, the duck is raised for its delicious meat. It grows quick but lays eggs quite rarely.",
 
     ["statBases"] = {
 
       ["MoveSpeed"] = 2.1,
 
      ["MarketValue"] = 60,
 
      ["LeatherAmount"] = 0,
 
      ["ComfyTemperatureMin"] = -10,
 
 
     },
 
     },
     ["tools"] = {
+
     comps = {
 
       {
 
       {
         ["label"] = "claws",
+
         _ = {
        ["capacities"] = {
+
           Class = "CompProperties_Drug",
           {"Scratch"},
 
 
         },
 
         },
         ["power"] = 3,
+
         chemical = "Psychite",
         ["cooldownTime"] = 1.5,
+
         addictiveness = 0.01,
         ["linkedBodyPartsGroup"] = "Feet",
+
         existingAddictionSeverityOffset = 0.20,
      },
+
         needLevelOffset = 0.9,
      {
+
         isCombatEnhancingDrug = true,
         ["label"] = "beak",
+
         listOrder = 100,
         ["capacities"] = {
+
         overdoseSeverityOffset = { ["<"]=0.18, [">"]=0.35 },
          {"Bite"},
+
         largeOverdoseChance = 0.01,
         },
 
        ["power"] = 4,
 
         ["cooldownTime"] = 2,
 
        ["linkedBodyPartsGroup"] = "Beak",
 
      },
 
      {
 
        ["label"] = "head",
 
        ["capacities"] = {
 
          {"Blunt"},
 
         },
 
        ["power"] = 2,
 
        ["cooldownTime"] = 1.5,
 
        ["linkedBodyPartsGroup"] = "HeadAttackTool",
 
        ["chanceFactor"] = 0.2,
 
 
       },
 
       },
 
     },
 
     },
    ["comps"] = {
+
  },
       ["CompProperties_EggLayer"] = {
+
 
        ["eggUnfertilizedDef"] = "EggDuckUnfertilized",
+
  ["ThingDef:SmokeleafJoint"] = {
        ["eggFertilizedDef"] = "EggDuckFertilized",
+
    _ = {
        ["eggFertilizationCountMax"] = 1,
+
       ParentName = "MakeableDrugBase",
         ["eggLayIntervalDays"] = 3.5,
+
      DefCategory = "ThingDef",
         ["eggCountRange"] = 1,
+
      FileName = "Smokeleaf.xml",
 +
      GameVersion = "1.2.2753",
 +
      DLC = "Core",
 +
    },
 +
    defName = "SmokeleafJoint",
 +
    label = "smokeleaf joint",
 +
    description = [[Smokeleaf leaves prepared in small rolls for smoking. The drug improves mood, but also increases appetite, reduces focus and slows movement. Smokeleaf use can produce a dependency.\n\nJoints can be produced at a crafting spot without equipment, and are a fixture in many traditional low-industriousness cultures.]],
 +
    statBases = {
 +
      WorkToMake = 450,
 +
      MarketValue = 11,
 +
      Mass = 0.05,
 +
      DeteriorationRate = 6,
 +
      Flammability = 1.3,
 +
    },
 +
    ingestible = {
 +
      foodType = {
 +
         "Plant",
 +
         "Processed",
 
       },
 
       },
    },
+
       joyKind = "Chemical",
    ["race"] = {
+
       joy = 0.80,
       ["body"] = "Bird",
+
       baseIngestTicks = 720,
      ["baseHungerRate"] = 0.35,
+
       drugCategory = "Social",
      ["baseBodySize"] = 0.18,
+
       outcomeDoers = {
       ["baseHealthScale"] = 0.35,
 
       ["foodType"] = "VegetarianRoughAnimal",
 
       ["trainability"] = "None",
 
       ["wildness"] = 0,
 
      ["manhunterOnTameFailChance"] = 0,
 
      ["manhunterOnDamageChance"] = 0,
 
      ["mateMtbHours"] = 8,
 
      ["lifeExpectancy"] = 6,
 
      ["lifeStageAges"] = {
 
 
         {
 
         {
           ["def"] = "AnimalBabyTiny",
+
           _ = {
           ["minAge"] = 0,
+
            Class = "IngestionOutcomeDoer_GiveHediff",
 +
          },
 +
          hediffDef = "SmokeleafHigh",
 +
           severity = 0.5,
 +
          toleranceChemical = "Smokeleaf",
 
         },
 
         },
 
         {
 
         {
           ["def"] = "AnimalJuvenile",
+
           _ = {
           ["minAge"] = 0.12,
+
            Class = "IngestionOutcomeDoer_OffsetNeed",
 +
          },
 +
          need = "Rest",
 +
           offset = -0.1,
 
         },
 
         },
 
         {
 
         {
           ["def"] = "AnimalAdult",
+
           _ = {
           ["minAge"] = 0.3,
+
            Class = "IngestionOutcomeDoer_GiveHediff",
 +
          },
 +
          hediffDef = "SmokeleafTolerance",
 +
           severity = 0.030,
 +
          divideByBodySize = true,
 
         },
 
         },
 
       },
 
       },
 
     },
 
     },
     ["tradeTags"] = {
+
     recipeMaker = {
       {"AnimalCommon"},
+
       recipeUsers = {
       {"AnimalFarm"},
+
        "CraftingSpot",
 +
        "DrugLab",
 +
      },
 +
       workSpeedStat = "DrugCookingSpeed",
 +
      workSkill = "Cooking",
 
     },
 
     },
  },
+
     costList = {
 
+
       SmokeleafLeaves = 4,
  ["Bison"] = {
 
    ["ParentName"] = "AnimalThingBase",
 
    ["defName"] = "Bison",
 
    ["label"] = "bison",
 
    ["description"] = "A large plant eating mammal appearing in the savannah wilderness. Tamed are quite docile, but enraged are fast and dangerous.",
 
     ["statBases"] = {
 
       ["MoveSpeed"] = 4.7,
 
      ["MarketValue"] = 350,
 
      ["ComfyTemperatureMin"] = -55,
 
      ["ComfyTemperatureMax"] = 45,
 
 
     },
 
     },
     ["uiIconScale"] = 1.25,
+
     comps = {
    ["tools"] = {
 
 
       {
 
       {
         ["label"] = "head",
+
         _ = {
        ["capacities"] = {
+
           Class = "CompProperties_Drug",
           {"Blunt"},
 
 
         },
 
         },
         ["power"] = 15,
+
         chemical = "Smokeleaf",
         ["cooldownTime"] = 2.9,
+
         addictiveness = 0.020,
         ["linkedBodyPartsGroup"] = "HeadAttackTool",
+
         minToleranceToAddict = 0.15,
      },
+
         existingAddictionSeverityOffset = 0.06,
      {
+
         needLevelOffset = 0.9,
         ["label"] = "left hoof",
+
         listOrder = 20,
         ["capacities"] = {
 
          {"Blunt"},
 
          {"Poke"},
 
        },
 
        ["power"] = 10,
 
        ["cooldownTime"] = 2,
 
        ["linkedBodyPartsGroup"] = "FrontLeftLeg",
 
      },
 
      {
 
        ["label"] = "right hoof",
 
        ["capacities"] = {
 
          {"Blunt"},
 
          {"Poke"},
 
        },
 
        ["power"] = 10,
 
        ["cooldownTime"] = 2,
 
        ["linkedBodyPartsGroup"] = "FrontRightLeg",
 
      },
 
      {
 
        ["capacities"] = {
 
          {"Bite"},
 
        },
 
        ["power"] = 10,
 
        ["cooldownTime"] = 2,
 
        ["linkedBodyPartsGroup"] = "Teeth",
 
         ["chanceFactor"] = 0.5,
 
 
       },
 
       },
 
     },
 
     },
    ["comps"] = {
+
  },
       ["CompProperties_Shearable"] = {
+
 
        ["woolDef"] = "WoolBison",
+
  ["ThingDef:WakeUp"] = {
        ["shearIntervalDays"] = 25,
+
    _ = {
        ["woolAmount"] = 100,
+
       ParentName = "MakeableDrugPillBase",
       },
+
      DefCategory = "ThingDef",
 +
      FileName = "WakeUp.xml",
 +
      GameVersion = "1.2.2753",
 +
      DLC = "Core",
 +
    },
 +
    defName = "WakeUp",
 +
    label = "wake-up",
 +
    description = [[A synthetic stimulant. Wake-up fills the user's need for rest, allowing them to work for extended periods without getting tired. However, taking wake-up runs the risk of developing an addiction.\n\nIn the most competitive universities and companies of many worlds, high-achievers are sometimes called 'wake-ups' because of the association with this drug.]],
 +
    statBases = {
 +
      WorkToMake = 900,
 +
      MarketValue = 35,
 +
       Mass = 0.005,
 
     },
 
     },
     ["race"] = {
+
     ingestible = {
       ["herdAnimal"] = "true",
+
       joyKind = "Chemical",
      ["body"] = "QuadrupedAnimalWithHooves",
+
       joy = 0.40,
      ["baseBodySize"] = 2.1,
+
       drugCategory = "Hard",
      ["baseHealthScale"] = 1.75,
+
       outcomeDoers = {
      ["baseHungerRate"] = 0.85,
 
      ["foodType"] = "VegetarianRoughAnimal",
 
      ["leatherDef"] = "Leather_Plain",
 
      ["gestationPeriodDays"] = 28,
 
      ["wildness"] = 0.6,
 
      ["trainability"] = "Simple",
 
       ["manhunterOnDamageChance"] = 0.1,
 
       ["packAnimal"] = "true",
 
      ["lifeExpectancy"] = 15,
 
       ["lifeStageAges"] = {
 
 
         {
 
         {
           ["def"] = "AnimalBaby",
+
           _ = {
           ["minAge"] = 0,
+
            Class = "IngestionOutcomeDoer_GiveHediff",
 +
          },
 +
          hediffDef = "WakeUpHigh",
 +
           severity = 0.75,
 +
          toleranceChemical = "WakeUp",
 
         },
 
         },
 
         {
 
         {
           ["def"] = "AnimalJuvenile",
+
           _ = {
           ["minAge"] = 0.25,
+
            Class = "IngestionOutcomeDoer_OffsetNeed",
        },
+
           },
        {
+
           need = "Rest",
           ["def"] = "AnimalAdult",
+
          offset = 1.0,
           ["minAge"] = 0.5,
+
           toleranceChemical = "WakeUp",
 
