Editing Low-shield pack

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The low-shield pack is a single-use item that deploys a temporary structure called a '''burnout low-shield'''. This, in turn, projects a shield with a radius of 4.9 tiles for a duration of {{Ticks|1800}}, after which it burns out and is destroyed. There is no delay between the use of the item and the deployment of the shield, it will even project the shield if used while paused. The burnout low-shield has 250hp, and can be manually targeted and destroyed.
 
The low-shield pack is a single-use item that deploys a temporary structure called a '''burnout low-shield'''. This, in turn, projects a shield with a radius of 4.9 tiles for a duration of {{Ticks|1800}}, after which it burns out and is destroyed. There is no delay between the use of the item and the deployment of the shield, it will even project the shield if used while paused. The burnout low-shield has 250hp, and can be manually targeted and destroyed.
  
During that time, the shield stops all incoming ground-level fire from passing into the bubble but does not prevent pawns inside from firing out. This is in contrast to the otherwise similar [[Psycasts#Skipshield|Skipshield]] psycast, which prevents all incoming ''and outgoing'' projectiles. Also note that this only applies to ground-level fire, i.e. fire from ranged [[weapons]] carried by all types of [[pawn]] and [[turrets]], including grenades that cross the boundary of the shield. Fire from [[mortar]]s, [[orbital bombardment targeter|orbital bombardment]], or [[Titles#Permits|aerodrone strikes or salvos]] will not be blocked by the shield, nor will explosions crossing the boundary.
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During that time, the shield stops all incoming ground-level fire from passing into the bubble but does not prevent pawns inside from firing out. This is in contrast to the otherwise similar [[Psycasts#Skipshield|Skipshield]] psycast, which prevents all incoming ''and outgoing'' projectiles. Also note that this only applies to ground-level fire, i.e. fire from ranged [[weapons]] carried by all types of [[pawn]] and [[turrets]], including grenades that cross the boundary of the shield. Fire from [[mortar]]s, [[orbital bombardment targeter|orbital bombardment]], or [[Titles#Permits|Aerodrone strikes or salvos]] will not be blocked by the shield, nor will explosions crossing the boundary.
  
 
'''Note:''' Pawns on the tiles shown in [[gold tile|gold]] in the image to the left are shielded from attacks directly targeted at them however, due to a bug, they can still be hit by attacks aimed at other nearby pawns that miss.  
 
'''Note:''' Pawns on the tiles shown in [[gold tile|gold]] in the image to the left are shielded from attacks directly targeted at them however, due to a bug, they can still be hit by attacks aimed at other nearby pawns that miss.  

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