Difference between revisions of "Melee Hit Chance"

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* Note that as of A16, [[Manipulation]] does not effect Melee hit chance (for good or ill); this is probably a bug.
 
* Note that as of A16, [[Manipulation]] does not effect Melee hit chance (for good or ill); this is probably a bug.
 
* [[Traits]]
 
* [[Traits]]
** [[Traits#Brawler|Brawler]]: +50%
+
** [[Traits#Brawler|Brawler]]: +75%

Revision as of 11:53, 16 March 2017

Melee Hit Chance is a stat: Base chance to hit a target in melee. Its minimum allowed value is 1%. Its default value is 100%.

Factors

  • Melee skill
  • Consciousness: 100% importance
  • Sight: 40% importance -- note that unlike almost all other stats, Sight impact is not capped at 100% efficiency here
  • Note that as of A16, Manipulation does not effect Melee hit chance (for good or ill); this is probably a bug.
  • Traits