Difference between revisions of "Melee Hit Chance"

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((Bot) Testing automatic XML data extraction)
 
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{{rewrite|reason=Outdated and not enough information on how the chance is calculated}}
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{{stub}}
 
{{Stat
 
{{Stat
| default base value = 1
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| default base value = 1.00
 
| min value = 0.01
 
| min value = 0.01
 
| to string style = PercentZero
 
| to string style = PercentZero
 
| description = Base chance to hit a target in melee.
 
| description = Base chance to hit a target in melee.
 
}}
 
}}
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==Factors==
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* [[Skills#Melee|Melee]][[Skill::Melee| ]]:
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* [[Sight]]: [[Sight Importance::12|12x]] importance,  no allowed defect. [[Sight Limit::1.5|150%]] limit
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* [[Manipulation]]: [[Manipulation Importance::12|12x]] importance,  no allowed defect. [[Manipulation Limit::1.5|150%]] limit
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* [[Traits]]
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** [[Traits#Brawler|Brawler]]: +75%
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<div class="center" style="width:auto; margin-left:auto; margin-right:auto;"></div>
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{| {{STDT| c_12 text-center}}
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! colspan="6" style="text-align: center;" | '''Chance to hit'''
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|-
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!Skill Level
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!Standard
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!Brawler
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!Skill Level
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!Standard
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!Brawler
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|-
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!0
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|50%
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|62%
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! -
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| -
 +
| -
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|-
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!1
 +
|53%
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|65%
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!11
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|81%
 +
|85%
 +
|-
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!2
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|56%
 +
|68%
 +
!12
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|82%
 +
|86%
 +
|-
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!3
 +
|59%
 +
|71%
 +
!13
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|83%
 +
|87%
 +
|-
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!4
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|62%
 +
|74%
 +
!14
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|84%
 +
|88%
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|-
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!5
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|65%
 +
|77%
 +
!15
 +
|85%
 +
|89%
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|-
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!6
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|68%
 +
|80%
 +
!16
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|86%
 +
|90%
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|-
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!7
 +
|71%
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|81%
 +
!17
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|87%
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|90.3%
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|-
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!8
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|74%
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|82%
 +
!18
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|88%
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|90.6%
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|-
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!9
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|77%
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|83%
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!19
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|89%
 +
|90.9%
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|-
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!10
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|80%
 +
|84%
 +
!20
 +
|90%
 +
|91.2%
 +
|}
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{{nav|stats|wide}}

Revision as of 06:11, 28 July 2021

Melee Hit Chance is a stat: Base chance to hit a target in melee. Its minimum allowed value is 1%. Its default value is 100%.

Factors

Chance to hit
Skill Level Standard Brawler Skill Level Standard Brawler
0 50% 62% - - -
1 53% 65% 11 81% 85%
2 56% 68% 12 82% 86%
3 59% 71% 13 83% 87%
4 62% 74% 14 84% 88%
5 65% 77% 15 85% 89%
6 68% 80% 16 86% 90%
7 71% 81% 17 87% 90.3%
8 74% 82% 18 88% 90.6%
9 77% 83% 19 89% 90.9%
10 80% 84% 20 90% 91.2%