Editing Large mech recharger
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− | {{Biotech}} | + | {{Biotech}}{{stub|reason= General. Also ensure parity with [[Mech recharger]]}}{{See also|Mech recharger}}{{infobox main|building| |
− | {{ | ||
− | {{See also|Mech recharger}} | ||
− | {{ | ||
| name = Large mech recharger | | name = Large mech recharger | ||
− | | image = | + | | image = StandardRecharger_south.png |
| description = Medium, heavy, and ultraheavy mechanoids can recharge here. During recharge, this recharger produces toxic wastepacks and stores them internally. Haulers must remove the wastepacks from time to time. | | description = Medium, heavy, and ultraheavy mechanoids can recharge here. During recharge, this recharger produces toxic wastepacks and stores them internally. Haulers must remove the wastepacks from time to time. | ||
| type = Building | | type = Building | ||
− | | type2 = | + | | type2 = |
| placeable = | | placeable = | ||
| path cost = | | path cost = | ||
− | | passability = | + | | passability = Impassable |
| blockswind = | | blockswind = | ||
| cover = | | cover = | ||
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Mech rechargers can recharge medium, heavy, and ultraheavy [[mechanoid]]s. This includes: | Mech rechargers can recharge medium, heavy, and ultraheavy [[mechanoid]]s. This includes: | ||
− | <div | + | <div style="column-count:2; width:500px"> |
* [[Lancer]] | * [[Lancer]] | ||
* [[Pikeman]] | * [[Pikeman]] | ||
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== Analysis == | == Analysis == | ||
− | The majority of heavy mechs are designed for combat. You can keep these mechs dormant until an actual combat situation arises, which saves a lot of power. In practice, a mech that is never damaged and turned off diligently can survive for months and years at a time, just using the power from dormant self-charging. | + | The majority of heavy mechs are designed for combat. You can keep these mechs dormant until an actual combat situation arises, which saves a lot of power. In practice, a mech that is never damaged and turned off diligently can survive for months and years at a time, just using the power from dormant self-charging. Keeping mechs dormant means that you can keep the recharger off for extended periods of time. If not using [[tunneler]]s or close-ranged mechs like the [[scyther]], then a large mech recharger can be delayed or forgone entirely. |
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== Version history == | == Version history == | ||
* [[Biotech DLC]] Release - Added. | * [[Biotech DLC]] Release - Added. | ||
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