         },
 
         },
 
       },
 
       },
 
     },
 
     },
     ["tradeTags"] = {
+
     recipeMaker = {
       {"AnimalCommon"},
+
       researchPrerequisite = "WakeUpProduction",
       {"AnimalFarm"},
+
       recipeUsers = {
    },
+
        "DrugLab",
  },
+
       },
 
 
  ["Goat"] = {
 
    ["ParentName"] = "AnimalThingBase",
 
    ["defName"] = "Goat",
 
    ["label"] = "goat",
 
    ["description"] = "Naturally curious about the world, goats are among the friendliest domesticated creature bred by mankind.",
 
    ["statBases"] = {
 
      ["MoveSpeed"] = 3.9,
 
       ["ComfyTemperatureMin"] = -20,
 
      ["MarketValue"] = 200,
 
 
     },
 
     },
     ["uiIconScale"] = 1.2,
+
     costList = {
    ["comps"] = {
+
       Neutroamine = 2,
       ["CompProperties_Milkable"] = {
 
        ["milkDef"] = "Milk",
 
        ["milkIntervalDays"] = 2,
 
        ["milkAmount"] = 12,
 
      },
 
 
     },
 
     },
     ["tools"] = {
+
     comps = {
 
       {
 
       {
         ["capacities"] = {
+
         _ = {
           {"Bite"},
+
           Class = "CompProperties_Drug",
 
         },
 
         },
         ["power"] = 7.3,
+
         chemical = "WakeUp",
         ["cooldownTime"] = 2,
+
         addictiveness = 0.02,
         ["linkedBodyPartsGroup"] = "Teeth",
+
         existingAddictionSeverityOffset = 0.20,
         ["chanceFactor"] = 0.7,
+
         needLevelOffset = 0.9,
      },
+
         listOrder = 210,
      {
+
         overdoseSeverityOffset = { ["<"]=0.18, [">"]=0.35 },
         ["label"] = "head",
+
         largeOverdoseChance = 0.005,
         ["capacities"] = {
 
          {"Blunt"},
 
        },
 
        ["power"] = 6,
 
        ["cooldownTime"] = 2,
 
         ["linkedBodyPartsGroup"] = "HeadAttackTool",
 
        ["chanceFactor"] = 0.2,
 
 
       },
 
       },
 
     },
 
     },
    ["race"] = {
+
  },
      ["body"] = "QuadrupedAnimalWithHooves",
+
 
      ["baseBodySize"] = 0.75,
+
  ["ThingDef:BodyPartArchotechBase"] = {
      ["baseHealthScale"] = 0.7,
+
    _ = {
      ["baseHungerRate"] = 0.45,
+
       Name = "BodyPartArchotechBase",
       ["foodType"] = "VegetarianRoughAnimal",
+
       ParentName = "BodyPartBase",
       ["leatherDef"] = "Leather_Plain",
+
       Abstract = true,
       ["wildness"] = 0.07,
+
       DefCategory = "ThingDef",
       ["trainability"] = "None",
+
       FileName = "Hediffs_BodyParts_Archotech.xml",
      ["manhunterOnTameFailChance"] = 0,
+
       GameVersion = "1.2.2753",
       ["manhunterOnDamageChance"] = 0,
+
       DLC = "Core",
      ["gestationPeriodDays"] = 17,
+
    },
       --[[["litterSizeCurve"] = {
+
    thingCategories = {
        ["points"] = {
+
      "BodyPartsArchotech",
          {(0.5, 0)},
 
          {(1, 1)},
 
          {(1.7, 1)},
 
          {(2.0, 0)},
 
        },
 
      },]]--
 
      ["lifeExpectancy"] = 12,
 
       ["lifeStageAges"] = {
 
        {
 
          ["def"] = "AnimalBaby",
 
          ["minAge"] = 0,
 
        },
 
        {
 
          ["def"] = "AnimalJuvenile",
 
          ["minAge"] = 0.1,
 
        },
 
        {
 
          ["def"] = "AnimalAdult",
 
          ["minAge"] = 0.4,
 
        },
 
      },
 
 
     },
 
     },
     ["tradeTags"] = {
+
     statBases = {
       {"AnimalCommon"},
+
       DeteriorationRate = 0,
      {"AnimalFarm"},
 
 
     },
 
     },
 
   },
 
   },
  
   ["Goose"] = {
+
   ["ThingDef:ArchotechEye"] = {
     ["ParentName"] = "AnimalThingBase",
+
     _ = {
    ["defName"] = "Goose",
+
      ParentName = "BodyPartArchotechBase",
    ["label"] = "goose",
+
      DefCategory = "ThingDef",
    ["description"] = "A domesticated bird kept by humans as poultry for it's eggs and meat. Lays eggs very often, however they take a long time to hatch.",
+
      FileName = "Hediffs_BodyParts_Archotech.xml",
    ["statBases"] = {
+
      GameVersion = "1.2.2753",
      ["MoveSpeed"] = 2.3,
+
       DLC = "Core",
      ["MarketValue"] = 90,
 
       ["LeatherAmount"] = 36,
 
      ["ComfyTemperatureMin"] = -10,
 
 
     },
 
     },
     ["tools"] = {
+
     defName = "ArchotechEye",
      {
+
    label = "archotech eye",
        ["label"] = "claws",
+
    description = [[An artifical eye built by an archotech. It perceives every type of electromagnetic radiation, including radio waves, infrared, light, x-rays, and gamma rays. Its visual acuity is precise enough to read handwriting from twenty meters away. It can emit various wavelengths of radiation like a flashlight, and has an internal subpersona AI which helps highlight useful visual information. Externally, it looks like a natural human eye, except it can change color at will. Its internal workings are a mystery to all human minds.]],
        ["capacities"] = {
+
    statBases = {
          {"Scratch"},
+
      MarketValue = 2800,
        },
+
      Mass = 0.3,
        ["power"] = 3,
 
        ["cooldownTime"] = 1.5,
 
        ["linkedBodyPartsGroup"] = "Feet",
 
      },
 
      {
 
        ["label"] = "beak",
 
        ["capacities"] = {
 
          {"Bite"},
 
        },
 
        ["power"] = 5.6,
 
        ["cooldownTime"] = 2,
 
        ["linkedBodyPartsGroup"] = "Beak",
 
      },
 
      {
 
        ["label"] = "head",
 
        ["capacities"] = {
 
          {"Blunt"},
 
        },
 
        ["power"] = 2,
 
        ["cooldownTime"] = 1.5,
 
        ["linkedBodyPartsGroup"] = "HeadAttackTool",
 
        ["chanceFactor"] = 0.2,
 
      },
 
 
     },
 
     },
    ["comps"] = {
+
  },
       ["CompProperties_EggLayer"] = {
+
 
        ["eggUnfertilizedDef"] = "EggGooseUnfertilized",
+
  ["ThingDef:ArchotechArm"] = {
        ["eggFertilizedDef"] = "EggGooseFertilized",
+
    _ = {
        ["eggFertilizationCountMax"] = 1,
+
       ParentName = "BodyPartArchotechBase",
        ["eggLayIntervalDays"] = 1.6,
+
      DefCategory = "ThingDef",
        ["eggCountRange"] = 1,
+
      FileName = "Hediffs_BodyParts_Archotech.xml",
       },
+
      GameVersion = "1.2.2753",
 +
      DLC = "Core",
 +
    },
 +
    defName = "ArchotechArm",
 +
    label = "archotech arm",
 +
    description = [[An artifical arm built by an archotech. It's strong enough to crush a thick hardwood branch in its hand, and precise enough to write a sonnet on a grain of rice. It looks and feels like natural flesh, but it's harder to damage than plasteel. Even if it is harmed, it repairs itself over time. Its internal workings are a mystery to all human minds.]],
 +
    statBases = {
 +
      MarketValue = 2800,
 +
       Mass = 4,
 
     },
 
     },
    ["race"] = {
+
  },
      ["body"] = "Bird",
+
 
      ["baseHungerRate"] = 0.45,
+
  ["ThingDef:ArchotechLeg"] = {
      ["baseBodySize"] = 0.40,
+
    _ = {
      ["baseHealthScale"] = 0.40,
+
       ParentName = "BodyPartArchotechBase",
       ["foodType"] = "VegetarianRoughAnimal",
+
       DefCategory = "ThingDef",
       ["leatherDef"] = "Leather_Bird",
+
       FileName = "Hediffs_BodyParts_Archotech.xml",
       ["trainability"] = "None",
+
       GameVersion = "1.2.2753",
       ["wildness"] = 0.6,
+
       DLC = "Core",
      ["manhunterOnTameFailChance"] = 0.2,
 
      ["manhunterOnDamageChance"] = 0.25,
 
      ["mateMtbHours"] = 8,
 
       ["lifeExpectancy"] = 8,
 
      ["useMeatFrom"] = "Cassowary",
 
      ["lifeStageAges"] = {
 
        {
 
          ["def"] = "AnimalBabyTiny",
 
          ["minAge"] = 0,
 
        },
 
        {
 
          ["def"] = "AnimalJuvenile",
 
          ["minAge"] = 0.12,
 
        },
 
        {
 
          ["def"] = "AnimalAdult",
 
          ["minAge"] = 0.3,
 
        },
 
      },
 
 
     },
 
     },
     ["tradeTags"] = {
+
     defName = "ArchotechLeg",
       {"AnimalCommon"},
+
    label = "archotech leg",
       {"AnimalFarm"},
+
    description = [[An artifical leg built by an archotech. It looks and feels like natural flesh, but a pair of these can move the user as fast as a decent car, and it's harder to damage than plasteel. Even if it is harmed, it repairs itself over time. Its internal workings are a mystery to all human minds.]],
 +
    statBases = {
 +
       MarketValue = 2800,
 +
       Mass = 7,
 
     },
 
     },
 
   },
 
   },
  
   ["Sheep"] = {
+
   ["ThingDef:BodyPartBase"] = {
     ["ParentName"] = "AnimalThingBase",
+
     _ = {
    ["defName"] = "Sheep",
+
      Name = "BodyPartBase",
    ["label"] = "sheep",
+
      Abstract = true,
     ["description"] = "Sheep husbandry is practised throughout the majority of the inhabited worlds, however only recently it has been introduced to the rimworlds. Domestic sheep are relatively small herbivores, usually with yellowish wool and medium sized horns.",
+
      DefCategory = "ThingDef",
     ["statBases"] = {
+
      FileName = "Hediffs_BodyParts_Base.xml",
       ["MoveSpeed"] = 4.8,
+
      GameVersion = "1.2.2753",
       ["MarketValue"] = 210,
+
      DLC = "Core",
       ["ComfyTemperatureMin"] = -55,
+
    },
       ["ComfyTemperatureMax"] = 45,
+
    thingClass = "ThingWithComps",
 +
     category = "Item",
 +
    useHitPoints = true,
 +
    altitudeLayer = "Item",
 +
    pathCost = 14,
 +
     statBases = {
 +
       MaxHitPoints = 50,
 +
      Flammability = 0.7,
 +
      Beauty = -4,
 +
       DeteriorationRate = 2.0,
 +
       Mass = 1,
 +
    },
 +
    tradeTags = {
 +
       "TechHediff",
 
