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{{Royalty}}{{infobox main|
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{{Rewrite|reason=Account for new [[detoxifier kidney]]}}{{Royalty}}{{infobox main|
 
| name = Immunoenhancer
 
| name = Immunoenhancer
 
| image = Health item bionic.png|Immunoenhancer
 
| image = Health item bionic.png|Immunoenhancer
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| techHediffsTags = Advanced, ImplantEmpireCommon
 
| techHediffsTags = Advanced, ImplantEmpireCommon
 
}}
 
}}
The '''Immunoenhancer''' is an implant added by the [[Royalty DLC]] that enhances [[Immunity Gain Speed]], the rate at which immunity to disease develops.
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The '''Immunoenhancer''' gives a pawn that's been implanted with it a bonus of +8% [[Immunity Gain Speed]]. One can be installed in each [[kidney]], and therefore stack its bonus to +16%. Installing the implant does not harvest the original organ (unlike a bionic stomach or heart), nor can it be implanted in a destroyed organ.
  
 
== Acquisition ==
 
== Acquisition ==
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== Summary ==
 
== Summary ==
Each immunoenhancer gives {{+|8%}} [[Immunity Gain Speed]]. One can be installed in each [[kidney]], and therefore stack its bonus to {{+|16%}}. Installing the implant does not harvest the original organ (unlike most organ bionics).
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{{stub|section=1}}
 
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Summary stuff goes here
An immunoenhancer can only be installed into a natural [[kidney]] - if the implantee is missing a kidney, or has [[detoxifier kidney]]s {{BiotechIcon}}, immunoenhancers cannot be installed.
 
 
 
As an implant they have no direct effect on the organ they are installed into, part efficiency will not be affected, and damage to the organ will not be removed. For this reason it is best to install immunoenhancers into fully healthy kidneys, as they are less likely to be destroyed in combat than a scarred one.
 
  
 
=== Installation ===
 
=== Installation ===
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{{stub|section=1}}
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The immunoenhancer can only be installed into a natural [[kidney]] - if the implantee is missing a kidney, only one immunoenhancer can be installed.
  
Installing the part requires {{Ticks|2500}} of work, 2x medicine of [[Herbal medicine|herbal]] quality or better, and a [[Skills#Medical|Medical skill]] of 5.
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Installing the part requires {{ticks|2500}} of work, 2x medicine of ?? quality or better, and a [[Skills#Medical|Medical skill]] of 5.
 
 
Removing the part requires {{Ticks|2500}} of work, 1x medicine of [[Herbal medicine|herbal]] quality or better, and a [[Skills#Medical|Medical skill]] of 5.
 
  
If the operation fails, the part will be destroyed.
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Removing the part requires {{ticks|2500}} of work, 1x medicine of ?? quality or better, and a [[Skills#Medical|Medical skill]] of 5.
  
Kidneys with installed immunoenhancers cannot be harvested.
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If the operation fails, the part has a chance{{Check Tag|What Chance?}} to be destroyed.
  
 
== Analysis ==
 
== Analysis ==
By the time a colony has access to an immunoenhancer, diseases are usually not a lethal threat. A pawn with an immunoenhancer is very likely to survive a disease and can have lower quality medicine used on them or have less skilled doctors practice on them. An immunoenhancer can also be used on a pawn who goes on caravan trips often. If a pawn gets a disease while on a caravan, they will not have access to a sterile environment and various other boosts to immunity gain speed. They can also be considered for the most productive pawns and sickly pawns to minimize the time they spend bedridden. It is more useful in rainforests and swamps, due to the increased disease frequency.
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{{Stub|section=1}}
 
 
===Compared to detoxifier kidneys===
 
 
 
Unlike immunoenhancers, [[detoxifier kidney]]s {{BiotechIcon}} improve the part efficiency of the kidney, providing {{+|5%}} [[Blood Filtration]] each. This equates to a {{+|2.5%}} [[Immunity Gain Speed]] per kidney, less than 1/3rd of the immunoenhancer, however detoxifier kidneys have other benefits.
 
 
 
* Detoxifier kidneys are cheaper to craft, both in terms of their direct resource cost; {{Required Resources|Detoxifier kidney}}, and because immunoenhancers require the [[Techprint]] for [[Research#Molecular analysis|Molecular Analysis]].
 
* The kidney's improved blood filtration also slightly improves [[consciousness]], but this is capped at 100%, meaning this benefit only occurs if filtration is reduced, for example by liver/ kidney damage, or [[food poisoning]].
 
* Detoxifier kidneys can be installed even if the pawn has lost a kidney, or when installed over a healthy kidney the kidney is harvested without mood penalty, returning {{icon Small|silver||{{Q|Kidney|Market Value Base}}}} silver in market value. (The resources to craft a detoxifier kidney cost {{icon Small|silver||535}} silver.)
 
* Lastly detoxifier kidneys, as their name suggests, protect against both [[toxic buildup]] and chemical damage from drugs. Each kidney provides {{+|50%}} [[Toxic Resistance]], meaning a pair provide complete immunity to toxic buildup.
 
 
 
Immunoenchancers do however pair better with [[detoxifier lung]]s {{BiotechIcon}}, due to no wasted overlap on tox resistance. For a full breakdown see the [[Detoxifier_kidney#Analysis|Detoxifier Kidney Analysis]].
 
 
 
Overall, immunoenhancers are still superior to detox kidneys, but only if resources are not a concern, and if they are paired with [[detoxifier lung]]s {{BiotechIcon}}.
 
  
 
== Version history ==
 
== Version history ==

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