Editing Modding Tutorials/Setting up a solution

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This option uses [https://www.nuget.org/packages/Krafs.Rimworld.Ref Krafs Rimworld Reference Package] it is less involved than using reference assemblies and is the recommended method.</br>
 
This option uses [https://www.nuget.org/packages/Krafs.Rimworld.Ref Krafs Rimworld Reference Package] it is less involved than using reference assemblies and is the recommended method.</br>
 
#Follow the above up till ''Add references to RimWorld code''
 
#Follow the above up till ''Add references to RimWorld code''
#From the Tools menu, select NuGet Package Manager -> Package Manager Settings.
 
##In the Settings dialog, under Package Management, change the ''Default package management format'' to '''PackageReference'''.
 
##Click OK to close the dialog.
 
 
#Open Nuget Manager and type ''Rimworld''
 
#Open Nuget Manager and type ''Rimworld''
 
#Add Krafs Rimworld Reference
 
#Add Krafs Rimworld Reference
 +
#When prompted '''Select packagereference''' (this is required for the package to be added)
 
You can now continue as if you added the assemblies
 
You can now continue as if you added the assemblies
 
Doing this makes your project portable, because RimRef can be downloaded by anyone and used from anywhere, unlike Rimworld's assemblies which can't be distributed.
 
Doing this makes your project portable, because RimRef can be downloaded by anyone and used from anywhere, unlike Rimworld's assemblies which can't be distributed.

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