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{{BackToTutorials}}
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<small>< [[Modding Tutorials]]</small>
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In this tutorial, we're going to be learning how to add your own flooring too the game using the resource which we created in the last tutorial.
In this tutorial, we're going to be learning how to add your own flooring to the game using the resource which we created in the last tutorial.
 
  
 
==Prerequisites==
 
==Prerequisites==
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After you have made your mod folder from the [[Modding Tutorials/Getting Started|Getting Started]] tutorial, you will need to create a new folder in which will contain your new flooring xml. Inside your <code>Defs</code> folder create a new subfolder called <code>TerrainDefs</code>. You're now done as far as creating folders go.
 
After you have made your mod folder from the [[Modding Tutorials/Getting Started|Getting Started]] tutorial, you will need to create a new folder in which will contain your new flooring xml. Inside your <code>Defs</code> folder create a new subfolder called <code>TerrainDefs</code>. You're now done as far as creating folders go.
  
== Creating the new flooring (Titanium example) ==
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== Creating the new flooring (Wooden flooring example) ==
  
In this example, we'll be making a new titanium flooring using the titanium resource which we created in the last tutorial! Your file should now look like this (if you're making a titanium flooring like me) :
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In this example, we'll be making a new wooden flooring using the wood which we created in the last tutorial! Your file should now look like this (if you're making a wood flooring like me) :
  
 
<source lang="xml">
 
<source lang="xml">
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<TerrainDefs>
 
<TerrainDefs>
 
<TerrainDef>
 
<TerrainDef>
<defName>TitaniumFloor</defName>
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<defName>WoodFlooring</defName>
<Label>Titanium Flooring</Label>
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<Label>Wooden Flooring</Label>
 
<RenderPrecedence>210</RenderPrecedence>
 
<RenderPrecedence>210</RenderPrecedence>
<Description>A lovely</Description>
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<Description>Wooden planks to liven up your lovely colony.</Description>
 
<TexturePath>Things/Buildings/Floors/WoodFlooring</TexturePath>
 
<TexturePath>Things/Buildings/Floors/WoodFlooring</TexturePath>
 
<Beauty>NiceTiny</Beauty>
 
<Beauty>NiceTiny</Beauty>
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<CostList>
 
<CostList>
 
<li>
 
<li>
<thingDef>Titanium</thingDef>
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<thingDef>Wood</thingDef>
 
<count>2</count>
 
<count>2</count>
 
</li>
 
</li>
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</TerrainDef>
 
</TerrainDef>
 
</TerrainDefs></source>
 
</TerrainDefs></source>
 
To find out what each line does and there options, have a look at [[TerrainDef|TerrainDef]]. There you can also find more lines.
 
  
 
== Testing ==
 
== Testing ==
  
 
Let’s test our new mod! Fire up RimWorld, making sure to turn on <code>Development mode</code> in the options menu. Open the mods menu and make sure your mod is ticked (For active), and then press the tilde key (~) to check for any errors thrown on runtime. That’s right, no errors! Enjoy your new flooring!
 
Let’s test our new mod! Fire up RimWorld, making sure to turn on <code>Development mode</code> in the options menu. Open the mods menu and make sure your mod is ticked (For active), and then press the tilde key (~) to check for any errors thrown on runtime. That’s right, no errors! Enjoy your new flooring!
 
==Download==
 
 
The latest working package of this tutorial can be found [https://github.com/oldmud0/rwmd/tree/tutorial_flooring1 here] ([https://github.com/oldmud0/rwmd/archive/tutorial_flooring1.zip download]).
 
  
 
== Conclusion ==
 
== Conclusion ==
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You now know how to:  
 
You now know how to:  
 
* make a simple flooring
 
* make a simple flooring
* know most of the TerrainDef's global attributes and their functions with the optional choices
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* know most of the terrainDef's global attributes and their functions with the optional choices
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Tutorial brought to you by Cala13er, If you have any questions about this tutorial. Message either Cala13er or Tynan on the forums.
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Next we'll learn how to make a weapon!
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[[Category:Modding tutorials]]

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