Difference between revisions of "Internal version/0.0.330"

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[[Category:Internal versions]]

Revision as of 17:42, 16 February 2015

Internal version 0.0.330 was released on January 22, 2014.

Bug Fixes

  • Fixed some deep bugs in hard-case stockpiling (e.g. dropping food in a sealed room packed with food).

Changes

  • Adaptive tutor now saves its estimates of the player’s knowledge as a separate file that will persist between games. Delete Knowledge.xml (in savegames’ parent folder) to reset it.
  • Returned adaptive tutor and reworked the internal numbers to all be percentages.
  • Major optimizations on the algorithm for regenerating rooms. Will help during mining.
  • Deconstructing is now done by designating a target, which the colonists go deconstruct.

Additions

This article may contain outdated information that is inaccurate for the current version of the game. It was last updated for i.