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Lancers are analagous to human colonists. They move at similar speeds (and are slightly faster), have a similar health, and even use a human weapon. While they don't have quite the same firepower as a [[centipede]] (let alone bulk), lancers move much faster, allowing them to be used in strategies alongside ordinary colonists. As a lancer feels no [[pain]] and is easily repaired, they should be on the frontlines, and can be used in generally riskier positions than their organic counterparts.
 
Lancers are analagous to human colonists. They move at similar speeds (and are slightly faster), have a similar health, and even use a human weapon. While they don't have quite the same firepower as a [[centipede]] (let alone bulk), lancers move much faster, allowing them to be used in strategies alongside ordinary colonists. As a lancer feels no [[pain]] and is easily repaired, they should be on the frontlines, and can be used in generally riskier positions than their organic counterparts.
  
[[Tesseron]]s are another ranged, fast, medium-size mechanoid. Lancers are better against high armored targets, like other mechanoids, or when targets arrive in low numbers: whenever separated, killed quickly in a [[killbox]], or when their actual quantity is low. Meanwhile, a tesseron's beam graser excels at hitting clumped up groups, such as tribals. The [[legionary]] is another fast mechanoid, but is clearly meant for shield utility rather than raw combat.
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[[Tesseron]]s are another ranged, fast, medium-size mechanoid. Lancers are better against high armored targets, like other mechanoids, or when targets arrive in low numbers: whenever seperated, killed quickly in a [[killbox]], or when their actual quantity is low. Meanwhile, a tesseron's beam graser excels at hitting clumped up groups, such as tribals. The [[legionary]] is another fast mechanoid, but is clearly meant for shield utility rather than raw combat.
  
 
== Health ==
 
== Health ==

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