Editing Mechanoid cluster
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Latest revision | Your text | ||
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** Make mortar/bullet shields shut down when the cluster is defeated. | ** Make mortar/bullet shields shut down when the cluster is defeated. | ||
* [[Version/1.2.2753|1.2.2753]] - Ensure all the mech cluster buildings wake up once it was attacked | * [[Version/1.2.2753|1.2.2753]] - Ensure all the mech cluster buildings wake up once it was attacked | ||
− | * [[Version/1.4.3523|1.4.3523]] - Fix: Placing 0 work buildings beside/on mechanoids | + | * [[Version/1.4.3523|1.4.3523]] - Fix: Placing 0 work buildings beside/on mechanoids wakes them up. This can be used as an exploit to trigger mechanoids when hostile raiders are nearby. |
{{nav|mechanoid|wide}} | {{nav|mechanoid|wide}} | ||
[[Category:Factions]] | [[Category:Factions]] |