     },
 
     },
     ["uiIconScale"] = 1.3,
+
     comps = {
    ["tools"] = {
 
 
       {
 
       {
         ["label"] = "head",
+
         _ = {
        ["capacities"] = {
+
           Class = "CompProperties_Forbiddable",
           {"Blunt"},
 
 
         },
 
         },
        ["power"] = 14,
 
        ["cooldownTime"] = 2.9,
 
        ["linkedBodyPartsGroup"] = "HeadAttackTool",
 
 
       },
 
       },
      {
+
    },
        ["label"] = "left hoof",
+
  },
        ["capacities"] = {
+
 
          {"Blunt"},
+
  ["ThingDef:BodyPartBionicBase"] = {
          {"Poke"},
+
    _ = {
        },
+
      Name = "BodyPartBionicBase",
        ["power"] = 6,
+
      ParentName = "BodyPartBase",
        ["cooldownTime"] = 2,
+
      Abstract = true,
        ["linkedBodyPartsGroup"] = "FrontLeftLeg",
+
      DefCategory = "ThingDef",
 +
      FileName = "Hediffs_BodyParts_Bionic.xml",
 +
      GameVersion = "1.2.2753",
 +
      DLC = "Core",
 +
    },
 +
    thingCategories = {
 +
      "BodyPartsBionic",
 +
    },
 +
    tradeTags = {
 +
      "Bionic",
 +
    },
 +
    statBases = {
 +
      WorkToMake = 26000,
 +
    },
 +
    recipeMaker = {
 +
      workSpeedStat = "GeneralLaborSpeed",
 +
      workSkill = "Crafting",
 +
      effectWorking = "Smith",
 +
      soundWorking = "Recipe_Smith",
 +
      unfinishedThingDef = "UnfinishedHealthItemBionic",
 +
      skillRequirements = {
 +
        Crafting = 8,
 
       },
 
       },
       {
+
       researchPrerequisite = "Bionics",
        ["label"] = "right hoof",
+
       recipeUsers = {
        ["capacities"] = {
+
         "FabricationBench",
          {"Blunt"},
 
          {"Poke"},
 
        },
 
        ["power"] = 6,
 
        ["cooldownTime"] = 2,
 
        ["linkedBodyPartsGroup"] = "FrontRightLeg",
 
      },
 
       {
 
        ["capacities"] = {
 
          {"Bite"},
 
        },
 
        ["power"] = 8,
 
        ["cooldownTime"] = 2,
 
        ["linkedBodyPartsGroup"] = "Teeth",
 
         ["chanceFactor"] = 0.5,
 
 
       },
 
       },
 
     },
 
     },
    ["comps"] = {
+
  },
      ["CompProperties_Shearable"] = {
+
 
        ["woolDef"] = "WoolSheep",
+
  ["ThingDef:BionicEye"] = {
        ["shearIntervalDays"] = 10,
+
    _ = {
        ["woolAmount"] = 45,
+
      ParentName = "BodyPartBionicBase",
       },
+
      DefCategory = "ThingDef",
 +
      FileName = "Hediffs_BodyParts_Bionic.xml",
 +
      GameVersion = "1.2.2753",
 +
       DLC = "Core",
 
     },
 
     },
     ["race"] = {
+
     defName = "BionicEye",
      ["herdAnimal"] = "true",
+
    label = "bionic eye",
      ["body"] = "QuadrupedAnimalWithHooves",
+
    description = [[An advanced artifical eye. With its biogel nerve-link, internal signal pre-processor, and wide-spectrum sensors, it is better than a biological eye in almost every way. A lattice-dust healing system allows it to recover from damage.]],
      ["baseBodySize"] = 0.75,
+
    costList = {
      ["baseHealthScale"] = 0.7,
+
       Plasteel = 15,
      ["baseHungerRate"] = 0.45,
+
       ComponentSpacer = 4,
      ["foodType"] = "VegetarianRoughAnimal",
 
      ["leatherDef"] = "Leather_Plain",
 
      ["gestationPeriodDays"] = 17,
 
      --[[["litterSizeCurve"] = {
 
        ["points"] = {
 
          {(0.5, 0)},
 
          {(1, 1)},
 
          {(1.7, 1)},
 
          {(2.0, 0)},
 
        },
 
      },]]--
 
      ["wildness"] = 0,
 
      ["trainability"] = "None",
 
      ["manhunterOnDamageChance"] = 0.0,
 
       ["lifeExpectancy"] = 12,
 
       ["lifeStageAges"] = {
 
        {
 
          ["def"] = "AnimalBaby",
 
          ["minAge"] = 0,
 
        },
 
        {
 
          ["def"] = "AnimalJuvenile",
 
          ["minAge"] = 0.25,
 
        },
 
        {
 
          ["def"] = "AnimalAdult",
 
          ["minAge"] = 0.5,
 
        },
 
      },
 
 
     },
 
     },
     ["tradeTags"] = {
+
     statBases = {
       {"AnimalCommon"},
+
       Mass = 0.3,
      {"AnimalFarm"},
 
 
     },
 
     },
 
   },
 
   },
  
   ["Horse"] = {
+
   ["ThingDef:BionicArm"] = {
     ["ParentName"] = "AnimalThingBase",
+
     _ = {
    ["defName"] = "Horse",
+
      ParentName = "BodyPartBionicBase",
    ["label"] = "horse",
+
      DefCategory = "ThingDef",
    ["description"] = "A large hoofed mammal with a short coat, a long mane, and a long tail. Horses have been domesticated since ancient times.",
+
      FileName = "Hediffs_BodyParts_Bionic.xml",
    ["statBases"] = {
+
      GameVersion = "1.2.2753",
      ["MoveSpeed"] = 5.8,
+
       DLC = "Core",
      ["MarketValue"] = 550,
 
       ["ComfyTemperatureMin"] = -35,
 
      ["ComfyTemperatureMax"] = 45,
 
 
     },
 
     },
     ["uiIconScale"] = 1.1,
+
     defName = "BionicArm",
     ["tools"] = {
+
    label = "bionic arm",
       {
+
     description = [[An advanced artificial arm. Silenced mini-servos give great strength, while the biogel nerve-link gives exquisite control. A lattice-dust healing system allows it to recover from damage. It is better than a biological arm in almost every way.]],
        ["label"] = "head",
+
    costList = {
        ["capacities"] = {
+
       Plasteel = 15,
          {"Blunt"},
+
      ComponentSpacer = 4,
        },
+
    },
        ["power"] = 10,
+
    statBases = {
        ["cooldownTime"] = 2.9,
+
      Mass = 5,
        ["linkedBodyPartsGroup"] = "HeadAttackTool",
+
    },
      },
+
  },
      {
+
 
        ["label"] = "left hoof",
+
  ["ThingDef:BionicLeg"] = {
        ["capacities"] = {
+
    _ = {
          {"Blunt"},
+
      ParentName = "BodyPartBionicBase",
          {"Poke"},
+
      DefCategory = "ThingDef",
        },
+
      FileName = "Hediffs_BodyParts_Bionic.xml",
        ["power"] = 7,
+
      GameVersion = "1.2.2753",
        ["cooldownTime"] = 2,
+
      DLC = "Core",
        ["linkedBodyPartsGroup"] = "FrontLeftLeg",
+
    },
      },
+
    defName = "BionicLeg",
      {
+
    label = "bionic leg",
        ["label"] = "right hoof",
+
    description = [[An advanced artificial leg. With its biogel nerve-link, powerful mini-servos, and lattice-dust healing system, it is better than a biological leg in almost every way.]],
        ["capacities"] = {
+
    costList = {
          {"Blunt"},
+
      Plasteel = 15,
          {"Poke"},
+
      ComponentSpacer = 4,
        },
+
    },
        ["power"] = 7,
+
    statBases = {
        ["cooldownTime"] = 2,
+
      Mass = 8,
        ["linkedBodyPartsGroup"] = "FrontRightLeg",
+
    },
      },
+
  },
      {
+
 
        ["capacities"] = {
+
  ["ThingDef:BionicSpine"] = {
          {"Bite"},
+
    _ = {
        },
+
      ParentName = "BodyPartBionicBase",
        ["power"] = 5,
+
      DefCategory = "ThingDef",
        ["cooldownTime"] = 2,
+
      FileName = "Hediffs_BodyParts_Bionic.xml",
        ["linkedBodyPartsGroup"] = "Teeth",
+
      GameVersion = "1.2.2753",
        ["chanceFactor"] = 0.5,
+
      DLC = "Core",
      },
 
 
     },
 
     },
     ["race"] = {
+
     defName = "BionicSpine",
      ["herdAnimal"] = "true",
+
    label = "bionic spine",
      ["body"] = "QuadrupedAnimalWithHooves",
+
    description = [[An advanced artificial spine. A biogel nerve bundle runs down an articulated plasteel core, surrounded by a lattice-dust healing system. It matches the performance of a biological spine.]],
      ["baseBodySize"] = 2.0,
+
    costList = {
      ["baseHealthScale"] = 1.75,
+
       Plasteel = 15,
      ["baseHungerRate"] = 0.85,
+
       ComponentSpacer = 4,
      ["foodType"] = "VegetarianRoughAnimal",
 
      ["leatherDef"] = "Leather_Plain",
 
      ["gestationPeriodDays"] = 28,
 
      ["wildness"] = 0.5,
 
      ["petness"] = 0.6,
 
      ["trainability"] = "Advanced",
 
      ["manhunterOnDamageChance"] = 0.1,
 
      ["meatLabel"] = "horse meat",
 
      ["packAnimal"] = "true",
 
       ["lifeExpectancy"] = 30,
 
       ["lifeStageAges"] = {
 
        {
 
          ["def"] = "AnimalBaby",
 
          ["minAge"] = 0,
 
        },
 
        {
 
          ["def"] = "AnimalJuvenile",
 
          ["minAge"] = 0.25,
 
        },
 
        {
 
          ["def"] = "AnimalAdult",
 
          ["minAge"] = 0.5,
 
        },
 
      },
 
 
     },
 
     },
     ["tradeTags"] = {
+
     statBases = {
       {"AnimalCommon"},
+
       Mass = 2,
      {"AnimalFarm"},
 
