Editing Mechanoid creation
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− | == Version history == | + | ==Version history== |
− | * [[Biotech DLC]] release - Introduced. | + | *[[Biotech DLC]] release - Introduced. |
− | * [[Version/1.4.3555|1.4.3555]] - Mechs now count as partial pawns for determining [[raid points]]. Added [[Ideoligion#Mechanoid labor|Mechanoid labor]] precept{{IdeologyIcon}}. Combat mechs now count as Autonomous Weapons for the [[Ideoligion#Autonomous weapons|Autonomous weapons]] precept. {{IdeologyIcon}} | + | *[[Version/1.4.3555|1.4.3555]] - Mechs now count as partial pawns for determining [[raid points]]. Added [[Ideoligion#Mechanoid labor|Mechanoid labor]] precept{{IdeologyIcon}}. Combat mechs now count as Autonomous Weapons for the [[Ideoligion#Autonomous weapons|Autonomous weapons]] precept. {{IdeologyIcon}} |
{{nav|mechanoid|wide}} | {{nav|mechanoid|wide}} | ||
[[Category:Game mechanics]] | [[Category:Game mechanics]] |