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{{Royalty}}
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{{rewrite|reason=format standardization - Summary/Analysis split}}{{Royalty}}{{infobox main|furniture|
{{Infobox main|furniture
 
 
| name = Meditation throne
 
| name = Meditation throne
 
| image = Throne south.png
 
| image = Throne south.png
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| resource 1 = Stuff
 
| resource 1 = Stuff
 
| resource 1 amount = 125
 
| resource 1 amount = 125
| has quality = true
 
 
}}
 
}}
 
A '''meditation throne''' is a type of [[furniture]] which a designated noble colonist can sit on to meditate for recreation and to regain [[Psycasts|psyfocus]]. If placed at a [[table]], it can also be used like a regular chair - providing comfort and a place to eat and socialize.  
 
A '''meditation throne''' is a type of [[furniture]] which a designated noble colonist can sit on to meditate for recreation and to regain [[Psycasts|psyfocus]]. If placed at a [[table]], it can also be used like a regular chair - providing comfort and a place to eat and socialize.  
  
 
== Acquisition ==
 
== Acquisition ==
{{Acquisition}}
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The meditation throne requires [[Research#Complex furniture|Complex Furniture]] to be researched and a [[Skills#Construction|construction]] skill of at least 4 in order to be constructed. It requires {{Required Resources}} and {{Ticks|{{P|Work To Make}}}} units of work.
  
It can also be found for sale at [[traders]], as a [[quest]] reward, and in [[Empire]] [[faction base]]s.
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It can also be found for sale at traders and as a quest reward.
  
== Summary ==
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== Analysis ==  
A meditation throne will create a throne room. It can be used by nobles as a [[meditation focus]]; in order for the throne to be used for meditation, you must assign a noble to it. In addition, a meditation throne acts as seating, for all intents and purposes.
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The meditation throne is both a psyfocus and, unlike the [[grand meditation throne]], acts in all ways like a regular chair.  
  
=== Psyfocus ===
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===Psyfocus===
The meditation throne is a Dignified meditation focus, with a base strength of +15% psyfocus / day. If it is in a [[throne room]] that meets the pawns [[Throne#Throne rooms|requirements]], its focus strength is improved by 8%. It otherwise has the exact same meditation effectiveness as the [[Grand meditation throne]], so it is more important to use the throne that meets the title's requirements.
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It must be assigned to a particular pawn with the Dignified focus type. Meditation throne has a base meditation focus strength of 15%. If it is in a [[Room roles|throne room]] that meets the pawns [[Titles|requirements]], its focus strength is improved by 8%. Additionally its effectiveness is affected by room [[Room_stats#Levels_of_impressiveness|impressiveness]]. It has the same meditation effectiveness as the [[Grand meditation throne]], so more important is to use the throne that meets the title's requirements.  
 
 
Additionally, both thrones' effectiveness are affected by room [[Room_stats#Levels_of_impressiveness|impressiveness]]. A meditation throne has a maximum of +33% psyfocus / day in an Unbelievably impressive room that meets throne requirements.
 
  
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'''N.B.''' The room impressiveness descriptors only relate to descriptors the room will have at that specific value. The descriptors themselves do not control the value. A room with 50 room impressiveness will be listed "Slightly Impressive" but will not make the cut off for the 4% increase.
 
<div><li style="display: inline-table;">
 
<div><li style="display: inline-table;">
 
{{#vardefine:basesensitivitybonus|0.15}}
 
{{#vardefine:basesensitivitybonus|0.15}}
 
{| {{STDT| c_07 text-center}}
 
{| {{STDT| c_07 text-center}}
! Impressiveness Value
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!Impressiveness Value
! 0
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!0
! 30
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!30
! 60
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!60
! 100
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!100
! 170+
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!170
 
|-  
 
|-  
! Description at Value
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!Description at Value
| Awful
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|Awful
| Mediocre
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|Mediocre
| Slightly Impressive
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|Slightly Impressive
| Very Impressive
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|Very Impressive
| Unbelievably Impressive  
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|Unbelievably Impressive  
 
|-  
 
|-  
 
!Strength Offset
 
!Strength Offset
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! Graph
 
! Graph
 
|-
 
|-
| {{Graph:Chart| width = 400 | height = 100 | type = line | xAxisTitle = Room Impressiveness | yAxisTitle = Strength Offset (%) | x = 0, 30, 60, 100, 170, 200 | y = -5, 0, 4, 8, 10, 10 | xAxisMin = 0 | xAxisMax = 200 | yAxisMin = -5 | yAxisMax = 12 | xGrid = | yGrid = }}
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| {{GraphChart|width=400|height=100|type=line| xAxisTitle = Room Impressiveness | yAxisTitle = Strength Offset (%)|x=0, 30, 60, 100, 170|y=-5, 0, 4, 8, 10|xAxisMin = 0 | xAxisMax = 170| yAxisMin = -5 | yAxisMax = 10 |xGrid = |yGrid = }}
 
|}
 
|}
</li></div>
 
'''N.B.''' The room impressiveness descriptors only relate to descriptors the room will have at that specific value. The descriptors themselves do not control the value. A room with 50 room impressiveness will be listed "Slightly Impressive" but will not make the cut off for the 4% increase.
 
  
=== Chair ===
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</li><div>
Pawns can sit at a meditation throne as a chair, including for [[table|dining]], [[television]] watching, [[research bench]]es, etc. This is in contrast with a grand meditation throne, which can only be used for T.V. watching.
 