 
     },
 
     },
 
   },
 
   },
  
   ["Yak"] = {
+
   ["ThingDef:BionicHeart"] = {
     ["ParentName"] = "AnimalThingBase",
+
     _ = {
    ["defName"] = "Yak",
+
      ParentName = "BodyPartBionicBase",
    ["label"] = "yak",
+
      DefCategory = "ThingDef",
    ["description"] = "Yaks are robust cattle with a bulky frame, short but thick legs, and rounded cloven hooves that are splayed to help them walk in snow.",
+
      FileName = "Hediffs_BodyParts_Bionic.xml",
    ["statBases"] = {
+
      GameVersion = "1.2.2753",
      ["MoveSpeed"] = 3.2,
+
       DLC = "Core",
       ["ComfyTemperatureMin"] = -45,
 
      ["MarketValue"] = 320,
 
 
     },
 
     },
     ["uiIconScale"] = 1.15,
+
     defName = "BionicHeart",
     ["comps"] = {
+
     label = "bionic heart",
      ["CompProperties_Milkable"] = {
+
    description = [[An advanced artificial heart. It has synthetic muscle fibers for a realistic heartbeat, plus a high-flow pump for rapid circulation during high stress. It is better than a biological heart in almost every way.]],
        ["milkDef"] = "Milk",
+
    costList = {
        ["milkIntervalDays"] = 2,
+
      Plasteel = 15,
        ["milkAmount"] = 12,
+
       ComponentSpacer = 4,
       },
 
 
     },
 
     },
    ["tools"] = {
+
  },
      {
+
 
        ["capacities"] = {
+
  ["ThingDef:BionicStomach"] = {
          {"Bite"},
+
    _ = {
        },
+
      ParentName = "BodyPartBionicBase",
        ["power"] = 8.8,
+
      DefCategory = "ThingDef",
        ["cooldownTime"] = 2.6,
+
       FileName = "Hediffs_BodyParts_Bionic.xml",
        ["linkedBodyPartsGroup"] = "Teeth",
+
      GameVersion = "1.2.2753",
        ["chanceFactor"] = 0.7,
+
       DLC = "Core",
      },
 
      {
 
        ["label"] = "head",
 
        ["capacities"] = {
 
          {"Blunt"},
 
        },
 
        ["power"] = 9,
 
        ["cooldownTime"] = 2,
 
        ["linkedBodyPartsGroup"] = "HeadAttackTool",
 
        ["chanceFactor"] = 0.2,
 
      },
 
       {
 
        ["label"] = "left hoof",
 
        ["capacities"] = {
 
          {"Blunt"},
 
          {"Poke"},
 
        },
 
        ["power"] = 8,
 
        ["cooldownTime"] = 2,
 
        ["linkedBodyPartsGroup"] = "FrontLeftLeg",
 
       },
 
      {
 
        ["label"] = "right hoof",
 
        ["capacities"] = {
 
          {"Blunt"},
 
          {"Poke"},
 
        },
 
        ["power"] = 8,
 
        ["cooldownTime"] = 2,
 
        ["linkedBodyPartsGroup"] = "FrontRightLeg",
 
      },
 
 
     },
 
     },
     ["race"] = {
+
     defName = "BionicStomach",
      ["body"] = "QuadrupedAnimalWithHooves",
+
    label = "bionic stomach",
      ["herdAnimal"] = "true",
+
    description = [[An advanced artificial stomach. A set of sensors and chemical synthesizers efficiently digest nearly any energy-bearing foodstuff. An integrated lattice-dust healing system automatically repairs any damage caused by the powerful acids. It is better than a biological stomach in almost every way.]],
      ["baseBodySize"] = 1.9,
+
    costList = {
      ["baseHungerRate"] = 0.85,
+
       Plasteel = 10,
      ["baseHealthScale"] = 1.5,
+
       ComponentSpacer = 3,
      ["foodType"] = "VegetarianRoughAnimal",
 
      ["leatherDef"] = "Leather_Plain",
 
      ["wildness"] = 0.11,
 
      ["petness"] = 0.3,
 
      ["trainability"] = "None",
 
      ["packAnimal"] = "true",
 
      ["meatLabel"] = "yak beef",
 
       ["gestationPeriodDays"] = 20,
 
       ["lifeExpectancy"] = 22,
 
      ["manhunterOnDamageChance"] = 0.05,
 
      ["manhunterOnTameFailChance"] = 0.02,
 
      ["lifeStageAges"] = {
 
        {
 
          ["def"] = "AnimalBaby",
 
          ["minAge"] = 0,
 
        },
 
        {
 
          ["def"] = "AnimalJuvenile",
 
          ["minAge"] = 0.2,
 
        },
 
        {
 
          ["def"] = "AnimalAdult",
 
          ["minAge"] = 0.45,
 
        },
 
      },
 
 
     },
 
     },
     ["tradeTags"] = {
+
     statBases = {
       {"AnimalCommon"},
+
       Mass = 2,
      {"AnimalFarm"},
 
 
     },
 
     },
 
   },
 
   },
  
   ["GuineaPig"] = {
+
   ["ThingDef:DeathAcidifier"] = {
     ["ParentName"] = "AnimalThingBase",
+
     _ = {
    ["defName"] = "GuineaPig",
+
      ParentName = "BodyPartBase",
    ["label"] = "guinea pig",
+
      DefCategory = "ThingDef",
    ["description"] = "Neither a pig or a creature from Guinea, these little rodents are bred to be a household pet and a delicious dinner.",
+
      FileName = "Hediffs_BodyParts_Bionic.xml",
    ["statBases"] = {
+
      GameVersion = "1.2.2753",
      ["MoveSpeed"] = 5.0,
+
       DLC = "Core",
      ["MarketValue"] = 150,
 
       ["ComfyTemperatureMin"] = -15,
 
      ["ComfyTemperatureMax"] = 55,
 
 
     },
 
     },
     ["tools"] = {
+
     defName = "DeathAcidifier",
      {
+
    label = "death acidifier",
        ["label"] = "left claw",
+
    description = [[A chest implant for preventing enemy use of captured equipment. Upon the user's death, it releases powerful chemicals that dissolve gear in contact with the user's body. It doesn't damage others.]],
        ["capacities"] = {
+
    statBases = {
          {"Scratch"},
+
      MarketValue = 400,
        },
+
    },
        ["power"] = 3.6,
+
    thingCategories = {
        ["cooldownTime"] = 1.5,
+
      "BodyPartsBionic",
        ["linkedBodyPartsGroup"] = "FrontLeftPaw",
+
    },
      },
+
  },
      {
+
 
        ["label"] = "right claw",
+
  ["ThingDef:Mote_AcidCloud"] = {
        ["capacities"] = {
+
    _ = {
          {"Scratch"},
+
      ParentName = "MoteBase",
        },
+
      DefCategory = "ThingDef",
        ["power"] = 3.6,
+
       FileName = "Hediffs_BodyParts_Bionic.xml",
        ["cooldownTime"] = 1.5,
+
      GameVersion = "1.2.2753",
        ["linkedBodyPartsGroup"] = "FrontRightPaw",
+
      DLC = "Core",
      },
 
      {
 
        ["capacities"] = {
 
          {"Bite"},
 
        },
 
        ["power"] = 5.8,
 
        ["cooldownTime"] = 2,
 
        ["linkedBodyPartsGroup"] = "Teeth",
 
        ["chanceFactor"] = 0.7,
 
      },
 
       {
 
        ["label"] = "head",
 
        ["capacities"] = {
 
          {"Blunt"},
 
        },
 
        ["power"] = 2,
 
        ["cooldownTime"] = 2,
 
        ["linkedBodyPartsGroup"] = "HeadAttackTool",
 
        ["chanceFactor"] = 0.2,
 
      },
 
 
     },
 
     },
     ["race"] = {
+
     defName = "Mote_AcidCloud",
      ["body"] = "QuadrupedAnimalWithPawsAndTail",
+
    altitudeLayer = "MoteOverhead",
      ["baseBodySize"] = 0.28,
+
  },
      ["baseHealthScale"] = 0.4,
+
 
      ["baseHungerRate"] = 0.34,
+
  ["ThingDef:BionicEar"] = {
      ["foodType"] = "VegetarianRoughAnimal",
+
    _ = {
      ["leatherDef"] = "Leather_GuineaPig",
+
       ParentName = "BodyPartBionicBase",
      ["wildness"] = 0.60,
+
       DefCategory = "ThingDef",
       ["trainability"] = "None",
+
       FileName = "Hediffs_BodyParts_Bionic.xml",
       ["petness"] = 0.30,
+
       GameVersion = "1.2.2753",
      ["mateMtbHours"] = 8,
+
       DLC = "Core",
       ["nuzzleMtbHours"] = 24,
 
      ["gestationPeriodDays"] = 14,
 
      ["manhunterOnTameFailChance"] = 0.02,
 
      ["manhunterOnDamageChance"] = 0,
 
       --[[["litterSizeCurve"] = {
 
        ["points"] = {
 
          {(0.5, 0)},
 
          {(1, 1)},
 
          {(2.5, 1)},
 
          {(3, 0)},
 
        },
 
      },]]--
 
      ["lifeExpectancy"] = 4,
 
       ["lifeStageAges"] = {
 
        {
 
          ["def"] = "AnimalBaby",
 
          ["minAge"] = 0,
 
        },
 
        {
 
          ["def"] = "AnimalJuvenile",
 
          ["minAge"] = 0.15,
 
        },
 
        {
 
          ["def"] = "AnimalAdult",
 
          ["minAge"] = 0.30,
 
        },
 
      },
 
 
     },
 
     },
     ["tradeTags"] = {
+
     defName = "BionicEar",
      {"AnimalPet"},
+
    label = "bionic ear",
       {"AnimalUncommon"},
+
    description = [[An advanced artificial ear implant. A collection of invisible subdermal microphones capture sound and transmit it to a biogel nerve interface that links directly with the auditory nerve. It's sensitive enough to hear a cat before you see it, can't be damaged by loud noise, and automatically tunes itself to pick out meaningful sounds in noisy environments.]],
       {"AnimalFarm"},
+
    costList = {
 +
       Plasteel = 10,
 +
       ComponentSpacer = 3,
 
