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== Acquisition ==  
 
== Acquisition ==  
Mechlinks are acquired by extracting them from the corpses of mechanitors. These corpses can be NPCs or your own fallen pawns. Mechlinks are extracted by selecting a colonist, right clicking on the mechanitor corpse, and selecting the option to extract the mechlink.
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There are multiple ways to acquire a mechlink:
 
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* Starting with the [[Scenario_system#The_Mechanitor|mechanitor scenario]].
There are multiple ways to acquire a mechanitor corpse:
 
 
* Destroying the [[Ancient exostrider midsection|midsection]] of the remains of an Ancient exostrider to obtain a [[mechanoid transponder]], which can be used to call in a mechanoid ship containing a dead mechanitor and some hostile mechanoids. The mechlink can then be extracted from the mechanitor [[corpse]].
 
* Destroying the [[Ancient exostrider midsection|midsection]] of the remains of an Ancient exostrider to obtain a [[mechanoid transponder]], which can be used to call in a mechanoid ship containing a dead mechanitor and some hostile mechanoids. The mechlink can then be extracted from the mechanitor [[corpse]].
 
* Travelling to an [[Quests#Ancient_Mechanitor_Complex|ancient mechanitor complex]] guarded by hostile mechanoids. Among the desiccated corpses is a mechanitor corpse which the mechlink can be extracted from.
 
* Travelling to an [[Quests#Ancient_Mechanitor_Complex|ancient mechanitor complex]] guarded by hostile mechanoids. Among the desiccated corpses is a mechanitor corpse which the mechlink can be extracted from.
 
The starting colonist in the [[Scenario_system#The_Mechanitor|mechanitor scenario]] spawns with a mechlink already installed.
 
  
 
== Summary ==
 
== Summary ==

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