Difference between revisions of "Machining table"

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|power = -350
 
|power = -350
 
|facility = tool cabinet
 
|facility = tool cabinet
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|flammability = 1.0
 +
|work to make = 3000
 
|resource 1 = Steel
 
|resource 1 = Steel
 
|resource 1 amount = 150
 
|resource 1 amount = 150
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}}</onlyinclude>
 
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The Machining Table is an Industrial-level [[Production]] bench that [[Menus#Craft|crafters]] will use to produce a number of items as well as disassemble [[mechanoid]]s. It can only be constructed after machining has been [[research]]ed. Like most production benches, the machining table must be configured with one or more [[bill]]s before a crafting colonist will begin work.
 
The Machining Table is an Industrial-level [[Production]] bench that [[Menus#Craft|crafters]] will use to produce a number of items as well as disassemble [[mechanoid]]s. It can only be constructed after machining has been [[research]]ed. Like most production benches, the machining table must be configured with one or more [[bill]]s before a crafting colonist will begin work.
 
+
It has a cleanliness value of -2.
  
 
==Bills==
 
==Bills==

Revision as of 01:21, 13 January 2021


Machining table

Machining table

A table of tools for assembling and disassembling machine components like mechanoids' bodies and ammunition.

Base Stats

Type
ProductionResources
Market Value
455 Silver [Note]
HP
180
Flammability
100%

Building

Size
1 × 3
Placeable
Yes
Power
-350 W
Facility
Tool cabinet

Creation

Work To Make
3,000 ticks (50 secs)
Resources to make
Steel 150 + Component 5
Deconstruct yield
Steel 112 + Component 3

The Machining Table is an Industrial-level Production bench that crafters will use to produce a number of items as well as disassemble mechanoids. It can only be constructed after machining has been researched. Like most production benches, the machining table must be configured with one or more bills before a crafting colonist will begin work. It has a cleanliness value of -2.

Bills

Disassemble Mechanoid

The "disassemble mechanoid" bill is fulfilled when a colonist brings a mechanoid corpse here to be converted into usable materials. This will produce some steel, plasteel and components.

Mortar shells

There are 4 bills in total that will produce different types of mortar shells out of steel, chemfuel or other materials, that can be fired from a mortar.

Other

There are many other bills that can be used to produce guns, advanced weapons, armor, prosthetics and Specialized limbs.