     },
 
     },
 
   },
 
   },
  
   ["Donkey"] = {
+
   ["ThingDef:BodyPartNaturalBase"] = {
     ["ParentName"] = "AnimalThingBase",
+
     _ = {
    ["defName"] = "Donkey",
+
      Name = "BodyPartNaturalBase",
    ["label"] = "donkey",
+
      ParentName = "BodyPartBase",
    ["description"] = "A small relative of the horse, domesticated in ancient times for farm work. Its goofy call is simultaneously annoying and endearing.",
+
      Abstract = true,
    ["statBases"] = {
+
      DefCategory = "ThingDef",
      ["MoveSpeed"] = 5.3,
+
       FileName = "Hediffs_BodyParts_Natural.xml",
       ["MarketValue"] = 320,
+
       GameVersion = "1.2.2753",
       ["ComfyTemperatureMin"] = -25,
+
       DLC = "Core",
       ["ComfyTemperatureMax"] = 45,
 
 
     },
 
     },
     ["uiIconScale"] = 1.25,
+
     thingCategories = {
    ["tools"] = {
+
       "BodyPartsNatural",
       {
+
    },
        ["label"] = "head",
+
    statBases = {
        ["capacities"] = {
+
       DeteriorationRate = 4.0,
          {"Blunt"},
 
        },
 
        ["power"] = 12,
 
        ["cooldownTime"] = 2.9,
 
        ["linkedBodyPartsGroup"] = "HeadAttackTool",
 
      },
 
      {
 
        ["label"] = "left hoof",
 
        ["capacities"] = {
 
          {"Blunt"},
 
          {"Poke"},
 
        },
 
        ["power"] = 8,
 
        ["cooldownTime"] = 2,
 
        ["linkedBodyPartsGroup"] = "FrontLeftLeg",
 
       },
 
      {
 
        ["label"] = "right hoof",
 
        ["capacities"] = {
 
          {"Blunt"},
 
          {"Poke"},
 
        },
 
        ["power"] = 8,
 
        ["cooldownTime"] = 2,
 
        ["linkedBodyPartsGroup"] = "FrontRightLeg",
 
      },
 
      {
 
        ["capacities"] = {
 
          {"Bite"},
 
        },
 
        ["power"] = 6,
 
        ["cooldownTime"] = 2,
 
        ["linkedBodyPartsGroup"] = "Teeth",
 
        ["chanceFactor"] = 0.5,
 
      },
 
 
     },
 
     },
    ["race"] = {
+
  },
      ["herdAnimal"] = "true",
+
 
      ["body"] = "QuadrupedAnimalWithHooves",
+
  ["ThingDef:Heart"] = {
      ["baseBodySize"] = 1.5,
+
    _ = {
      ["baseHealthScale"] = 1.45,
+
       ParentName = "BodyPartNaturalBase",
      ["baseHungerRate"] = 0.75,
+
       DefCategory = "ThingDef",
       ["foodType"] = "VegetarianRoughAnimal",
+
       FileName = "Hediffs_BodyParts_Natural.xml",
       ["leatherDef"] = "Leather_Plain",
+
       GameVersion = "1.2.2753",
       ["gestationPeriodDays"] = 28,
+
       DLC = "Core",
      ["wildness"] = 0.03,
 
      ["petness"] = 0.60,
 
       ["trainability"] = "Advanced",
 
      ["manhunterOnDamageChance"] = 0.05,
 
      ["packAnimal"] = "true",
 
       ["lifeExpectancy"] = 24,
 
      ["lifeStageAges"] = {
 
        {
 
          ["def"] = "AnimalBaby",
 
          ["minAge"] = 0,
 
        },
 
        {
 
          ["def"] = "AnimalJuvenile",
 
          ["minAge"] = 0.25,
 
        },
 
        {
 
          ["def"] = "AnimalAdult",
 
          ["minAge"] = 0.5,
 
        },
 
      },
 
 
     },
 
     },
     ["tradeTags"] = {
+
     defName = "Heart",
       {"AnimalUncommon"},
+
    label = "heart",
       {"AnimalFarm"},
+
    description = [[A biological human heart. Pumps blood around the body.]],
 +
    statBases = {
 +
       MarketValue = 500,
 +
       Mass = 1,
 
     },
 
     },
 
   },
 
   },
  
   ["Rhinoceros"] = {
+
   ["ThingDef:Lung"] = {
     ["ParentName"] = "AnimalThingBase",
+
     _ = {
    ["defName"] = "Rhinoceros",
+
      ParentName = "BodyPartNaturalBase",
    ["label"] = "rhinoceros",
+
      DefCategory = "ThingDef",
    ["description"] = "Despite being herbivorous, this large mammal is very easy to enrage. Once angered, its massive strength and sharp horn make it a brutal opponent. It has more muscle in one leg than most humans do in their whole body.",
+
      FileName = "Hediffs_BodyParts_Natural.xml",
    ["statBases"] = {
+
      GameVersion = "1.2.2753",
      ["MoveSpeed"] = 5.0,
+
       DLC = "Core",
       ["MarketValue"] = 700,
 
      ["ComfyTemperatureMin"] = -8,
 
 
     },
 
     },
     ["tools"] = {
+
     defName = "Lung",
      {
+
    label = "lung",
        ["label"] = "horn",
+
    description = [[A biological human lung. A pair of these form the core of the human respiratory system.]],
        ["capacities"] = {
+
    statBases = {
          {"Scratch"},
+
       MarketValue = 400,
        },
+
       Mass = 1,
        ["power"] = 19,
 
        ["cooldownTime"] = 2,
 
        ["linkedBodyPartsGroup"] = "HornAttackTool",
 
      },
 
      {
 
        ["label"] = "horn",
 
        ["capacities"] = {
 
          {"Blunt"},
 
        },
 
        ["power"] = 19,
 
        ["cooldownTime"] = 2,
 
        ["linkedBodyPartsGroup"] = "HornAttackTool",
 
      },
 
       {
 
        ["capacities"] = {
 
          {"Bite"},
 
        },
 
        ["power"] = 19,
 
        ["cooldownTime"] = 2.6,
 
        ["linkedBodyPartsGroup"] = "Teeth",
 
        ["chanceFactor"] = 0.7,
 
      },
 
       {
 
        ["label"] = "head",
 
        ["capacities"] = {
 
          {"Blunt"},
 
        },
 
        ["power"] = 15,
 
        ["cooldownTime"] = 2,
 
        ["linkedBodyPartsGroup"] = "HeadAttackTool",
 
        ["chanceFactor"] = 0.2,
 
      },
 
 
     },
 
     },
    ["race"] = {
+
  },
      ["body"] = "QuadrupedAnimalWithHoovesAndHorn",
+
 
      ["baseHungerRate"] = 1.5,
+
  ["ThingDef:Kidney"] = {
      ["baseBodySize"] = 3.0,
+
    _ = {
      ["baseHealthScale"] = 3.5,
+
       ParentName = "BodyPartNaturalBase",
       ["foodType"] = "VegetarianRoughAnimal",
+
       DefCategory = "ThingDef",
       ["leatherDef"] = "Leather_Rhinoceros",
+
       FileName = "Hediffs_BodyParts_Natural.xml",
       ["wildness"] = 0.90,
+
       GameVersion = "1.2.2753",
      ["manhunterOnTameFailChance"] = 0.10,
+
       DLC = "Core",
      ["manhunterOnDamageChance"] = 0.10,
 
       ["gestationPeriodDays"] = 43,
 
      ["nameOnTameChance"] = 1,
 
      ["lifeExpectancy"] = 45,
 
       ["herdAnimal"] = "true",
 
      ["lifeStageAges"] = {
 
        {
 
          ["def"] = "AnimalBaby",
 
          ["minAge"] = 0,
 
        },
 
        {
 
          ["def"] = "AnimalJuvenile",
 
          ["minAge"] = 0.3,
 
        },
 
        {
 
          ["def"] = "AnimalAdult",
 
          ["minAge"] = 1.0,
 
        },
 
      },
 
 
     },
 
     },
     ["tradeTags"] = {
+
     defName = "Kidney",
       {"AnimalUncommon"},
+
    label = "kidney",
       {"AnimalFighter"},
+
    description = [[A biological human kidney. Filters and removes waste products from the blood.]],
 +
    statBases = {
 +
       MarketValue = 250,
 +
       Mass = 1,
 
     },
 
     },
 
   },
 
   },
  
   ["Elephant"] = {
+
   ["ThingDef:Liver"] = {
     ["ParentName"] = "AnimalThingBase",
+
     _ = {
    ["defName"] = "Elephant",
+
      ParentName = "BodyPartNaturalBase",
    ["label"] = "elephant",
+
      DefCategory = "ThingDef",
     ["description"] = "The largest unmodified land animal. Elephants has a long trunk they use to manipulate objects, and sharp tusks they use to gore attackers. A dead elephant's valuable tusks can be recovered by butchering it.\n\nIntelligent creatures with complex social relationships, elephants can be used as pack animals or trained to carry out the most complex of tasks. They live a long time, and are known to remember events and relationships from many decades before.",
+
      FileName = "Hediffs_BodyParts_Natural.xml",
     ["statBases"] = {
+
      GameVersion = "1.2.2753",
       ["MoveSpeed"] = 4.8,
+
      DLC = "Core",
      ["MarketValue"] = 600,
+
     },
       ["ComfyTemperatureMin"] = -12,
+
    defName = "Liver",
      ["ComfyTemperatureMax"] = 50,
+
    label = "liver",
 +
    description = [[A biological human liver. Plays an important role in metabolism.]],
 +
     statBases = {
 +
       MarketValue = 500,
 +
       Mass = 2,
 
     },
 
     },
    ["tools"] = {
+
  },
      {
+
 
        ["label"] = "tusk",
+
  ["ThingDef:BodyPartProstheticBase"] = {
        ["capacities"] = {
+
    _ = {
          {"Scratch"},
+
      Name = "BodyPartProstheticBase",
          {"Stab"},
+
      ParentName = "BodyPartBase",
        },
+
       Abstract = true,
        ["power"] = 25,
+
       DefCategory = "ThingDef",
        ["cooldownTime"] = 2.6,
+
      FileName = "Hediffs_BodyParts_Prosthetic.xml",
        ["linkedBodyPartsGroup"] = "TuskAttackTool",
+
       GameVersion = "1.2.2753",
       },
+
       DLC = "Core",
       {
 
