Editing IED firefoam trap
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− | {{Image wanted|reason=Images of AoE in a style similar to [[:File:Skip shield radius.jpg]]}}{{infobox main|security| | + | {{Stub}}{{Image wanted|reason=Images of AoE in a style similar to [[:File:Skip shield radius.jpg]]}}{{infobox main|security| |
|name = IED firefoam trap | |name = IED firefoam trap | ||
|image = IED_firefoam_trap.png | |image = IED_firefoam_trap.png | ||
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|destroyyield = nothing | |destroyyield = nothing | ||
}} | }} | ||
− | '''IED firefoam | + | The '''IED firefoam trap''' creates a large blast of [[firefoam]]. |
== Acquisition == | == Acquisition == | ||
IED firefoam traps can be constructed once the [[Research#{{P|Required Research}}|{{P|Required Research}}]] research project has been completed. They require {{Required Resources}}, {{Ticks|{{P|Work To Make}}}} of work, and a [[{{P|Skill 1}}]] skill of {{P|Skill 1 Level}}. | IED firefoam traps can be constructed once the [[Research#{{P|Required Research}}|{{P|Required Research}}]] research project has been completed. They require {{Required Resources}}, {{Ticks|{{P|Work To Make}}}} of work, and a [[{{P|Skill 1}}]] skill of {{P|Skill 1 Level}}. | ||
− | == Summary == | + | == Summary ==== Summary == |
{{IED Note}} | {{IED Note}} | ||
− | When triggered, the trap will begin to spark and emit a hissing sound for {{ticks|15}} before exploding, spreading [[firefoam]] in a 9.9-tile radius, | + | When triggered, the trap will begin to spark and emit a hissing sound for {{ticks|15}} before exploding, spreading [[firefoam]] in a 9.9-tile radius, covering both the floor and nearby pawns in firefoam. For a full list of effects, see [[Firefoam]]. |
Non-drafted pawns will attempt to run from an activated IED trap, even if it wouldn't affect them.{{Check Tag|Verify|verify this fact}} | Non-drafted pawns will attempt to run from an activated IED trap, even if it wouldn't affect them.{{Check Tag|Verify|verify this fact}} | ||
== Analysis == | == Analysis == | ||
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Extinguishing your enemies isn't a particularly useful combat tactic. However, they can be useful for protecting your colony from fire. | Extinguishing your enemies isn't a particularly useful combat tactic. However, they can be useful for protecting your colony from fire. | ||
− | IED firefoam traps are cheaper than [[firefoam popper]]s, but must be manually triggered. | + | IED firefoam traps are cheaper than [[firefoam popper]]s, but must be manually triggered. [[Firefoam pop pack]]s are manually triggered and completely mobile, but have a smaller radius. Therefore, the firefoam trap is a cheaper alternative to protect large, stationary areas from fire. For dousing colonists, the pop pack is cheaper and more convenient to use. |
==Version history== | ==Version history== | ||
− | + | [[Version/1.1.0|1.1.0]] - IEDs explode when bullets hit them. This allows the player to purposefully shoot them to set them off. | |
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{{nav|security|wide}} | {{nav|security|wide}} | ||
[[Category:Security]] [[Category:Trap]] | [[Category:Security]] [[Category:Trap]] |