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In [[Events#Toxic_fallout|toxic fallout events]], players can restrict the allowed area of colonists to rooms with a [[roof]] overhead to prevent [[Ailments#Toxic_buildup|toxic buildup]].  
 
In [[Events#Toxic_fallout|toxic fallout events]], players can restrict the allowed area of colonists to rooms with a [[roof]] overhead to prevent [[Ailments#Toxic_buildup|toxic buildup]].  
* Consider scheduling sleep during the [[day]] (11h-18h) for colonists with [[Night owl]] trait.
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* Consider scheduling sleep during the [[day]] (11h-18h) for colonists with [[Traits#Night_owl|"Night owl" trait]].
 
* Use [[temporary allowed area|temporary allowed area(s)]].
 
* Use [[temporary allowed area|temporary allowed area(s)]].
  
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There are several default outfits as follows:
 
There are several default outfits as follows:
 
:* '''Anything:''' Allows literally any apparel, included [[tainted]] apparel.  
 
:* '''Anything:''' Allows literally any apparel, included [[tainted]] apparel.  
:* '''Nudist:''' Allows only untainted headgear and [[utility]] items. A [[nudist]] does not consider those items to be clothing and will still get the appropriate +20 mood buff.
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:* '''Nudist:''' Allows only untainted headgear and [[utility]] items. A [[Traits#Nudist|nudist]] does not consider those items to be clothing and will still get the appropriate +20 mood buff.
 
:* '''Worker:''' Excludes any type of armor but allows most everything else.
 
:* '''Worker:''' Excludes any type of armor but allows most everything else.
 
:* '''Soldier:''' Includes armor and clothing suited for cold weather.
 
:* '''Soldier:''' Includes armor and clothing suited for cold weather.

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