        ["label"] = "left foot",
 
        ["capacities"] = {
 
          {"Blunt"},
 
        },
 
        ["power"] = 16.9,
 
        ["cooldownTime"] = 2,
 
        ["linkedBodyPartsGroup"] = "FrontLeftLeg",
 
       },
 
      {
 
        ["label"] = "right foot",
 
        ["capacities"] = {
 
          {"Blunt"},
 
        },
 
        ["power"] = 16.9,
 
        ["cooldownTime"] = 2,
 
        ["linkedBodyPartsGroup"] = "FrontRightLeg",
 
       },
 
      {
 
        ["label"] = "head",
 
        ["capacities"] = {
 
          {"Blunt"},
 
        },
 
        ["power"] = 14,
 
        ["cooldownTime"] = 2,
 
        ["linkedBodyPartsGroup"] = "HeadAttackTool",
 
        ["chanceFactor"] = 0.2,
 
      },
 
 
     },
 
     },
     ["race"] = {
+
     thingCategories = {
       ["herdAnimal"] = "true",
+
       "BodyPartsProsthetic",
      ["body"] = "QuadrupedAnimalWithHoovesTusksAndTrunk",
 
      ["baseHungerRate"] = 2.0,
 
      ["baseBodySize"] = 4.0,
 
      ["baseHealthScale"] = 3.6,
 
      ["foodType"] = "VegetarianRoughAnimal",
 
      ["leatherDef"] = "Leather_Elephant",
 
      ["gestationPeriodDays"] = 48,
 
      ["wildness"] = 0.75,
 
      ["nuzzleMtbHours"] = 24,
 
      ["trainability"] = "Advanced",
 
      ["lifeExpectancy"] = 50,
 
      ["packAnimal"] = "true",
 
      ["manhunterOnTameFailChance"] = 0.10,
 
      ["manhunterOnDamageChance"] = 0.10,
 
      ["lifeStageAges"] = {
 
        {
 
          ["def"] = "AnimalBaby",
 
          ["minAge"] = 0,
 
        },
 
        {
 
          ["def"] = "AnimalJuvenile",
 
          ["minAge"] = 0.8,
 
        },
 
        {
 
          ["def"] = "AnimalAdult",
 
          ["minAge"] = 2.0,
 
        },
 
      },
 
 
     },
 
     },
     ["tradeTags"] = {
+
     statBases = {
       {"AnimalUncommon"},
+
       WorkToMake = 15000,
 
     },
 
     },
 
   },
 
   },
  
   ["Megasloth"] = {
+
   ["ThingDef:BodyPartProstheticMakeableBase"] = {
     ["ParentName"] = "AnimalThingBase",
+
     _ = {
    ["defName"] = "Megasloth",
+
      Name = "BodyPartProstheticMakeableBase",
    ["label"] = "megasloth",
+
      ParentName = "BodyPartProstheticBase",
    ["description"] = "A giant, solitary herbivore with two giant claws for warding off threats. Long extinct after being wiped out by the natives of Earth's American continent, the megasloth was later brought back using advanced cloning and artificial gestators. Its thick hide is exceptionally strong and insulating, and makes a great leather for cold-weather clothing. It is peaceful if left alone, but will shred anyone who disturbs it with its giant claws.",
+
      Abstract = true,
    ["statBases"] = {
+
      DefCategory = "ThingDef",
      ["MoveSpeed"] = 4.8,
+
      FileName = "Hediffs_BodyParts_Prosthetic.xml",
       ["MarketValue"] = 700,
+
       GameVersion = "1.2.2753",
       ["ComfyTemperatureMin"] = -55,
+
       DLC = "Core",
 
     },
 
     },
     ["uiIconScale"] = 1.2,
+
     recipeMaker = {
    ["tools"] = {
+
      workSpeedStat = "GeneralLaborSpeed",
       {
+
       workSkill = "Crafting",
        ["label"] = "left claw",
+
      effectWorking = "Smith",
        ["capacities"] = {
+
      soundWorking = "Recipe_Smith",
          {"Scratch"},
+
      recipeUsers = {
        },
+
         "TableMachining",
        ["power"] = 21,
 
        ["cooldownTime"] = 2,
 
         ["linkedBodyPartsGroup"] = "FrontLeftPaw",
 
 
       },
 
       },
       {
+
       skillRequirements = {
        ["label"] = "right claw",
+
         Crafting = 5,
        ["capacities"] = {
 
          {"Scratch"},
 
        },
 
        ["power"] = 21,
 
        ["cooldownTime"] = 2,
 
        ["linkedBodyPartsGroup"] = "FrontRightPaw",
 
      },
 
      {
 
        ["capacities"] = {
 
          {"Bite"},
 
        },
 
        ["power"] = 22,
 
        ["cooldownTime"] = 2.6,
 
        ["linkedBodyPartsGroup"] = "Teeth",
 
        ["chanceFactor"] = 0.7,
 
      },
 
      {
 
        ["label"] = "head",
 
        ["capacities"] = {
 
          {"Blunt"},
 
        },
 
        ["power"] = 15,
 
        ["cooldownTime"] = 2,
 
        ["linkedBodyPartsGroup"] = "HeadAttackTool",
 
         ["chanceFactor"] = 0.2,
 
 
       },
 
       },
 +
      unfinishedThingDef = "UnfinishedHealthItemProsthetic",
 +
      researchPrerequisite = "Prosthetics",
 +
    },
 +
  },
 +
 +
  ["ThingDef:SimpleProstheticLeg"] = {
 +
    _ = {
 +
      ParentName = "BodyPartProstheticMakeableBase",
 +
      DefCategory = "ThingDef",
 +
      FileName = "Hediffs_BodyParts_Prosthetic.xml",
 +
      GameVersion = "1.2.2753",
 +
      DLC = "Core",
 +
    },
 +
    defName = "SimpleProstheticLeg",
 +
    label = "prosthetic leg",
 +
    description = [[A leg prosthesis. While it lacks a neural interface, its complex arrangement of internal joints allows it to mimic natural movement quite convincingly. Still, it is inferior to a real leg.]],
 +
    costList = {
 +
      Steel = 40,
 +
      ComponentIndustrial = 4,
 +
    },
 +
    statBases = {
 +
      Mass = 8,
 
     },
 
     },
    ["race"] = {
+
  },
      ["body"] = "QuadrupedAnimalWithPawsAndTail",
+
 
      ["baseHungerRate"] = 2.0,
+
  ["ThingDef:SimpleProstheticArm"] = {
      ["baseBodySize"] = 4.0,
+
    _ = {
      ["baseHealthScale"] = 3.6,
+
       ParentName = "BodyPartProstheticMakeableBase",
       ["foodType"] = "VegetarianRoughAnimal",
+
       DefCategory = "ThingDef",
       ["leatherDef"] = "Leather_Heavy",
+
       FileName = "Hediffs_BodyParts_Prosthetic.xml",
       ["gestationPeriodDays"] = 55,
+
       GameVersion = "1.2.2753",
      ["wildness"] = 0.97,
+
       DLC = "Core",
      ["trainability"] = "Advanced",
 
       ["nuzzleMtbHours"] = 60,
 
      ["lifeExpectancy"] = 20,
 
      ["manhunterOnTameFailChance"] = 0.10,
 
      ["manhunterOnDamageChance"] = 0.10,
 
       ["lifeStageAges"] = {
 
        {
 
          ["def"] = "AnimalBaby",
 
          ["minAge"] = 0,
 
        },
 
        {
 
          ["def"] = "AnimalJuvenile",
 
          ["minAge"] = 1.0,
 
        },
 
        {
 
          ["def"] = "AnimalAdult",
 
          ["minAge"] = 3.0,
 
        },
 
      },
 
 
     },
 
     },
     ["comps"] = {
+
     defName = "SimpleProstheticArm",
      ["CompProperties_Shearable"] = {
+
    label = "prosthetic arm",
        ["woolDef"] = "WoolMegasloth",
+
    description = [[An arm prosthesis. While it lacks a neural interface, its complex arrangement of internal joints allows it to mimic natural movement quite convincingly. Still, it is inferior to a real arm.]],
        ["shearIntervalDays"] = 50,
+
    costList = {
        ["woolAmount"] = 400,
+
      Steel = 40,
       },
+
       ComponentIndustrial = 4,
 
     },
 
     },
     ["tradeTags"] = {
+
     statBases = {
       {"AnimalUncommon"},
+
       Mass = 5,
      {"AnimalFighter"},
 
 
     },
 
     },
 
   },
 
   },
  
   ["Thrumbo"] = {
+
   ["ThingDef:SimpleProstheticHeart"] = {
     ["ParentName"] = "AnimalThingBase",
+
     _ = {
    ["defName"] = "Thrumbo",
+
      ParentName = "BodyPartProstheticMakeableBase",
    ["label"] = "thrumbo",
+
      DefCategory = "ThingDef",
    ["description"] = "A gigantic, graceful creature of unknown origin. The thrumbo is gentle by nature, but extremely dangerous when enraged. While its long fur is exceptionally beautiful, its hide is also incredibly resistant to damage. Its razor-sharp horn fetches a huge price.\n\nLegends say that an old thrumbo is the wisest creature in the universe - it simply chooses not to speak.",
+
      FileName = "Hediffs_BodyParts_Prosthetic.xml",
    ["statBases"] = {
+
      GameVersion = "1.2.2753",
      ["MoveSpeed"] = 5.5,
+
      DLC = "Core",
      ["MarketValue"] = 4000,
+
    },
      ["ComfyTemperatureMin"] = -65,
+
    defName = "SimpleProstheticHeart",
      ["ComfyTemperatureMax"] = 50,
+
    label = "prosthetic heart",
      ["ArmorRating_Sharp"] = 0.60,
+
    description = [[A heart prosthesis. It contains an electric motor that pumps blood smoothly around the body. Users often report feeling tired, but it's better than the alternative.]],
       ["ArmorRating_Blunt"] = 0.40,
+
    costList = {
       ["ArmorRating_Heat"] = 0.30,
+
       Steel = 25,
 +
       ComponentIndustrial = 4,
 
     },
 
     },
     ["uiIconScale"] = 1.75,
+
     statBases = {
    ["tools"] = {
+
       Mass = 2,
      {
 
