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− | {{quote|Mechanoids - Autonomous intelligent robots built for domestic, industrial or military purposes. Only available to advanced cultures because such complex AI is needed to control them.|[[Lore|RimWorld Universe Quick Primer]] | + | {{quote|"Mechanoids - Autonomous intelligent robots built for domestic, industrial or military purposes. Only available to advanced cultures because such complex AI is needed to control them."|[[Lore|RimWorld Universe Quick Primer]]}} |
− | + | </onlyinclude> | |
− | + | '''Mechanoids''' are deadly autonomously intelligent robots that form a [[faction]] called a '''Mechanoid Hive'''. | |
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− | Mechanoids | + | {{List|Mechanoids|}} |
− | + | ==Lore== | |
+ | In the [[lore]], Mechanoids are autonomous intelligent robots built for a variety of purposes. The technologies required to build them vary based on the complexity of the resultant mechanoid, with [[Lore#Tech_levels|Spacer-level]]<ref>[[Lore#Cryptosleep_Revival_Briefing|Cryptosleep_Revival_Briefing]]</ref> urbworlds<ref>"Markus Kenuneke" player-created [[backstory]]</ref> being able to construct more simple mechanoids for companionship, combat and labor use, while only glitterworlds are capable of constructing the more advanced, quasi-conscious versions.<ref>[[Lore#Cryptosleep_Revival_Briefing|Cryptosleep_Revival_Briefing]]</ref> Others still are constructed and utilized by [[Lore#Archotech|archotechs]]. <ref>"Ang 'Codex' Gao" player-created [[backstory]], [[quest]] descriptions</ref> | ||
− | + | In-game however, only combat mechanoids from a single, somewhat mysterious source are ever seen. There are some indications that the Mechanoids seen in game may have been built by, or otherwise allied with, an ancient army, perhaps that of the [[Ancients]] faction.<ref>[[Orbital mech cluster targeter]] description</ref>. Whatever the case however, they have since lost any allegiances they may have had and are now hostile to every other faction. | |
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− | + | [[Crashed ship parts|Defoliator ship parts]] are usually associated with orbital-drop mechanoid armies.<ref>[[Crashed ship parts|Ship part (defoliator)]] description</ref> | |
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− | + | [[Insectoid]] ecosystems were genetically engineered to fight Mechanoid invasions<ref>[[Megascarab]] description</ref> and thus the two factions are always hostile to one another. | |
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− | + | ==Pawns== | |
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− | == Pawns == | ||
{| {{STDT| c_01 text-center}} | {| {{STDT| c_01 text-center}} | ||
− | ! Pawn Type !! Image !! Combat Power | + | ! Pawn Type !! Image !! Combat Power !! Gear Health (%) !! Avg. Gear Quality !! Clothing Budget !! Weapon Budget !! Available Weapons !! Age Range !! Additional Info |
|- | |- | ||
! [[Scyther]] | ! [[Scyther]] | ||
− | |[[ | + | |[[File:MechanoidScyther.png|50px]] || | 160 || | 100 || | - || | - || | - || | '''Melee (Blades)''' || | Any || | - |
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! [[Lancer]] | ! [[Lancer]] | ||
− | |[[ | + | |[[File:MechanoidLancer.png|50px]] || | 160 || | 100 || | Normal || | - || | 9999 || | '''[[Charge lance]]''' || | Any || | - |
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! [[Centipede]] | ! [[Centipede]] | ||
− | |[[ | + | |[[File:MechanoidCentipede.png|50px]] || | 400 || | 100 || | Normal || | - || | 9999 || | '''[[Heavy charge blaster]]''', [[Inferno cannon]] || | Any || | - |
|- | |- | ||
! [[Pikeman]] | ! [[Pikeman]] | ||
− | |[[ | + | |[[File:MechanoidPikeman.png|50px]] || | 110 || | 100 || | Normal || | - || | ? || | '''[[Needle gun]]''' || | Any || | - |
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|} | |} | ||
− | == Trivia == | + | ==Trivia== |
* Although all mechanoid-only weapons are 'Spacer' in terms of tech level; the hidden mechanoid faction itself is actually 'Ultra' tech level - one above 'Spacer', and the second highest tech level in the game, below 'Transcendent'. | * Although all mechanoid-only weapons are 'Spacer' in terms of tech level; the hidden mechanoid faction itself is actually 'Ultra' tech level - one above 'Spacer', and the second highest tech level in the game, below 'Transcendent'. | ||
− | == Version | + | ==Version History== |
− | * [[Version/0.4.460|0.4.460]] - Mechanoid raids added | + | *[[Version/0.4.460|0.4.460]] - Mechanoid raids added. |
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{{nav|mechanoid|wide}} | {{nav|mechanoid|wide}} |