Editing Modding Tutorials/Flooring

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==Prerequisites==
 
==Prerequisites==
 
You have completed the [[Modding Tutorials/Items|Items]] Tutorial.
 
  
 
You should have read the [[Modding Tutorials/Getting Started|Getting Started]] tutorial, which gets you up to speed with how mods are structured in RimWorld. You should also have a good understanding of where files are located (such as <code>About.xml</code>, def XML files, where you should put textures, and so on).
 
You should have read the [[Modding Tutorials/Getting Started|Getting Started]] tutorial, which gets you up to speed with how mods are structured in RimWorld. You should also have a good understanding of where files are located (such as <code>About.xml</code>, def XML files, where you should put textures, and so on).
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== Making the folders ==
 
== Making the folders ==
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You have completed the [[Modding Tutorials/Items|Items]] Tutorial.
  
 
After you have made your mod folder from the [[Modding Tutorials/Getting Started|Getting Started]] tutorial, you will need to create a new folder in which will contain your new flooring xml. Inside your <code>Defs</code> folder create a new subfolder called <code>TerrainDefs</code>. You're now done as far as creating folders go.
 
After you have made your mod folder from the [[Modding Tutorials/Getting Started|Getting Started]] tutorial, you will need to create a new folder in which will contain your new flooring xml. Inside your <code>Defs</code> folder create a new subfolder called <code>TerrainDefs</code>. You're now done as far as creating folders go.

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