Editing Immunity Gain Speed
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− | + | {{Stat | |
− | | | + | | default base value = 1 |
| to string style = PercentZero | | to string style = PercentZero | ||
− | | description = | + | | description = Speed at which this character gains immunity to diseases. If this is too slow, the character will die from a disease before developing immunity. |
− | }} | + | }} |
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− | Immunity gain speed | + | Immunity gain speed is determined by the following factors: |
− | + | * Blood filtration | |
− | + | ** Reduced by [[malaria]] | |
− | + | ** 100% unless reduced by damaged or missing kidney | |
− | + | ** 170% with [[Luciferium]] | |
− | + | * [[Saturation|Food/Saturation]] | |
− | + | ** 100%: Fed or Hungry | |
− | + | ** 90%: Urgently hungry | |
− | + | ** 70%: Starving | |
− | * | + | * [[Rest]] |
− | * | + | ** 100%: Rested |
− | + | ** 96%: Tired | |
− | * | + | ** 92%: Very tired |
− | * | + | ** 80%: Exhausted |
− | ** | + | * In bed: |
− | + | ** 100%: When not resting in a bed or on a sleeping spot. | |
− | + | ** 105%: When resting in an [[animal sleeping box]]. It is cruel to do this to your colonists. It's okay for prisoners though. | |
− | [[Saturation| | + | ** 110%: When resting in an [[animal bed]], single [[bed]], [[Double_bed|double bed]] or [[Royal bed]]. |
− | * 100%: Fed or Hungry | + | ** 114%: When resting in a [[Hospital bed]]. |
− | * 90%: Urgently | + | Note that quality of the bed only influences the [[Rest_Effectiveness|rest effectiveness]], not the immunity gain speed. |
− | * 70%: Starving | + | * Age |
− | + | ** 100%: Up to age 40. | |
− | + | ** 99%: At age 41, continues to decrease by 1% per 2 years over 40. | |
− | [[Rest]] | + | ** 80%: At age 79, then stops decreasing. |
− | * 100%: Rested | + | * Vitals monitor |
− | * 96%: Tired | + | ** 112%: When attached to any bed that's set to medical (110% + 2%) |
− | * 92%: Very tired | + | ** 116%: When attached to a hospital bed (114% + 2%) |
− | * 80%: Exhausted | + | A vitals monitor can be attached to up to 8 adjacent beds, but only one vitals monitor can be attached per bed. The effects of multiple vitals monitors do not stack. |
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− | * 100%: When not resting | ||
− | * 105%: When resting | ||
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