Editing Modding Tutorials/Setting up a solution

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===Sharpdevelop===
 
===Sharpdevelop===
'''Caution:''' Sharpdevelop (or #develop) does NOT CURRENTLY allow for C# 6.0+ syntax without plugins and does NOT ALLOW for C# 7.0+ syntax at all. For your average project this does not matter, however some existing projects are already built entirely upon C# 6.0+ syntax which can not be compiled anymore in Sharpdevelop. Visual Studio does not have these issues and should be your go-to for compiling large projects such as Combat Extended.
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Sharpdevelop (or #develop) does NOT CURRENTLY allow for C# 6.0+ syntax without plugins and does NOT ALLOW for C# 7.0+ syntax at all. For your average project this does not matter, however some existing projects are already built entirely upon C# 6.0+ syntax which can not be compiled anymore in Sharpdevelop. Visual Studio does not have these issues and should be your go-to for compiling large projects such as Combat Extended.
  
 
# Create a new class library project in your [[Modding Tutorials/Recommended software#IDE.27s|IDE of choice]];
 
# Create a new class library project in your [[Modding Tutorials/Recommended software#IDE.27s|IDE of choice]];

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