Editing Kidney
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| hp = 50 | | hp = 50 | ||
| flammability = 1.0 | | flammability = 1.0 | ||
− | | marketvalue = | + | | marketvalue = 250 |
| thingCategories = BodyPartsNatural | | thingCategories = BodyPartsNatural | ||
}} | }} | ||
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==Acquisition== | ==Acquisition== | ||
− | {{see also| | + | {{see also|Human resources}} |
− | The kidney item can be harvested from live [[human]]s through [[surgery]]. The kidney must be perfectly healthy in order to obtain the item. This bill requires 1 of any type of medicine to perform. [[Doctoring#Success_chance|Success chance]] is dependent on a number of factors, including bed [[quality]], [[Room stats|room cleanliness]], and doctor skill - specifically the doctor's [[Medical Surgery Success Chance]] | + | The kidney item can be harvested from live [[human]]s through [[surgery]]. The kidney must be perfectly healthy in order to obtain the item. This bill requires 1 of any type of medicine to perform. [[Doctoring#Success_chance|Success chance]] is dependent on a number of factors, including bed [[quality]], [[Room stats|room cleanliness]], and doctor skill - specifically the doctor's [[Medical Surgery Success Chance]]. |
− | Removing a | + | Removing a lung from a guest or prisoner will decrease faction goodwill by 20 points, down to the cap of -100. Removing any organ from anyone depresses the "donor" with -30 [[mood]] penalty for 7 days and 7 hours. Other colony members gain a -5 mood penalty, and the surgeon an additional -6 mood, for the same time. |
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Kidneys can also be acquired through [[trading]] with faction settlements or Exotic Goods traders. | Kidneys can also be acquired through [[trading]] with faction settlements or Exotic Goods traders. | ||
== Summary == | == Summary == | ||
− | A human requires 1 kidney to live. Each kidney accounts for 50% of a person's [[Blood Filtration]]. Blood Filtration itself affects [[ | + | A human requires 1 kidney to live. Each kidney accounts for 50% of a person's [[Blood Filtration]]. Blood Filtration itself affects [[Conciousness]] and [[Immunity Gain Speed]]; a completely removed kidney reduces Conciousness by 5% and Immunity Gain Speed by 25%. The Conciousness penalty reduces a variety of pawn capabilities. |
− | [[Carcinoma]], one form of tumor cancer, weakens blood filtration. Kidneys can also be damaged from physical injuries | + | [[Carcinoma]], one form of tumor cancer, weakens blood filtration. Kidneys can also be damaged from physical injuries. |
− | === Installation === | + | ===Installation=== |
− | Installing the part requires {{ticks|2500}} of work, | + | {{stub|section=1}} |
+ | Installing the part requires {{ticks|2500}} of work, ?x medicine of ?? quality or better, and a [[Skills#Medical|Medical skill]] of 5. | ||
− | Removing the part requires | + | Removing the part requires ? of work, ?x medicine of ?? quality or better, and a [[Skills#Medical|Medical skill]] of ?. |
If the operation fails, the part has a chance{{Check Tag|What Chance?}} to be destroyed. | If the operation fails, the part has a chance{{Check Tag|What Chance?}} to be destroyed. | ||
==Analysis== | ==Analysis== | ||
− | Immunity Gain Speed is helpful to survive [[infection]]s and other diseases | + | Immunity Gain Speed is helpful to survive [[infection]]s and other diseases. If a pawn has an immunity gain speed of 58% or lower, such as from two damaged kidneys, then even the [[Flu]] will be invariably fatal. Thus, it is recommended to replace damaged, destroyed or missing kidneys on valuable colonists as soon as possible. |
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Harvesting from your own pawns is not recommended, so take from your prisoners or guests. For most pawns, the mood penalty of organ harvest is worth replacing the organ, but this may not apply to more disposable pawns. | Harvesting from your own pawns is not recommended, so take from your prisoners or guests. For most pawns, the mood penalty of organ harvest is worth replacing the organ, but this may not apply to more disposable pawns. | ||
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===Trade=== | ===Trade=== | ||
− | Each kidney is worth | + | Each kidney is worth 250 silver. While lungs are worth more than kidneys, you can harvest both a kidney and a lung without killing a pawn. If willing to organ-murder, you can harvest 1 kidney, 1 lung, and 1 heart/liver. This can extract a lot of value without waiting for a slave trader. You can also donate to a Royal Tribute Collector{{Royalty Icon}} for the same honor, regardless of organs harvested. |
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− | You can also | ||
== Version history == | == Version history == | ||
* [[Version/0.7.581|0.7.581]] - Item form added, and now harvestable. | * [[Version/0.7.581|0.7.581]] - Item form added, and now harvestable. | ||
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{{nav|body parts|wide}} | {{nav|body parts|wide}} | ||
[[Category:Medical Item]] [[Category:Body Part]] [[Category:Organ]] | [[Category:Medical Item]] [[Category:Body Part]] [[Category:Organ]] |