Editing Mental break

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:'''Commonality:''' 1 (See next)
 
:'''Commonality:''' 1 (See next)
  
'''Note:''' It has been observed that if a "dazed" colonist falls asleep, the recovery timer appears to pause until they wake up again.{{Check Tag|Verification|Observed in ver 1.3, Jan '22. But not vanilla, a couple dozen mods, so not 100% clear.}}
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: (* Note: It's been observed that if a "dazed" colonist falls asleep, the recovery timer appears to pause until they wake up again.) <!-- Observed in ver 1.3, Jan '22. But not vanilla, a couple dozen mods, so not 100% clear.)-->
 
{{clear}}
 
{{clear}}
  
 
[[File:Daze.png|thumb|right|Daze]]
 
[[File:Daze.png|thumb|right|Daze]]
 
 
===Psychotic wandering (Daze) Short===
 
===Psychotic wandering (Daze) Short===
 
Identical to the above, but with a shorter minimum time. Combined with the above break, this effectively doubles the chance of getting a "Psychotic Wandering" break.
 
Identical to the above, but with a shorter minimum time. Combined with the above break, this effectively doubles the chance of getting a "Psychotic Wandering" break.

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