Editing Mini-slugger turret
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− | {{Royalty}}{{infobox main|building| | + | {{Royalty}}{{Stub}}{{infobox main|building| |
| name = Mini-slugger turret | | name = Mini-slugger turret | ||
| image = TurretMechMini.png | | image = TurretMechMini.png | ||
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}}A '''mini-slugger turret''' is a small turret that appears in [[mech_cluster|mech clusters]]. | }}A '''mini-slugger turret''' is a small turret that appears in [[mech_cluster|mech clusters]]. | ||
− | == | + | == Acquisition == |
− | {{Stub|section=1|reason=Spawning mechanics, combat power, terrain affordance etc.}} | + | {{Stub|section=1|reason=Spawning mechanics, combat power, terrain affordance etc. Also consider alternate heading name}} |
== Summary == | == Summary == | ||
{{See also|Mini-slugger}} | {{See also|Mini-slugger}} | ||
− | Mini-slugger turrets are fittingly equipped with a [[Mini-slugger]]. This weapon is used in the same manner as a pawn would use a ranged weapon. For this purpose, the turret has as a [[Shooting Accuracy]] of 96%, equivalent to a [[Skills#Shooting|Shooting skill]] of 8 | + | Mini-slugger turrets are fittingly equipped with a [[Mini-slugger]]. This weapon is used in the same manner as a pawn would use a ranged weapon. For this purpose, the turret has as a [[Shooting Accuracy]] of 96%, equivalent to a [[Skills#Shooting|Shooting skill]] of 8. |
− | When damaged | + | When damaged beyond ?%{{Check Tag|Detail needed}} of its health, the mini-slugger turret has a 50% chance to explode. An exploding turret will spark and emit a hissing sound before exploding {{ticks|240}} later, dealing 50 [[Damage Type#Bomb|Bomb]] damage in a 3.9 tile radius around itself. See the [[Damage Type#Bomb|Damage Types]] page for a list of multipliers applied to this damage when applied to different targets. |
Like all mech cluster buildings, mini-slugger turrets not only have a [[Flammability]] of 0%, but also take no damage from attacks with the [[Damage Types#Flame|Flame]] damage type. This is in contrast to, for example, a [[stone]] [[wall]] which will not be ignited by [[molotov cocktails]] but will take the 10 flame damage from the initial attack. | Like all mech cluster buildings, mini-slugger turrets not only have a [[Flammability]] of 0%, but also take no damage from attacks with the [[Damage Types#Flame|Flame]] damage type. This is in contrast to, for example, a [[stone]] [[wall]] which will not be ignited by [[molotov cocktails]] but will take the 10 flame damage from the initial attack. | ||
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== Analysis == | == Analysis == | ||
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== Graphs == | == Graphs == | ||
{| class="wikitable" | {| class="wikitable" | ||
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− | {{nav|mechanoid | + | {{nav|mechanoid}} |
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