        ["label"] = "horn",
 
        ["capacities"] = {
 
          {"Scratch"},
 
          {"Stab"},
 
        },
 
        ["power"] = 23,
 
        ["cooldownTime"] = 2,
 
        ["linkedBodyPartsGroup"] = "HornAttackTool",
 
      },
 
       {
 
        ["capacities"] = {
 
          {"Bite"},
 
        },
 
        ["power"] = 28,
 
        ["cooldownTime"] = 2.6,
 
        ["linkedBodyPartsGroup"] = "Teeth",
 
        ["chanceFactor"] = 0.7,
 
      },
 
      {
 
        ["label"] = "left foot",
 
        ["capacities"] = {
 
          {"Blunt"},
 
        },
 
        ["power"] = 19,
 
        ["cooldownTime"] = 2,
 
        ["linkedBodyPartsGroup"] = "FrontLeftLeg",
 
      },
 
      {
 
        ["label"] = "right foot",
 
        ["capacities"] = {
 
          {"Blunt"},
 
        },
 
        ["power"] = 19,
 
        ["cooldownTime"] = 2,
 
        ["linkedBodyPartsGroup"] = "FrontRightLeg",
 
      },
 
      {
 
        ["label"] = "head",
 
        ["capacities"] = {
 
          {"Blunt"},
 
        },
 
        ["power"] = 17,
 
        ["cooldownTime"] = 2,
 
        ["linkedBodyPartsGroup"] = "HeadAttackTool",
 
        ["chanceFactor"] = 0.2,
 
      },
 
 
     },
 
     },
    ["race"] = {
+
  },
      ["body"] = "QuadrupedAnimalWithHoovesAndHorn",
+
 
      ["herdMigrationAllowed"] = "false",
+
  ["ThingDef:CochlearImplant"] = {
      ["baseBodySize"] = 4,
+
    _ = {
      ["baseHungerRate"] = 3.5,
+
       ParentName = "BodyPartProstheticMakeableBase",
      ["baseHealthScale"] = 8.0,
+
       DefCategory = "ThingDef",
       ["foodType"] = "VegetarianRoughAnimal, DendrovoreAnimal",
+
       FileName = "Hediffs_BodyParts_Prosthetic.xml",
       ["leatherDef"] = "Leather_Thrumbo",
+
       GameVersion = "1.2.2753",
       ["trainability"] = "Advanced",
+
       DLC = "Core",
       ["gestationPeriodDays"] = 60,
 
      ["manhunterOnDamageChance"] = 1.00,
 
      ["wildness"] = 0.985,
 
      ["lifeExpectancy"] = 220,
 
       ["lifeStageAges"] = {
 
        {
 
          ["def"] = "AnimalBaby",
 
          ["minAge"] = 0,
 
        },
 
        {
 
          ["def"] = "AnimalJuvenile",
 
          ["minAge"] = 2.0,
 
        },
 
        {
 
          ["def"] = "AnimalAdult",
 
          ["minAge"] = 4.0,
 
        },
 
      },
 
 
     },
 
     },
     ["tradeTags"] = {
+
     defName = "CochlearImplant",
       {"AnimalExotic"},
+
    label = "cochlear implant",
 +
    description = [[An implant which replaces normal hearing. An external microphone transmits a sound signal to electrodes wrapped around the inner ear's auditory sensing nerves. The electrodes stimulate the nerves according to the sound, creating a sensation of hearing. It's not as good as a natural ear, but it's a lot better than being deaf.]],
 +
    costList = {
 +
       Steel = 20,
 +
      ComponentIndustrial = 4,
 
     },
 
     },
 
   },
 
   },
  
   ["BaseHare"] = {
+
   ["ThingDef:PowerClaw"] = {
     ["Abstract"] = "true",
+
     _ = {
    ["ParentName"] = "AnimalThingBase",
+
      ParentName = "BodyPartProstheticBase",
    ["statBases"] = {
+
      DefCategory = "ThingDef",
       ["MoveSpeed"] = 6.0,
+
       FileName = "Hediffs_BodyParts_Prosthetic.xml",
       ["MarketValue"] = 50,
+
       GameVersion = "1.2.2753",
       ["ComfyTemperatureMin"] = -30,
+
       DLC = "Core",
 
     },
 
     },
     ["tools"] = {
+
     defName = "PowerClaw",
       {
+
    label = "power claw",
        ["capacities"] = {
+
    description = [[A combat-oriented hand replacement consisting of a mechanical hand with a hooked claw on each finger. It cuts deep, and it is strong enough to crush a skull like a hand crushes an egg. The claws can be retracted, making it as useful as a natural hand for non-combat tasks, however its overall ungainlyness slows down movement slightly.]],
          {"Bite"},
+
    costList = {
        },
+
       Steel = 40,
        ["power"] = 3.4,
+
      ComponentIndustrial = 8,
        ["cooldownTime"] = 2,
+
    },
        ["linkedBodyPartsGroup"] = "Teeth",
+
    statBases = {
       },
+
      Mass = 4,
       {
+
    },
        ["label"] = "head",
+
  },
        ["capacities"] = {
+
 
          {"Blunt"},
+
  ["ThingDef:Joywire"] = {
        },
+
    _ = {
        ["power"] = 1.5,
+
      ParentName = "BodyPartProstheticBase",
        ["cooldownTime"] = 2,
+
      DefCategory = "ThingDef",
        ["linkedBodyPartsGroup"] = "HeadAttackTool",
+
       FileName = "Hediffs_BodyParts_Prosthetic.xml",
        ["chanceFactor"] = 0.2,
+
       GameVersion = "1.2.2753",
       },
+
      DLC = "Core",
 +
    },
 +
    defName = "Joywire",
 +
    label = "joywire",
 +
    description = [[A brain implant that stimulates the brain's pleasure centers. While it dramatically improves a user's mood, the blanket of happiness makes it hard to concentrate on anything real. Joywires are illegal on many worlds, and are known for destroying whole cultures.]],
 +
    costList = {
 +
      Steel = 20,
 +
       ComponentIndustrial = 4,
 
     },
 
     },
    ["race"] = {
+
  },
      ["body"] = "QuadrupedAnimalWithPawsAndTail",
+
 
      ["baseBodySize"] = 0.2,
+
  ["ThingDef:Painstopper"] = {
      ["baseHungerRate"] = 0.23,
+
    _ = {
      ["baseHealthScale"] = 0.4,
+
       ParentName = "BodyPartProstheticBase",
       ["foodType"] = "VegetarianRoughAnimal",
+
       DefCategory = "ThingDef",
       ["leatherDef"] = "Leather_Light",
+
       FileName = "Hediffs_BodyParts_Prosthetic.xml",
       ["wildness"] = 0.75,
+
       GameVersion = "1.2.2753",
      ["trainability"] = "None",
+
       DLC = "Core",
      ["petness"] = 0.08,
 
      ["mateMtbHours"] = 8,
 
      ["nuzzleMtbHours"] = 36,
 
      ["gestationPeriodDays"] = 13,
 
       ["manhunterOnTameFailChance"] = 0,
 
      ["manhunterOnDamageChance"] = 0,
 
      --[[["litterSizeCurve"] = {
 
        ["points"] = {
 
          {(1.0, 0)},
 
          {(1.5, 1)},
 
          {(2.0, 1)},
 
          {(2.5, 0)},
 
        },
 
      },]]--
 
      ["lifeExpectancy"] = 8,
 
       ["lifeStageAges"] = {
 
        {
 
          ["def"] = "AnimalBaby",
 
          ["minAge"] = 0,
 
        },
 
        {
 
          ["def"] = "AnimalJuvenile",
 
          ["minAge"] = 0.1,
 
        },
 
        {
 
          ["def"] = "AnimalAdult",
 
          ["minAge"] = 0.3,
 
        },
 
      },
 
 
     },
 
     },
     ["tradeTags"] = {
+
     defName = "Painstopper",
       {"AnimalCommon"},
+
    label = "painstopper",
 +
    description = [[A brain implant which inhibits nociception, or pain sensation. While it does allow the user to accomplish more, it turns out pain has a purpose. When you don't feel it, you can get hurt really bad really easily.]],
 +
    costList = {
 +
       Steel = 20,
 +
      ComponentIndustrial = 4,
 
     },
 
     },
 
   },
 
   },
  
   ["Hare"] = {
+
   ["ResearchProjectDef:PsychoidBrewing"] = {
     ["ParentName"] = "BaseHare",
+
     _ = {
    ["defName"] = "Hare",
+
      DefCategory = "ResearchProjectDef",
     ["label"] = "hare",
+
      FileName = "ResearchProjects_1.xml",
     ["description"] = "This small, solitary herbivore can swiftly hop away from danger.",
+
      GameVersion = "1.2.2753",
 +
      DLC = "Core",
 +
     },
 +
    defName = "PsychoidBrewing",
 +
    label = "psychoid brewing",
 +
    description = [[Prepare psychoid leaves into a mildly euphoria-inducing and addictive tea at the campfire or cooking stove.]],
 +
    baseCost = 500,
 +
    techLevel = "Neolithic",
 +
     tags = {
 +
      "TribalStart",
 +
    },
 +
    researchViewX = 0.00,
 +
    researchViewY = 1.40,
 
   },
 
   },
  
   ["Snowhare"] = {
+
   ["ResearchProjectDef:TreeSowing"] = {
     ["ParentName"] = "BaseHare",
+
     _ = {
    ["defName"] = "Snowhare",
+
      DefCategory = "ResearchProjectDef",
    ["label"] = "snowhare",
+
      FileName = "ResearchProjects_1.xml",
    ["description"] = "This hardy animal survives the brutal winters of its homelands by burrowing through snow to find edible plants.",
+
      GameVersion = "1.2.2753",
    ["statBases"] = {
+
      DLC = "Core",
      ["ComfyTemperatureMin"] = -55,
 
 
     },
 
     },
     ["race"] = {
+
     defName = "TreeSowing",
       ["useMeatFrom"] = "Hare",
+
    label = "tree sowing",
 +
    description = [[Sow the local biome's natural trees in your fields.]],
 +
    baseCost = 1000,
 +
    techLevel = "Neolithic",
 +
    researchViewX = 0.00,
 +
    researchViewY = 0.00,
 +
    tags = {
 +
       "TribalStart",
 +
    },
 +
  },
 +
 
 +
  ["ResearchProjectDef:Brewing"] = {
 +
    _ = {
 +
      DefCategory = "ResearchProjectDef",
 +
      FileName = "ResearchProjects_1.xml",
 +
      GameVersion = "1.2.2753",
 +
      DLC = "Core",
 
