Editing Modding Tutorials/MayRequire
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* <code>MayRequire</code> does '''NOT''' work on top-level XML nodes that are not <code>Def</code>s. This means that <code>Operation</code> tags cannot use <code>MayRequire</code>, though as previous indicated, <code>PatchOperationSequence</code> lists can. Again, this is not recommended because <code>PatchOperationSequence</code> can obfuscate errors. | * <code>MayRequire</code> does '''NOT''' work on top-level XML nodes that are not <code>Def</code>s. This means that <code>Operation</code> tags cannot use <code>MayRequire</code>, though as previous indicated, <code>PatchOperationSequence</code> lists can. Again, this is not recommended because <code>PatchOperationSequence</code> can obfuscate errors. | ||
− | * As of the time of this writing (2023-07-17), there is a bug in RimWorld where MayRequire does not ignore the | + | * As of the time of this writing (2023-07-17), there is a bug in RimWorld where MayRequire does not ignore the `_steam` suffix appended to Steam copies of a mod when you have both a local mod and a Steam mod with the exact same packageId. This means that if you have a local copy, then only the local copy will be recognized by MayRequire. |
[[Category:Modding]] | [[Category:Modding]] | ||
[[Category:Modding tutorials]] | [[Category:Modding tutorials]] |