Difference between revisions of "Marine helmet"

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|type2 = Armor
 
|type2 = Armor
 
|hp = 160
 
|hp = 160
 +
|production facility 1 = Fabrication bench
 
|work to make = 21000
 
|work to make = 21000
 
|resource 1 = Plasteel
 
|resource 1 = Plasteel
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|layer = Headgear
 
|layer = Headgear
 
|mass base = 1.5
 
|mass base = 1.5
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| thingCategories = ArmorHeadgear
 +
| tradeTags = HiTechArmor
 +
| tags = SpacerMilitary
 +
| defaultOutfitTags = Soldier
 +
| thingSetMakerTags = RewardStandardHighFreq
 
}}
 
}}
 
A '''Marine helmet''' is a full-head power armor helmet that forms a full set along with the [[Marine armor]].
 
A '''Marine helmet''' is a full-head power armor helmet that forms a full set along with the [[Marine armor]].
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{{Apparel Quality Table}}
 
{{Apparel Quality Table}}
 +
==Styles==
 +
{{Ideology|No category}}
 +
[[Ideoligion]]s allow the selection of styles which then change the texture of the certain items and buildings when constructed by the colony. These style variants can be crafted if the colony has the selected style, or can be looted from raiders from factions with the requisite style.
 +
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<gallery>
 +
PoweredArmorHelmet.png|Base variant
 +
Animalist marine helmet.png|Animalist variant
 +
Morbid marine helmet.png|Morbid variant
 +
Totemic marine helmet.png|Totemic variant
 +
</gallery>
 +
 
== Trivia ==  
 
== Trivia ==  
 
Despite the description mentioning that this helmet is worn by Imperial Janissaries, all [[Empire#Pawns|Imperial Janissaries]] {{RoyaltyIcon}} in-game instead wear black [[recon helmet]]s or [[gunlink]]s {{RoyaltyIcon}}.
 
Despite the description mentioning that this helmet is worn by Imperial Janissaries, all [[Empire#Pawns|Imperial Janissaries]] {{RoyaltyIcon}} in-game instead wear black [[recon helmet]]s or [[gunlink]]s {{RoyaltyIcon}}.

Revision as of 01:40, 27 July 2021

Marine helmet

Marine helmet

A marine armor helmet, with a built-in status computer and layered plasteel-weave plates. Armor like this is often used by imperial janissaries and rapid-incursion space marines.

Base Stats

Type
GearArmor
Market Value
635 Silver
Mass
1.5 kg
HP
160

Apparel

Insulation - Cold
°C (7.2 °F)
Insulation - Heat
°C (3.6 °F)
Armor - Sharp
106%
Armor - Blunt
45%
Armor - Heat
54%
Coverage
Head, Left Ear, Right Ear, Left Eye, Right Eye, Nose, Jaw
Layer
Headgear

Creation

Crafted At
Fabrication bench
Skill Required
Crafting 7
Work To Make
21,000 ticks (5.83 mins)
Resources to make
Plasteel 40 + Advanced component 1
Technical
thingCategories
ArmorHeadgear
thingSetMakerTags
RewardStandardHighFreq
defaultOutfitTags
Soldier
tags
SpacerMilitary
tradeTags
HiTechArmor


A Marine helmet is a full-head power armor helmet that forms a full set along with the Marine armor.

Acquisition

As a complicated piece of technology, Marine Helmets can only be made at the Fabrication bench and requires Marine Armor to be researched in order to be constructed. Crafting the helmet requires Plasteel 40 plasteel and Advanced component 1 advanced component.

Alternatively, the helmet can be received as a quest reward, purchased from traders, or found on Raiders.

Analysis

Marine helmets are the middle tier of the three power armored helmets, the other two being the Recon helmet and the Cataphract helmet. As expected, they're also the middle tier in expense and protection as well. While they have the same full head coverage, the marine helmet is roughly equivalent to a Recon Helmet of one quality level above (e.g. a Normal Marine Helmet ~= Good Recon Helmet), or a cataphract helmet one quality levels below.

Like the Recon helmet, the marine helmet is almost totally superior to the non-power armored helmets like the Simple and Flak helmet. It offers superior coverage, covering the face as well as the head, has significantly higher armor ratings for the the same quality, and requires 10 less plasteel to construct, however it does require a relatively rare advanced component instead of two of the more common components.

Stats table

  • Marine helmet Marine helmet Sharp Blunt Heat HP Insulation
    - Cold
    Insulation
    - Heat
    Market Value
    Quality
    Awful 63.6% 27% 32.4% 160 -3.2 °C (-5.8 °F) +1.6 °C (2.9 °F) 315 Silver
    Poor 84.8% 36% 43.2% 160 -3.6 °C (-6.5 °F) +1.8 °C (3.2 °F) 475 Silver
    Normal 106% 45% 54% 160 -4 °C (-7.2 °F) +2 °C (3.6 °F) 635 Silver
    Good 121.9% 51.75% 62.1% 160 -4.4 °C (-7.9 °F) +2.2 °C (4 °F) 795 Silver
    Excellent 137.8% 58.5% 70.2% 160 -4.8 °C (-8.6 °F) +2.4 °C (4.3 °F) 950 Silver
    Masterwork 153.7% 65.25% 78.3% 160 -6 °C (-10.8 °F) +3 °C (5.4 °F) 1585 Silver
    Legendary 190.8% 81% 97.2% 160 -7.2 °C (-13 °F) +3.6 °C (6.5 °F) 3175 Silver

    For the full effects of qualities, see Quality.

  • Styles

    Ideoligions allow the selection of styles which then change the texture of the certain items and buildings when constructed by the colony. These style variants can be crafted if the colony has the selected style, or can be looted from raiders from factions with the requisite style.

    Trivia

    Despite the description mentioning that this helmet is worn by Imperial Janissaries, all Imperial Janissaries Content added by the Royalty DLC in-game instead wear black recon helmets or gunlinks Content added by the Royalty DLC.

    Version history

    • 0.19/1.0 - it received a recipe change and a rename from 'Power armor' to 'Marine armor'.
    • 1.1 - Received a buff to sharp protection (100% --> 106%) and blunt protection (36% --> 45%) and a nerf to heat protection (90% --> 54%).
    • 1.1.2647 - No longer meets the clothing requirement of nobles, replaced in that role by Prestige marine helmet

    See Also

    • Prestige marine helmet - a variant of the marine helmet that both pleases nobles and improves psychic ability.