     },
 
     },
 +
    defName = "Brewing",
 +
    label = "beer brewing",
 +
    description = [[Build a brewery and fermenting vats to transform hops into tasty, tasty beer.]],
 +
    baseCost = 400,
 +
    techLevel = "Neolithic",
 +
    researchViewX = 0.00,
 +
    researchViewY = 3.50,
 
   },
 
   },
  
   ["BaseInsect"] = {
+
   ["ResearchProjectDef:ComplexFurniture"] = {
     ["Abstract"] = "true",
+
     _ = {
    ["ParentName"] = "AnimalThingBase",
+
      DefCategory = "ResearchProjectDef",
    ["statBases"] = {
+
      FileName = "ResearchProjects_1.xml",
      ["ToxicSensitivity"] = 0,
+
      GameVersion = "1.2.2753",
       ["ComfyTemperatureMax"] = 60,
+
       DLC = "Core",
 
     },
 
     },
     ["race"] = {
+
     defName = "ComplexFurniture",
      ["fleshType"] = "Insectoid",
+
    label = "complex furniture",
      ["bloodDef"] = "Filth_BloodInsect",
+
    description = [[Build complex furniture like beds, end tables, dining chairs, armchairs, dressers, tool cabinets, billiard tables, and poker tables, vents, sarcophagi, and more.]],
      ["meatMarketValue"] = 0.5,
+
    baseCost = 300,
      ["foodType"] = "OmnivoreAnimal, AnimalProduct",
+
    techLevel = "Medieval",
      ["manhunterOnDamageChance"] = 0.35,
+
    researchViewX = 1.00,
       ["manhunterOnTameFailChance"] = 0.20,
+
    researchViewY = 4.25,
 +
    tags = {
 +
       "ClassicStart",
 
     },
 
     },
 
   },
 
   },
  
   ["Megascarab"] = {
+
   ["ResearchProjectDef:PassiveCooler"] = {
     ["ParentName"] = "BaseInsect",
+
     _ = {
    ["defName"] = "Megascarab",
+
      DefCategory = "ResearchProjectDef",
    ["label"] = "megascarab",
+
      FileName = "ResearchProjects_1.xml",
    ["description"] = "A large, genetically-engineered beetle. Once the worker caste of an artifical ecosystem of insectoids designed to fight mechanoid invasions, it is now often seen without its deadlier insectoid cousins. Still, its size and hard shell make it dangerous when it attacks. A eusocial creature, it cannot reproduce individually.",
+
       GameVersion = "1.2.2753",
    ["statBases"] = {
+
       DLC = "Core",
       ["MoveSpeed"] = 3.75,
 
      ["ArmorRating_Blunt"] = 0.18,
 
      ["ArmorRating_Sharp"] = 0.72,
 
      ["ComfyTemperatureMin"] = 0,
 
       ["MarketValue"] = 100,
 
      ["LeatherAmount"] = 0,
 
 
     },
 
     },
     ["uiIconScale"] = 2,
+
     defName = "PassiveCooler",
     ["tools"] = {
+
     label = "passive cooler",
      {
+
    description = [[Make passive coolers, to cool indoor spaces without using electricity.]],
        ["label"] = "mandibles",
+
    baseCost = 400,
        ["capacities"] = {
+
    techLevel = "Neolithic",
          {"Bite"},
+
    tags = {
        },
+
      "ClassicStart",
        ["power"] = 5,
+
      "TribalStart",
        ["cooldownTime"] = 2,
 
        ["linkedBodyPartsGroup"] = "Mouth",
 
      },
 
      {
 
        ["label"] = "head",
 
        ["capacities"] = {
 
          {"Blunt"},
 
        },
 
        ["power"] = 4,
 
        ["cooldownTime"] = 2,
 
        ["linkedBodyPartsGroup"] = "HeadAttackTool",
 
        ["chanceFactor"] = 0.1,
 
      },
 
 
     },
 
     },
     ["race"] = {
+
     researchViewX = 0.00,
      ["body"] = "BeetleLike",
+
    researchViewY = 2.10,
      ["baseBodySize"] = 0.2,
+
  },
      ["baseHungerRate"] = 0.10,
+
 
      ["baseHealthScale"] = 0.4,
+
  ["ResearchProjectDef:Stonecutting"] = {
      ["useMeatFrom"] = "Megaspider",
+
    _ = {
      ["wildness"] = 0.95,
+
       DefCategory = "ResearchProjectDef",
       ["lifeExpectancy"] = 10,
+
       FileName = "ResearchProjects_1.xml",
       ["lifeStageAges"] = {
+
      GameVersion = "1.2.2753",
        {
+
      DLC = "Core",
          ["def"] = "EusocialInsectLarva",
 
          ["minAge"] = 0,
 
        },
 
        {
 
          ["def"] = "EusocialInsectJuvenile",
 
          ["minAge"] = 0.03,
 
        },
 
        {
 
          ["def"] = "EusocialInsectAdult",
 
          ["minAge"] = 0.4,
 
        },
 
      },
 
 
     },
 
     },
     ["tradeTags"] = {
+
     defName = "Stonecutting",
       {"AnimalInsect"},
+
    label = "stonecutting",
 +
    description = [[Cut rock chunks into stone blocks for use in construction. Build beautiful stone tile floors or ugly concrete walkways.]],
 +
    baseCost = 300,
 +
    techLevel = "Medieval",
 +
    tags = {
 +
       "ClassicStart",
 
     },
 
     },
 +
    researchViewX = 0.00,
 +
    researchViewY = 4.25,
 
   },
 
   },
  
   ["Spelopede"] = {
+
   ["ResearchProjectDef:ComplexClothing"] = {
     ["ParentName"] = "BaseInsect",
+
     _ = {
    ["defName"] = "Spelopede",
+
      DefCategory = "ResearchProjectDef",
    ["label"] = "spelopede",
+
      FileName = "ResearchProjects_1.xml",
    ["description"] = "A medium-sized bioengineered insectoid the size of a sheep. The spelopede is the middle caste of a hive, taking care of most work tasks as well as fighting with its digging claws. It's dangerous in combat, but slow on open ground.",
+
      GameVersion = "1.2.2753",
    ["statBases"] = {
+
       DLC = "Core",
      ["MoveSpeed"] = 3.65,
 
      ["ComfyTemperatureMin"] = -25,
 
      ["MarketValue"] = 200,
 
      ["LeatherAmount"] = 0,
 
       ["ArmorRating_Blunt"] = 0.18,
 
      ["ArmorRating_Sharp"] = 0.18,
 
 
     },
 
     },
     ["uiIconScale"] = 1.1,
+
     defName = "ComplexClothing",
     ["tools"] = {
+
     label = "complex clothing",
      {
+
    description = [[Tailor complicated garments like pants, dusters, and cowboy hats.]],
        ["label"] = "head claw",
+
    baseCost = 600,
        ["capacities"] = {
+
    techLevel = "Medieval",
          {"Cut"},
+
    researchViewX = 1.00,
        },
+
    researchViewY = 2.80,
        ["power"] = 7,
+
    tags = {
        ["cooldownTime"] = 2,
+
      "ClassicStart",
        ["linkedBodyPartsGroup"] = "HeadClaw",
 
      },
 
      {
 
        ["label"] = "head",
 
        ["capacities"] = {
 
          {"Blunt"},
 
        },
 
        ["power"] = 6,
 
        ["cooldownTime"] = 2,
 
        ["linkedBodyPartsGroup"] = "HeadAttackTool",
 
        ["chanceFactor"] = 0.2,
 
      },
 
 
     },
 
     },
    ["race"] = {
+
  },
      ["body"] = "BeetleLikeWithClaw",
+
 
      ["baseHungerRate"] = 0.25,
+
  ["ResearchProjectDef:DrugProduction"] = {
      ["baseBodySize"] = 0.8,
+
    _ = {
       ["baseHealthScale"] = 1.7,
+
       DefCategory = "ResearchProjectDef",
      ["gestationPeriodDays"] = 12,
+
       FileName = "ResearchProjects_1.xml",
       ["useMeatFrom"] = "Megaspider",
+
       GameVersion = "1.2.2753",
      ["wildness"] = 0.95,
+
       DLC = "Core",
      ["lifeExpectancy"] = 6,
 
       ["lifeStageAges"] = {
 
        {
 
          ["def"] = "EusocialInsectLarva",
 
          ["minAge"] = 0,
 
        },
 
        {
 
          ["def"] = "EusocialInsectJuvenile",
 
          ["minAge"] = 0.03,
 
        },
 
        {
 
          ["def"] = "EusocialInsectAdult",
 
          ["minAge"] = 0.2,
 
        },
 
       },
 
    },
 
    ["tradeTags"] = {
 
      {"AnimalInsect"},
 
 
     },
 
     },
 +
    defName = "DrugProduction",
 +
    label = "drug production",
 +
    description = [[Build a drug lab for basic drug synthesis. Further research is required to make specific drugs.]],
 +
    baseCost = 500,
 +
    techLevel = "Industrial",
 +
    researchViewX = 3.00,
 +
    researchViewY = 0.00,
 
   },
 
   },
  
   ["Megaspider"] = {
+
   ["ResearchProjectDef:Cocoa"] = {
     ["ParentName"] = "BaseInsect",
+
     _ = {
    ["defName"] = "Megaspider",
+
      DefCategory = "ResearchProjectDef",
    ["label"] = "megaspider",
+
      FileName = "ResearchProjects_1.xml",
    ["description"] = "Not actually a spider, the megaspider is a genetically-engineered giant insectoid the size of a bear. Designed for heavy work and combat, its thick chitinous armor makes it hard to kill, while its long ripper-blades make it deadly at close quarters. It is, however, quite slow in open terrain.",
+
      GameVersion = "1.2.2753",
    ["statBases"] = {
+
       DLC = "Core",
       ["MoveSpeed"] = 3.60,
 
      ["ComfyTemperatureMin"] = -40,
 
      ["MarketValue"] = 500,
 
      ["LeatherAmount"] = 0,
 
      ["ArmorRating_Blunt"] = 0.18,
 
      ["ArmorRating_Sharp"] = 0.27,
 
 
     },
 
     },
     ["uiIconScale"] = 1.15,
+
     defName = "Cocoa",
     ["tools"] = {
+
     label = "cocoa",
      {
+
    description = [[Sow cocoa trees to create your own delicious chocolate. Eating chocolate fulfills the need for recreation, and it's valuable on the market too.]],
        ["label"] = "head claw",