Editing Mechlink

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As it's quite rare and cannot be easily removed once installed, one should be careful which pawn to install the mechlink into. Most essential is a good [[Crafting|crafter]] who is capable of [[Work#Smith|smithing]], as it influences their ability to [[Mech Repair Speed|repair]]/[[Mech Gestation Speed|gestate]] mechanoids, and [[Subcore Encoding Speed|encode subcores]]. If your mechanitor is killed, the mechlink can be extracted and implanted again so long as their head is not destroyed. Prioritize extracting the mechlink and keep the corpse safe and away from hungry animals in the meantime.
 
As it's quite rare and cannot be easily removed once installed, one should be careful which pawn to install the mechlink into. Most essential is a good [[Crafting|crafter]] who is capable of [[Work#Smith|smithing]], as it influences their ability to [[Mech Repair Speed|repair]]/[[Mech Gestation Speed|gestate]] mechanoids, and [[Subcore Encoding Speed|encode subcores]]. If your mechanitor is killed, the mechlink can be extracted and implanted again so long as their head is not destroyed. Prioritize extracting the mechlink and keep the corpse safe and away from hungry animals in the meantime.
  
Curiously, [[Work#Incapable_of_work_types|non-violent]] mechanitors can still control and fight using combat mechanoids, as they are separate entities. With [[gene]] modding, a specialized non-violent pawn could have [[Genes#Violence disabled|Violence disabled]], Awful Melee and Awful Shooting [[Genes#Aptitudes|aptitude]] genes for a "free" {{Good|+7}} Metabolic Efficiency, which could be used for genes like Great Crafting, improving mechanitor abilities. Mechanitors who plan to hide behind walls could use genes like Slow Wound Healing and Delicate, though drop pod raids and/or [[infestation]]s are always a risk.
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Curiously, [[Work#Incapable_of_work_types|non-violent]] mechanitors can still control and fight using combat mechanoids, as they are separate entities. With [[gene]] modding, a specialized non-violent pawn could have [[Genes#Violence disabled|Violence disabled]], Awful Melee and Awful Shooting [[Genes#Aptitudes|aptitude]] genes for a "free" {{Good|+7}} Metabolic Efficiency, which could be used for Great Crafting, for instance. Mechanitors who plan to hide behind walls could use genes like Slow Wound Healing and Delicate, though drop pod raids and/or [[infestation]]s are always a risk.
  
 
Since the mechlink counts as an artificial body part, it will make [[body modder]]s very happy, and [[body purist]]s very upset to have one installed. The [[Ideoligion#Body_modification|body modification precept]] {{IdeologyIcon}} also affects this.
 
Since the mechlink counts as an artificial body part, it will make [[body modder]]s very happy, and [[body purist]]s very upset to have one installed. The [[Ideoligion#Body_modification|body modification precept]] {{IdeologyIcon}} also affects this.

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