  
All seating have a [[Comfort]] value. This is a measure of how high a pawn can refill their comfort meter while using the piece of furniture. A pawn sitting in a meditation throne with a higher comfort value can achieve a higher level. It does not affect the rate at which comfort increases only the maximum level. Comfort levels over 100% have no additional effect. Comfort varies by [[quality]] but not material. Meditation thrones of the same quality level will all have the same comfort, regardless of what they're constructed from.
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===Chair===
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Meditation thrones are mid-tier seating, providing more comfort than [[stool]]s and [[dining chair]]s but less than [[armchair]]s. They are more time- and resource-intensive than stools and dining chairs, costing almost 3x as many materials as a the dining chair. Unlike the dining chair and like stool however, thrones can be made of [[wood]], [[metals]], or [[stone]] and the ability to construct them out of stone can give them greater utility in [[Biomes|wood-poor environment]]s.
  
{{Comfort Quality Table}}
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Their high [[Work To Make]] and material cost means that generally they are not worth building over armchairs, which provide even more comfort, outside of [[textile]] shortages. They can pull double duty when placed against a [[table]] though, acting as both a psyfocus and as a chair for eating and a social [[recreation]] which synergizes well with a multi-purpose throne room/dining room/rec room designs. As throne rooms are incompatible with [[research]] and [[production]] benches, using the superior armchairs instead is advised except in the case of the aforementioned textile shortage. If spare thrones are available, for example if one if offered as reward or a [[noble]] has upgraded to a grand meditation throne, there is merit in repurposing these spares for that role however. The material used does not affect comfort, however it does affect beauty, hitpoints, flammability and value.
  
== Analysis ==
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Chairs in general are useful for preventing the "Uncomfortable" [[Mood#Situation Needs|mood debuff]] and can even grant mood buffs at good qualities. For pawns with jobs that can done sitting in an chair, a normal [[quality]] meditation throne will maintain the "Very Comfortable" buff (+6) all day. Once excellent quality  meditation thrones are available, with a comfort level of 93%, the throne can maintain the +10 bonus all day. This is a significant bonus, equivalent to a drinking 2 [[beer]]s a day but without the time constraint and without the cost, the addiction chance, the increased social fight chance and decreased [[manipulation]]. It is also relatively achievable once sufficient materials are available - with a level 13 constructor has a ~25% chance to build an excellent or better throne.
Thrones are required for a throne room. A proper throne room is required to receive royal [[titles]] from Acolyte onwards. Without a throne, a noble will receive a {{--|6}} [[mood]]let, even if they are [[Ascetic]]. [[Titles#Baron|Barons]] or higher will need a [[grand meditation throne]] instead.
 
  
You can combine throne rooms with Dining and Recreation rooms. This takes advantage of the high Impressiveness for all 3 rooms. If doing so, you might as well put a noble's throne in front of a [[table]] or recreation object. Note that production facilities cannot be in a non-Ascetic noble's throne room. Production facilities still need to be moved away if you want your Ascetic to accept a new [[title]].
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Thus, every dining table, recreation item, and production bench that allows sitting should have at least some chair installed on them. Priority should be given to objects in continuous use, such as stoves and research benches, with less used objects such as [[telescope]]s and tables changed over last. However, if possible armchairs should be used rather than meditation thrones.
  
If spare thrones are available, such as when your noble has upgraded to the grand meditation throne, then you can place the regular meditation throne as a regular chair. You may want to keep/build a few meditation thrones if planning to take the [[Royal Ascent]] quest, as many of the Stellarch's guards will be royal psycasters.
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=== Comfort ===
 
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[[Comfort]] is a measure of how high a pawn can refill their comfort meter while using the piece of furniture. A pawn sitting in a meditation throne with a higher comfort value can achieve a higher level. It does not affect the rate at which comfort increases only the maximum level. Comfort levels over 100% have no additional effect.
=== Chair ===
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Comfort varies by [[quality]] but not material. Meditation thrones of the same quality level will all have the same comfort, regardless of what they're constructed from.
As a chair, thrones provide more comfort than [[stool]]s and [[dining chair]]s, but less than an [[armchair]]. Their only benefit over armchairs is material; armchairs require a [[textile]], while thrones can be made out of stone, wood, or metal. Compared to dining chairs, thrones have a higher [[Work To Make]] and require 70 more resources for only +0.05 more comfort. Thrones can be made out of stone, which could be useful in [[Biomes|wood-poor environment]]s. However, stone drastically increases the work required.
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{{Comfort Quality Table}}
 
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{{Building Material Table}}
Chairs in general are useful for preventing the "Uncomfortable" [[Mood#Situation Needs|mood debuff]], and can even grant mood buffs at high qualities. As long as it is being sat on, a normal [[quality]] meditation throne can maintain the {{+|6}} ''Very Comfortable'' [[mood]]let all day. Excellent quality thrones, with a comfort of 93%, will maintain {{+|10}} ''Luxuriantly Comfortable'' while being sat on. This is equal to 2 [[beer]]s a day, without the addiction chance or decreased manipulation. Excellent quality is relatively achievable - a level 13 constructor has a ~25% chance to build an excellent or better throne.
 
 
 
Thus, every dining table, recreation item, and production bench that allows sitting should have at least some chair installed on them. Priority should be given to objects in continuous use, such as stoves and research benches, with less used objects such as [[poker table]]s and dining tables changed over last. However, if possible, armchairs should be used instead.  
 
 
 
{{Building Stats Table}}
 
  
 
== Version history ==
 
== Version history ==
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* ? - Beauty increased from 4 to 15.
 
* ? - Beauty increased from 4 to 15.
  
{{Nav|furniture|wide}}
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<noinclude>
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{{nav|furniture|wide}}
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</noinclude>
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[[Category:Furniture]] [[Category:Chair]]
 
[[Category:Furniture]] [[Category:Chair]]

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