Machining table

From RimWorld Wiki
Revision as of 06:25, 22 April 2021 by Dimid (talk | contribs)
Jump to navigation Jump to search
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.

Machining table

Machining table

A work station for assembling machinery like guns and ammunition, or breaking down dead mechanoids.

Base Stats

Type
ProductionResources
Market Value
455 Silver [Note]
HP
180
Flammability
100%

Building

Size
1 × 3
Placeable
Yes
Power
-350 W
Facility
Tool cabinet

Creation

Skill Required
Construction 4
Work To Make
3,000 ticks (50 secs)
Resources to make
Steel 150 + Component 5
Deconstruct yield
Steel 112 + Component 3

The Machining Table is an Industrial-level Production bench that crafters will use to produce a number of items as well as disassemble mechanoids. Like most production benches, the machining table must be configured with one or more bills before a crafting colonist will begin work. It has a cleanliness value of -2.

Acquisition

??

It can only be constructed after Machining has been researched.

Bills

Disassemble Mechanoid

The "disassemble mechanoid" bill is fulfilled when a colonist brings a mechanoid corpse here to be converted into usable materials. This will produce some steel, plasteel and components.

Mortar shells

There are 4 bills in total that will produce different types of mortar shells out of steel, chemfuel or other materials, that can be fired from a mortar.

Other

There are many other bills that can be used to produce guns, advanced weapons, armor, and prosthetics.

  • Name Material cost Material price Work Base value Value/Work Value/Material
    Autopistol Steel 30 + Component 2 121 (102.6*) 5,000 ticks (1.39 mins) 139 ? 1.15 (1.35*)
    Revolver Steel 30 + Component 2 121 (102.6*) 4,000 ticks (1.11 mins) 135 ? 1.12 (1.31*)
    Pump shotgun Steel 60 + Component 3 210 (182.4*) 12,000 ticks (3.33 mins) 255 ? 1.21 (1.40*)
    Machine pistol Steel 45 + Component 3 181.5 (153.9*) 11,000 ticks (3.06 mins) 220 ? 1.21 (1.43*)
    Bolt-action rifle Steel 60 + Component 3 210 (182.4*) 12,000 ticks (3.33 mins) 255 ? 1.21 (1.40*)
    Assault rifle Steel 60 + Component 7 338 (273.6*) 40,000 ticks (11.11 mins) 480 ? 1.48 (1.75*)
    Sniper rifle Steel 60 + Component 8 370 (296.4*) 45,000 ticks (12.5 mins) 530 ? 1.43 (1.79*)
    LMG Steel 75 + Component 5 302.5 (256.5*) 34,000 ticks (9.44 mins) 425 ? 1.41 (1.79*)
    Heavy SMG Steel 75 + Component 4 270.5 (233.7*) 24,000 ticks (6.67 mins) 355 ? 1.31 (1.52*)
    Frag grenades Steel 20 + Chemfuel 80 ? (?*) 12,000 ticks (3.33 mins) 265 ?
    Molotov cocktails Cloth 25 + Chemfuel 80 ? (?*) 6,000 ticks (1.67 mins) 245 ?
    EMP grenades Steel 20 + Component 6 230 (174.8*) 24,000 ticks (6.67 mins) 315 ? 1.37 (1.80*)
    Chain shotgun Steel 70 + Component 5 293 (247*) 31,000 ticks (8.61 mins) 405 ? 1.38 (1.64*)
    Minigun Steel 160 + Component 20 944 (760*) 60,000 ticks (16.67 mins) 1,160 ? 1.23 (1.53*)
    Incendiary launcher Steel 75 + Component 4 270.5 (233.7*) 20,000 ticks (5.56 mins) 340 ? 1.26 (1.45*)
    EMP launcher Steel 75 + Component 8 398.5 (324.9*) 30,000 ticks (8.33 mins) 505 ? 1.27 (1.56*)
    Smoke launcher Steel 75 + Component 4 270.5 (233.7*) 30,000 ticks (8.33 mins) 380 ? 1.40 (1.63*)
    Simple helmet Stuff 40 (Metallic) 76 3,200 ticks (53.33 secs) 88 ? 1.16
    Flak helmet Stuff 40 (Metallic) + Component 2 + Plasteel 10 230 (211.6*) 8,000 ticks (2.22 mins) 260 ? 1.13 (1.23*)
    Flak vest Steel 60 + Cloth 30 + Component 1 191 (181.8*) 9,000 ticks (2.5 mins) 225 ? 1.36 (1.40*)
    Flak pants Steel 60 + Cloth 30 + Component 1 191 (181.8*) 9,000 ticks (2.5 mins) 225 ? 1.36 (1.40*)
    Flak jacket Steel 70 + Cloth 50 + Component 1 240 (230.8*) 14,000 ticks (3.89 mins) 290 ? 1.21 (1.25*)
    Shield belt Steel 50 + Plasteel 20 + Component 2 339 (320.6*) 14,000 ticks (3.89 mins) 390 ? 1.15 (1.22*)
    Jump pack Plasteel 30 + Component 3 + Chemfuel 100 596 (543.2*) 14,000 ticks (3.89 mins) 645 ? 1.08 (1.19*)
    Smokepop pack Steel 20 + Component 1 + Chemfuel 40 162 (152.8*) 1,200 ticks (20 secs) 166 ? 1.02 (1.09*)

    * Price includes only uncraftable materials(except chemfuel). Components are divided into the materials they are made of.