Editing Intermediate Midgame Guide

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"Mid-game" is the phase of an established colony working towards the research and resources necessary to build the spaceship.  At this point of the game, you want to create a stable community that is self-sufficient and can recover from disaster as quickly as possible.  Even a string of bad events should not lead to ruin.
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==Overview==
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"Mid-game" is the phase of an established colony, that works towards the research and resources necessary to build the spaceship.  At this point of the game, you want to create a stable community that is self-sufficient and can recover from disaster as quickly as possible.  Even a string of bad events should not lead to ruin.
  
 
This is the longest phase of a typical playthrough.  Your challenge is to keep all basic needs covered and, most importantly, have everybody in a good [[mood]].  The game tries to put your colonists in a bad mood in many ways.  Counteracting this is how you avoid crises and increase overall productivity.  A lot of the advice in this guide revolves around mood management, either directly or indirectly.
 
This is the longest phase of a typical playthrough.  Your challenge is to keep all basic needs covered and, most importantly, have everybody in a good [[mood]].  The game tries to put your colonists in a bad mood in many ways.  Counteracting this is how you avoid crises and increase overall productivity.  A lot of the advice in this guide revolves around mood management, either directly or indirectly.

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