Editing Mech recharger
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== Analysis == | == Analysis == | ||
− | As active mechs use only 10% of their power per day, and this structure provides a whopping ''50%'' per day, | + | As active mechs use only 10% of their power per day, and this structure provides a whopping ''50%'' per day, you can comfortably have many less mech rechargers than mechs. Theoretically a single mech recharger can support ''five'' mechs, but in practice this number will always be lower due to non-optimal utilization. |
− | For colonies that utilize mostly combat mechs | + | For colonies that utilize mostly combat mechs (which spend most of their time inactive), this ratio could be even better. The per day drain for inactive mechs is only 2%, meaning such a colony could comfortably keep ''twenty-five'' combat mechs charged and ready with a single recharger! |
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== Version history == | == Version history == |