Editing Modding Tutorials/Linking XML and C
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** If there's an error in your code (like a typo in the defName, or a missing Def), it will detect that as soon as the game starts, rather than when it's trying to use it. | ** If there's an error in your code (like a typo in the defName, or a missing Def), it will detect that as soon as the game starts, rather than when it's trying to use it. | ||
− | '''Disadvantages''': | + | '''Disadvantages''': |
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* DefOfs don't get their fields filled until after the game is done loading Defs. | * DefOfs don't get their fields filled until after the game is done loading Defs. | ||
** This means using a DefOf before it is properly initialised gets you ''null'' - which the DefOf class is supposed to prevent. | ** This means using a DefOf before it is properly initialised gets you ''null'' - which the DefOf class is supposed to prevent. |